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  • #46
    Originally posted by BALD TARU TARU
    every spell dosent always do 100% dmg, theorically if every spell always did 100% dmg then no doubt blm would do the most dmg in the game, you have to calcuate over all dmg/mp raito if i cast fire II and it burst for 300 dmg, that is about ratio of 4.4:1 mp that sounds good, but lets say i cast fire II again and it does 24 dmg, then your over all ratio drops down to 2.4/ 1mp, then you cast fire II again for 200 dmg with out burst that only ups your ratio to 2.5/1mp, so over all it is hard to do 3:1 ratios in a fight unless you only cast when your burst.
    That is why you up your INT and use spells against monsters weakness... I very very rarely get a spell resisted. I have 53+19 INT and I use Blizzard II on crawlers

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    • #47
      alot of things you fight dont have weakness, and i found having high int dont really matter when your elemental skill is capped, i did a expirment where i had +15int and vs +4 int and i noticed their wasnt that much difference in resistance. resistance is completey random sometimes i can cast 5 times with out resist but then sometimes i cast 5 times in a row and only do about 10% dmg.

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      • #48
        Everything has a weakness.
        Andry

        BLM 75 /-/ WHM 38 /-/ RDM 37
        BST 10
        San d'Oria Rank 10
        Zilart M16
        Not NA, not JP, not an importer. What am I? :confused:

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        • #49
          alot of things you fight dont have weakness, and i found having high int dont really matter when your elemental skill is capped, i did a expirment where i had +15int and vs +4 int and i noticed their wasnt that much difference in resistance. resistance is completey random sometimes i can cast 5 times with out resist but then sometimes i cast 5 times in a row and only do about 10% dmg.
          Psh.. hard to beleive you actually play the same game I do. Every mob has a weakness, and with Burn on them, they RARELY resist it. Maybe 1/8 or 1/10 spells resisted for half damage on Incredibly Tough mobs, practically never as you get closer to even. BTW, it will ONLY go as low as half of max if it's a weakness element. If you're doing 10%damage with a nuke, you're using the wrong nuke, and you're not playing well, don't blame the class.
          Fippish
          58 BLM/RDM
          Fenrir

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          • #50
            yea whats a goblins weakness..... people that say my stuff never gets resist is like saying i never miss hitting anything with my sword....

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            • #51
              Well, according to the JP VanaDiel Report, Goblins have a weakness towards Holy type spells.

              But personally I find that they are weak against fire spells for the unarmored type and thunder spells for the armored type too.
              Rand Drk73/Thf48

              Luciferx Pld60/War33

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              • #52


                There's a fairly comprehensive list.

                And your retort:
                yea whats a goblins weakness..... people that say my stuff never gets resist is like saying i never miss hitting anything with my sword....
                Is really bad and not fitting at all to my post. I said RARELY, then followed it by actual estimates: 1/8-1/10 of my spells are resisted for half damage while fighting barely IT mobs. If they're a good 4+ levels above VT, it can climb as high as maybe 1/4 or 1/5 of my spells, but that's still not too common, and considering it's never less than half damage, it's not bad.

                You obviously are complaining without putting any real effort into increasing your skill level, blaming the weaknesses of your play on the class. I don't mean to flame, but this entire thread makes those of us that know how to play our class look bad. Read 4 or 10 faqs about BLM before you play the game again please. And btw, outdamaging a thief at 43 isn't all that hard on most fights.
                Fippish
                58 BLM/RDM
                Fenrir

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                • #53
                  Where can I find a good reference for what mobs are weak against what spells?

                  Generally, it seems that whatever crystal type it drops, that is the element it is weak against

                  i.e. :

                  Gobs dropping fire crystal = weak against fire spells

                  Armoured Gobs (Tinkers/Butchers/etc) drop Lightning crystals = weak against thunder spells
                  Seeker_Onos
                  :::: Windurst Rank 10 ::::
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                  BRD75 SMN62 ::: and other jobs


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                  • #54
                    Seeker,

                    The best place to go for info about monsters is Allakhazam. They have an excellent bestiary. Almost all of the monsters weaknesses and drops are listed there.

