Originally posted by Yellow Mage
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X will get pigeonholed into role Y. The question is how often, which will be determined by a combination of how well the game is balanced and how strongly the playerbase feels about said balance. If things go smoothly a certain combination will always be preferred, but not enough that people will get bent out of shape over it. If the developers botch things, players will end up browbeating those who don't conform to the metagame and this is likely to be the default state of the game. ArenaNet is fighting an uphill battle to overcome an extremely well entrenched paradigm within the industry. They're starting this at a disadvantage and players will gravitate to the familiar regardless of what ArenaNet intends. If GW2 delivers in full on all of its promises, it might have a chance to overcome all of that, but if it falters it will slip right back into the old paradigm.


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