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Elder Scrolls SKYRIM

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  • Omgwtfbbqkitten
    replied
    Re: Elder Scrolls SKYRIM

    THE FUTURE ... OF SKYRIM!



    The barmaids are sick of your shit.

    NEW FEATURES

    New cinematic kill cameras for projectile weapons and spells
    New kill moves and animations for melee weapons
    Shadows on grass available (PC)
    Smithing skill increases now factor in the created item’s value
    Improved visual transition when going underwater
    Improved distance LOD transition for snowy landscapes

    BUG FIXES

    General crash fixes and memory optimizations
    Fixed issue with Deflect Arrows perk not calculating properly
    In “A Cornered Rat,” the death of certain NPCs no longer blocks progression
    Fixed issue where Farkas would not give Companion’s quests properly
    Fixed crash when loading saves that rely on data that is no longer being loaded
    Followers sneak properly when player is sneaking
    Fixed issue with weapon racks not working properly in Proudspire Manor
    Arrows and other projectiles that were stuck in objects in the world now clean up properly
    Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly
    Fixed issue where certain NPCs would fail to become Thieves Guild fences
    Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress
    In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest
    Killing Viola before or after “Blood on the Ice” no longer blocks progression
    Fixed issue where Calixto would fail to die properly in “Blood on the Ice”
    In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly
    Fixed issue where letters and notes with random encounters would appear blank
    Fixed rare issue where dialogue and shouts would improperly play
    Lydia will now offer marriage option after player purchases Breezehome in Whiterun
    Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
    Fixed rare issue with skills not increasing properly
    Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk
    In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
    Fixed issue with the ebony dagger having a weapon speed that was too slow
    Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress
    The third level of the Limbsplitter perk now properly improves all battle axes
    Fixed a rare issue where Sanguine Rose would not work properly
    In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions

    Leave a comment:


  • Mezlo
    replied
    Re: Elder Scrolls SKYRIM

    Ray, I found your theme song sung by your dream girl...




    (your welcome)[COLOR="Silver"]

    ---------- Post added at 06:34 AM ---------- Previous post was at 06:33 AM ----------

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  • Mezlo
    replied
    Re: Elder Scrolls SKYRIM

    I wear full heavy armor, and took the perk "cushioned" to waive 50% of the damage i would normally incur from jumping off cliffs. I'm pretty safe now, just doing huge leaps off balconies and large cliffs. And yes, I have found a cliff that's too alrge for that 50% cushion...

    Leave a comment:


  • Yellow Mage
    replied
    Re: Elder Scrolls SKYRIM

    So, I started (but never saved) a Skyrim file while bored at my friend's pace yesterday.

    After forgetting the abominable Elder Scrolls interface for a time and escaping the dragon Godzilla with that stormcloak guy, I proceeded to freely roam the countryside while heading towards the arrow marker thing that was apparently telling me the only place of importance to me right now. I was leaping from rock to rock . . . and then I died.

    From a moderate-looking jump at best.

    As a supposedly-agile cat.

    Later, my friend discovered that he could kill an entire line of people (imperials escorting a prisoner in the night) simply by yelling at them off a shallow incline. (He didn't want to kill the prisoner, so he reloaded.)

    Conclusion: gravity in Skyrim takes no prisoners.
    Last edited by Yellow Mage; 03-11-2012, 10:52 AM. Reason: In hindsight, Godzilla probably regrets interrupting the execution of the Godzillaborn.

    Leave a comment:


  • Omgwtfbbqkitten
    replied
    Re: Elder Scrolls SKYRIM

    He slipped in Zelda: OOT's "Song of Storms" into his guitar solo. That was slick.

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  • Raydeus
    replied
    Re: Elder Scrolls SKYRIM



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  • Mezlo
    replied
    Re: Elder Scrolls SKYRIM

    Yes, thanks! Ray also PM'ed me and said the same thing but actually stated what i did. Soooo... no more shouts for me through the greybeards i guess... I'm not really sure if i need any more though. I just would really like to complete the flame breath and the ice form shout. I think i'm only 2/3 on those...

    Leave a comment:


  • Neverslip
    replied
    Re: Elder Scrolls SKYRIM

    Mezlo... I think I know what you're talking about but maybe not. If you took a VERY strong stance with the Blades and thus REALLY disappointed the Greybeards the only way to reverse that decision (as far as I am aware) is to revert to a previous saved game. That decision does not need to be made until after you have completed everything you wish to (ie all main story/war quest lines and shout quests)... but the Blade's storyline/quests will not be available until you do what I think you did.

    Help any?

    Leave a comment:


  • Raydeus
    replied
    Re: Elder Scrolls SKYRIM

    'Cause it's awesome.

    And with mods you can increase the difficulty or mod other things to make it more interesting. But, PS3?

    Leave a comment:


  • Mezlo
    replied
    Re: Elder Scrolls SKYRIM

    so 100 enchanting, 100 smithing, 100 heavy armor, 100 2 handed weapons = overpowered even on expert level, lol... But why do i still find the need to accept missions, run through dungeons, one hitting bitches in the face with a standard swing, and continue the monotony? idk...

    ---------- Post added at 03:37 PM ---------- Previous post was at 03:35 PM ----------

    oh, and i did something that has the greybeards unwilling to talk to me anymore. so i'm not sure if i shouldve not done what i did, or if there's a way to reverse their ill will towards me? It was part of the main line of the war between the empire and the stormcloaks... if you know what im talking about PM me if you got help. I dont know how to use spoilers plus i dont think spoilers actually work when you get email confirmation of new posts, so i dont want to try, because this is a huge spoier...

    Leave a comment:


  • Raydeus
    replied
    Re: Elder Scrolls SKYRIM

    That video was unbearable, kuma.

    Leave a comment:


  • Omgwtfbbqkitten
    replied
    Re: Elder Scrolls SKYRIM

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  • cidbahamut
    replied
    Re: Elder Scrolls SKYRIM

    Originally posted by Omgwtfbbqkitten View Post
    My only gripe about western RPGs is the common tendency to make a "boss" feel like another rank and file peon.
    Ok they do that quite a bit in Skyrim, but I don't recall that problem occurring in any of the other western RPGs I've played. Then again most of my experience with western RPGs that I can recall consists of stuff Black Isle did, and they were just phenomenal at putting together good games so maybe I'm biased.

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  • Nandito
    replied
    Re: Elder Scrolls SKYRIM

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  • Raydeus
    replied
    Re: Elder Scrolls SKYRIM

    Yeah, that's why the Dragon strength mods are Akatosh sent.

    Leave a comment:

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