                    To get back on topic, they say Rangers are some of the best damage dealers, however they miss a lot. Would that not be the same thing as a BLM getting his or her spells resisted? I know when I played Ranger for a little bit I thought the miss rate was horrible. We all have to accomdate for some of the weaknesses in each class. It only makes sense if there are weaknesses in each class because it is how the game is balanced. Or would everyone here like to have one hit kill spells? I know I would not, the enjoyment would not be there. All I am saying if you do not like the class so much please rethink playing the game because everything has strengths and weaknesses. Black Mages are not damage dealing gods, they can have their spells resisted.
                    WHM 45/BLM 37/RDM 75/WAR 37/NIN 37/THF 64/SMN 25
                    San D Oria Rank 10
                    Sky ok
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                    Level 80 Bonecraft & 60 Leather

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                    • #55
                      accually flippish if you think about we have the same class, we have pretty much the same stats same spells same race, for you to say "my spells only get resisit 1/10 of them time" its beyond me, in this game you dont really put your own stats so pretty much its all the same. pretty much its like saying we drive the same car but my car gets better gas mileage. the reason why i can say this stuff is because all the taru blm is about the same. if i can place stats in this game and i screw up on my guy, then yea its my fault. for you to say your blm is better when we are exaclty the same is absurd. btw yes ranger miss alot in the game, but they dont have to sit and heal and wait for mp to shoot again.

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                      • #56
                        Originally posted by BALD TARU TARU
                        btw yes ranger miss alot in the game, but they dont have to sit and heal and wait for mp to shoot again.
                        I only sit after fights since I have 567 mp... I can cast a lot before sitting. Rangers have to wait for WHM to heal just like everyone else... All your complaining is just bigging a digger hole for your reputation... Glad you don't care ^_~

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                        • #57
                          i have no idea what you are saying taga? since when does ranger need hp to shoot bow and arrow?

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                          • #58
                            Just my two cents:

                            I think black mages are effective depending on the party configuration. Although, you don't really see this until later levels as more abilities and spells are available.

                            From my viewpoint though, I am always being constantly invited to the best parties, and I get great EXP. I'm content with being a black mage... I think honestly it just takes some "breaking in".

                            Also, black mages are one of the most useful jobs in the game damage-wise, and especially for HNM parties (HNM linkshells are quite reliant on black mages as they are key to killing HNMs).

                            Ok, I think I'm done ^_^
                            The most depressing FFXI moment ever... http://i630.photobucket.com/albums/u...t/SNAG-783.jpg

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                            • #59
                              accually flippish if you think about we have the same class, we have pretty much the same stats same spells same race, for you to say "my spells only get resisit 1/10 of them time" its beyond me, in this game you dont really put your own stats so pretty much its all the same. pretty much its like saying we drive the same car but my car gets better gas mileage. the reason why i can say this stuff is because all the taru blm is about the same. if i can place stats in this game and i screw up on my guy, then yea its my fault. for you to say your blm is better when we are exaclty the same is absurd. btw yes ranger miss alot in the game, but they dont have to sit and heal and wait for mp to shoot again.
                              ...which only goes to show that you really don't understand how the Black Mage job works at all.

                              I REALLY don't understand why you are complaining about not dealing enough damage. Most of the time, when I am playing BLM, or when I see other BLM playing in parties, they have to consciously hold back damage in order to not pull aggro.

                              As Fippish said, if you find your spells being resisted too often, you are casting the wrong spells.


                              Icemage

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                              • #60
                                Originally posted by BALD TARU TARU
                                i have no idea what you are saying taga? since when does ranger need hp to shoot bow and arrow?
                                Ranger = in a party.

                                Party = don't pull until mage has enough mp.

                                You couldn't possibly have been referring to soloing with this whole thread.

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