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BLm worst class in the game

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  • #31
    All ive found is most people that complain that blm sucks, are dissapointed for a couple reasons:

    1. they arent gods and are capable of dying
    2. arent the best dmg dealer in the game by a large margin
    3. blm need to be remotely aware of what they and their pt are doing in order to be effective....

    I have a blm i pt with regularily in my ls, and i am always glad to have him around. he brings above average dmg, healing, debuffs, and time saving travel spells to the pt. Hes working in a pt with refresh, ballad, resistance debuffs and regular renkei to MB off of, and can, and normally does add the same dmg to the fight as the thf over the course of the battle due to the way we fight. The battles go impossibly fast, and its most definately not because we have a weak blm holding us back...quite the opposite.

    The jobs in this game are all pretty well balanced, too many people come to the boards crying about gimped jobs before they consider the player behind them.

    laters.

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    • #32
      Maybe if you try adding another melee? Rangers are the best damage dealers because they do not need to rest for MP but do some of the best damages. Blackmages on the other side requires MP so it will slow down the PT. This is the reason why people like a pt with a red mage and bard (Whitemage hardly ever rest) which means the xp chains will go on for quite a while.

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      • #33
        I bet there is a discussion like this on every one of the other "Class Boards". Of course Black Mages aren't the best! But if you think about it...which class is?! It was made for a reason, and I'm pretty sure Square knew what it was doing when it made the class (They have been doing this for a long time). Of course there are going to be complaints about what is wrong with the Black Mage, but at least they deal a good amount of DMG! And what about us people who just love the fact that you are actually in control of a universal element and are able to do something that another class cannot do. Black Mages have thiers strengths and they have their weaknesses, it is your decision (when you make your class you can decide which one you want to choose). So instead of ruining it for other people, I think we should just accept the fact that Black Mages aren't the best. Hey, it makes me upset that they aren't the best too! But, oh well! I like them, and they are a valuable asset to the team, plus they are a rare and unique class that no one like to be because of discussions like these....................
        `\~*~/`Life is a Dream, Death is the Alarm Clock`\~*~/`

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        • #34
          Your only level 6, you have yet to see.

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          • #35
            blm wont be so bad if they up the Dmg ratio to mabey 4:1mp 3:1 is just way to low imo....

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            • #36
              well i dunno what equipment u have , but just get every +INT , +magic attack item there is for ur level and u'll get better results. I dunno if u already do this but if u have items that are just MP+ consider exchangin them for INT+. And try eating more +INT foods
              http://ffxi.allakhazam.com/profile.xml?45061

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              • #37
                I look at a mage as the army looks at artilery. Its the king of the battlefield. You sit back where you shouldn't be hurt and lob the pain out in nice spoonful doses. Sometimes its not the best but it is almost guaranteed damage. I'll take guaranteed damage over, hits really hard but misses a lot.

                I've already noticed how my damage has gone up with a couple more points of INT. It gets good, you need to give it time. I think square made blm like it was in FF1. Very nice for a nuke but you can't cast a bunch or you are out of the juice.
                Relic Stage 5: Excalibur Completed.
                RDM75 / PLD73

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                • #38
                  Never say never.

                  I've seen plenty of time in Dragon's Aery that a BLM can magic burst Blizzardga3 for 1200+ damage.

                  And how much MP does it use? 299 "only".

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                  • #39
                    I burst Fire II for 279 damage.. for 68 MP which is over a 4:1 ratio... I have 51+19 int with food and BRD song Learned Etude. :sweat:

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                    • #40
                      how many time do you guys "burst" in a fight? chances are when you are bursting the thf is doing 600 dmg....

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                      • #41
                        Not a fair comparison. Thieves to pitiful damage with their regular attacks. So sure, their Sneak/Trick (on the occasions when it works) does good damage... but the other 55 seconds of each fight? They do almost nothing.

                        A BLM on the other hand can toss spells for steady damage with almost no chance to "miss." Plus, every time the thief is doing Sneak/Trick/Viper Bite for Distortion...the BLM can Magic Burst.

