Is it possible that some mobs may have a second subjob?
I get the impression that enemies probably do have stats based on job/subjob, but their actual spells/traits/JAs can be anything Square-Enix pleases. Note the above regarding Stoneskin, and the inexplicable +10 Defense on Jugs.
Also, monsters that have a spellcasting job base have MP (Beetles, Crabs, Worms, etc.) that we'd kill for. I've Aspired hundreds of MP off of a level 0 Worm in West Ronfaure before it ran out of MP.
Also, it didn't occur to me that the reason Goobbues and Pots aren't fitting the formulas perfectly might be because they have a bonus +% to their Defense or Evasion rather than a fixed number. For example, Studio Gobli reports Antlions as having +20% Defense, and Rams as having +20% Defense on top of being PLD/PLD mobs. Going to play around with the numbers some more.
EDIT: Also, going to be editing the first post to reflect my findings.


I love it.
Leave a comment: