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Important Notices

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  • Firewind
    replied
    Re: Important Notices

    Originally posted by Armando View Post
    It'd be fun to replace the party with dumb bots just for one session. My bot would fill the room with fog and then grapple indiscriminately (even if the enemy is on fire); Mezlo's bot would light everything on fire and try to shoot things even if it can't see them; Cid's bot would hide in a corner and Jarre's bot would try to stuff every enemy he kills in his backpack.
    While my bot only rolls well for skill rolls that in no way benefit the party whatsoever?

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  • Armando
    replied
    Re: Important Notices

    I think Cleverbot would pass the Turing Test if we used him for Lord Oran.

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  • cidbahamut
    replied
    Re: Important Notices

    We should take it one step further and have see what happens if we let Cleverbot RP a character.

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  • Armando
    replied
    Re: Important Notices

    It'd be fun to replace the party with dumb bots just for one session. My bot would fill the room with fog and then grapple indiscriminately (even if the enemy is on fire); Mezlo's bot would light everything on fire and try to shoot things even if it can't see them; Cid's bot would hide in a corner and Jarre's bot would try to stuff every enemy he kills in his backpack.

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  • Firewind
    replied
    Re: Important Notices

    We know how to play the EAW: If it ain't on fire then- oh forget it of course it will already be on fire.

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  • Mezlo
    replied
    Re: Important Notices

    I have the kid Saturday since I'm having Sunday to myself because of the Superbowl, but I'm going to multi-task! If i need to step away for a bit, Fire and blow shit up for me. I guess we are still just waiting on Yyg since he's double checking.

    Leave a comment:


  • Mezlo
    replied
    Re: Important Notices

    Originally posted by Mezlo View Post
    This Saturday:

    Mezlo: check
    Aramando: check
    Jarre: check
    Cid: check
    Fire: check
    Yyg: still double checking................................

    and we should probably just skip 2/9 since i wont be there, armando wont be there, and Fire is doing other shite

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  • Firewind
    replied
    Re: Important Notices

    I'm free this Saturday.

    Posting this now as a heads up, on Sat 9th Feb I will be at a family friend's birthday party. While I can get out of it, I want to go since it is a friend's party. It starts at 1930 GMT so depending on when we start, I might catch the end of the session or only miss the start.

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  • Mezlo
    replied
    Re: Important Notices

    Originally posted by Mezlo View Post
    This Saturday:

    Mezlo: check
    Aramando: check
    Jarre: check
    Cid: check
    Fire: ?
    Yyg: double checking..............

    Leave a comment:


  • cidbahamut
    replied
    Re: Important Notices

    Yes, I'm free this Saturday.

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  • Yygdrasil
    replied
    Re: Important Notices

    I have to double-check.

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  • Mezlo
    replied
    Re: Important Notices

    This Saturday:

    Mezlo: check
    Aramando: check
    Jarre: check
    Cid: ?
    Fire: ?
    Yyg: ?

    Leave a comment:


  • Mezlo
    replied
    Re: Important Notices

    I also won't be on 2/9, my parents will be out visiting that weekend. I am on the weekend before that though, 2/2.

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  • Yygdrasil
    replied
    Re: Important Notices

    ^correct

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  • Mezlo
    replied
    Re: Important Notices

    Unless Yyg is "Yyging" the skills, what I said is how Pathfinder treats skills and skill points.

    "Each level, your character gains a number of skill ranks dependent upon your class plus your Intelligence modifier. Investing a rank in a skill represents a measure of training in that skill. You can never have more ranks in a skill than your total number of Hit Dice. In addition, each class has a number of favored skills, called class skills. It is easier for your character to become more proficient in these skills, as they represent part of his professional training and constant practice. You gain a +3 bonus on all class skills that you put ranks into. If you have more than one class and both grant you a class skill bonus, these bonuses do not stack. "

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