                        And if the Thief doesn't use a WS with Sneak/Trick, they will still do good damage on their next hit ... but not much more than a BLM will do with a typical spell.


                        Icemage

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                        • #42
                          I will, very slightly, back up Ice Mage's most recent post.

                          (But let me interject this first. I am not going to even touch on the gold farming/black mage's spells cost so much money/get outdated at higher levels-issue. That arguement is absolutely absurd.)

                          Simply put, are we looking at one simple attack or are we looking at total damage combined after 1 monster battle?

                          I would think that a Black Mage has the capability to inflict the greatest amount of damage in a battle by the number of spells he casts versus a melee character doing 1 renkei w/weaponskill + job skills and then doing their low end attack damage afterwards. (Oh, and by the way, correct me if I am wrong, but yokodama [and weaponskills] can "miss" too can't they? If that's true, then so much for the "resistance" arguement. Further, at least when a black mage spell "is" resisted, it still does damage. A missed melee attack does zero the last time I checked.)

                          I mean, if you look at it from the perspective of total-grouped damage: if a mage is casting like 4-5 spells, bursting, using elemental seal and debuffs, versus a thief using yokodama + his pitiful melee damage, aren't we going to see that in the long run, the black mage will out do the thief?

                          (On top of this, mage's can cast damage over time spells (DoT)... wouldn't that add into the equation too?)

                          Or... if we are looking at one simple attack sequence: yokodama versus Fire II bursted on a mob that was debuffed w/shock and already weak to Fire... will we see that the thief got higher damage than the mage?

                          Even more than this, when did playing an MMORPG become, excuse my lack of suitable language, a pissing contest? What is the point of going aroung bragging that you do the most damage, when your lame azz TAKES the most damage? (To share with the other sophmoric pseudo-friends of one's LS?) I mean, we have a grossly conflicting view of opinion here. If I may add further, why would anyone want to play a game for sheer bragging rights? LOL That type of person "really" needs to grow up. The game seems balanced for the most part from where I am standing, until, that is, I see some evidence to prove otherwise. Balance is a key. If one class ended up being the strongest, then wouldn't you think everyone would play that one class and then we'll see a "ratio" of said class vs other classes on a scale of 3:1. (Put that in your pipe and smoke it.) Who wants to play a game where you see nothing but guys slinging bows all over the place and running around, with a speck of this guy in the pointy hat and the white robey dude here and there... or the "occassional" bare handsed guy. (No, that wasn't a real word.)

                          If you don't know, then get in the know. People will exploit the strength and weaknesses of anything. If you had something that was unbalanced and stronger than everything else, people will tend to pick that over other things. If something is weak to this and that or rather, then people will tend to use that weakness to gain dominance over said other. I think balance is a wonderful medium anyone should strive for. Isn't that in some kind of eastern philosphy or something?

                          At any rate, I am just throwing a bone here. Someone respond if they have any input to these questions.

                          [b]


                          Goodbye everyone.

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                          • #43
                            Nice sig : )
                            Fippish
                            58 BLM/RDM
                            Fenrir

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                            • #44
                              Originally posted by BALD TARU TARU
                              how many time do you guys "burst" in a fight? chances are when you are bursting the thf is doing 600 dmg....
                              I burst at least 2 times in a fight.. and I haven't partied with a thief for days................... :sweat:

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                              • #45
                                every spell dosent always do 100% dmg, theorically if every spell always did 100% dmg then no doubt blm would do the most dmg in the game, you have to calcuate over all dmg/mp raito if i cast fire II and it burst for 300 dmg, that is about ratio of 4.4:1 mp that sounds good, but lets say i cast fire II again and it does 24 dmg, then your over all ratio drops down to 2.4/ 1mp, then you cast fire II again for 200 dmg with out burst that only ups your ratio to 2.5/1mp, so over all it is hard to do 3:1 ratios in a fight unless you only cast when your burst.

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