Re: new SE interview by Bercus over on BG
I'm not sure what the interviewers expected from Sundi. After all, he's the person who, in their last interview, assured them ToAU was targetted towards low level players and was full of soloable content to try and get away from party dependancy.
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Re: new SE interview by Bercus over on BG
Not only has nothing changed, but in that interview (Sage Sundi with BG) the question dodge when they attempted to bring it up was legendary.
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Re: new SE interview by Bercus over on BG
Cause it was brought up in previous interviews with SE and nothing - I repeat - NOTHING has changed.Originally posted by Ziero View PostAlso, how did a discussion about an interview turn into a topic about the three kings? O.o
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Re: new SE interview by Bercus over on BG
I was gonna add something but you guys hit most of it on the head.. so i'll leave now.
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Re: new SE interview by Bercus over on BG
The chart you authored isn't really any different from making things drop from KSNMs. It also just moves the biggest problem with the kings, botting, from point A to point B. As you said yourself the majority of the pop items will come from other HNMs, all of which can and will be botted. Much like the kings, they have a similar spawn rate and pop in an area just as small, thus the perfect conditions for botters. They're also just as, if not easier, then the NQ kings meaning more people will be trying to get them in smaller groups. This just makes it easier for Gil sellers to bot these guys and sell off the Orbs they drop to the highest bidder.
Then of course there are the other options, but as you said before they're either annoyingly difficult or just not done. Now the ENM orb thing works for Ouruyu and bahamut because they drop pretty much crap, but changing it so you have to do those things to get a defending ring/ridill/Adamn stuff will just result in more people crying about it being too hard to do. Though yes they will all be 'able' to do it, most people won't bother due to the low drop rates you suggested.
So instead of having people just complain about botters you'll also have people complaining about a lot of effort for little reward. And in the end, this is why SE hasn't done anything major to the kings so far, any major change will always result in a brand new problem. Now taking the random pop HNMs out of the equation, you would get no complaints about gil sellers controlling these mobs, but you would still get complaints about the low drop rates from all the 'extra' methods suggested.
Instead of changing/adding dozens of NMs/HNMs/ENMs etc just to make getting a few great items 'fairer', they should just change the monsters themselves. Making NQs and HQs much stronger for example would take out much of the competition. Changing their spawn area to a much large range would help cut down on botting(something that can never be removed 100%) and overcrowding. And giving equally good drops to other, pre-existing harder fights would not only bring more people towards that content but take people away from the kings.
Now my idea came about because it solves one of those problems, the small area one, while making these monsters much more unique. Though they can still fall victim to warp bots, that is far easier to detect and ban then a voke bot. And despite LSs being able to sit and camp them, there will always be a chance the monster spawns in a different zone. But even this idea has it's flaws as it's not easy to completely change something like this without throwing everything that previously existed out of whack.
Also, how did a discussion about an interview turn into a topic about the three kings? O.o
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Re: new SE interview by Bercus over on BG
Yes.Originally posted by Murphie View PostSo you don't want them to be easier to obtain, but you do want king claims to be easier to accomplish. But you want harder fights. Correct?
The biggest fix would be the chart SE viewed and I authored. KSNMs play a role into getting a fight that is harder, but drops abjurations.
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Re: new SE interview by Bercus over on BG
So you don't want them to be easier to obtain, but you do want king claims to be easier to accomplish. But you want harder fights. Correct?Originally posted by Legal Fish View PostKSNM99 giving abjurations isn't a great idea until they nerf how strong BLM is in these BCNMs(which I have no feelings whether that is good or bad). Abjurations need to come from the hard fights.
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Re: new SE interview by Bercus over on BG
I agree they should come from difficult fights. Though as it stands, from what I'm aware, the regular HNM's aren't really any harder than the KS99's.
Does the BLM nerf not affect the KS's? Or was it minor enough to not be a make or break kinda thing?
Also, the abjurations coming from KS99's might not even be a big enough deal to really change a lot, but it could atleast serve as a statement by SE, saying "We know there are problems and we are trying to fix them." Sometimes just the acknowledgement of a problem helps. Like how SE still seems to be in denial about how bad RMT can be. We know they didn't intend all these NM's and HNM's to be monopolized by RMT ls's willing to hack whatever they want. Just tell us you realize its there, we know you're not going to ban their accounts, but just admit you know its there.
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Re: new SE interview by Bercus over on BG
KSNM99 giving abjurations isn't a great idea until they nerf how strong BLM is in these BCNMs(which I have no feelings whether that is good or bad). Abjurations need to come from the hard fights.
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Re: new SE interview by Bercus over on BG
Your abjurations via KSNM idea isn't so bad, Caspian. It could really go a long way towards helping the situation. At least, from my outsider POV. Endgame folks may feel differently.
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Re: new SE interview by Bercus over on BG
Ah, cool, thanks. I've been too busy at work tonight to look it up.
Also didn't realize wyrms were so few and far b/w. Tougher fights for much less reward.
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Re: new SE interview by Bercus over on BG
Togi comes from Kirin
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Re: new SE interview by Bercus over on BG
That's the most likely case, generally people always want stuff, once they get it, they want something better.Originally posted by Murphie View PostNo matter how hard and how new content is, it will be old soon enough. Even AV, which is a complete nightmare of an HNM to fight, mostly because it's probably broken and SE doesn't want to admit it (loltestgroup) is old news. No one cares, really. ToAU content? New, but already old. Could probably be harder, I guess (although the stuff I enjoy about the ToAU expansion is just right IMO), but it's still not new anymore.
It has been my experience that endgame MMO players (regardless of game) have unrealistic expectations in regard to what and at what frequency new content should be provided for them. This isn't going to change any time soon, no matter what MMO you play.
Never content with what they have, but you see... that's the beauty of online games, they can be changed and added to. But of course, with more content, there's more content to complain about.
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Re: new SE interview by Bercus over on BG
No matter how hard and how new content is, it will be old soon enough. Even AV, which is a complete nightmare of an HNM to fight, mostly because it's probably broken and SE doesn't want to admit it (loltestgroup) is old news. No one cares, really. ToAU content? New, but already old. Could probably be harder, I guess (although the stuff I enjoy about the ToAU expansion is just right IMO), but it's still not new anymore.
It has been my experience that endgame MMO players (regardless of game) have unrealistic expectations in regard to what and at what frequency new content should be provided for them. This isn't going to change any time soon, no matter what MMO you play.
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Re: new SE interview by Bercus over on BG
Lol, that reminds me of, I think it was May of last year. Right when Garden of Ruhmet came out. Withing 3 hours of the update people had already made their way through the entirety of what was available.
As for king drops, I know the cursed togi abjuration (that is the body piece, right?) is considered very, very nice in certain situations.
Also agreeing with fish about job specificity for the ground kings. As a RNG, I have virtually no reason (probably no reason at all) to camp these things, other than to help friends. Some jobs, if they want to end up in the best HNMLS's are nearly required to already have the majority of their gear. Other jobs can get their endgame gear much easier.
Just thought, if they don't want to make all of them instanced, why couldn't they make the abjurations have a very small chance of dropping in the KS99's, sort of like how they've done with the black belt items? Not a huge improvement, I know, but it would be atleast a small introduction of more abjurations.
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