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The issues with FFXI that we don't often discuss

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  • Taskmage
    replied
    Re: The issues with FFXI that we don't often discuss

    Mmmkay enough of this.

    Leave a comment:


  • MrMageo
    replied
    Re: The issues with FFXI that we don't often discuss

    Originally posted by Malacite View Post
    Original Topics of Threads
    huh? this thread has no original topic, well it did until the first post someone other than BBQ made, since then it's been the BBQ I want thread. (can PING change the title please it is a very incorect title atm)
    ______________________________
    Originally posted by Pteryx View Post
    Alas, MrMageo is *gasp!* actually partially right for once

    Shhhh, I try to not be right your blowing my cover....
    Last edited by MrMageo; 04-24-2008, 04:49 PM. Reason: Automerged Doublepost

    Leave a comment:


  • Malacite
    replied
    Re: The issues with FFXI that we don't often discuss

    Original Topics of Threads.

    Leave a comment:


  • Caspian
    replied
    Re: The issues with FFXI that we don't often discuss

    Little things that aren't discussed much:
    Expanding on terrain, irritates me to no end when you in an earthen tunnel (particularly assaults) and you're unable to quite get your leg over that quarter inch lip in the rock. I understand to an extent not being able to jump a 2ft fence, they want you to go around. But there are assaults where you spend 30 seconds trying to get around an unseen bump that for some reason a 6 foot tall hume can't quite walk over.

    Leave a comment:


  • MrMageo
    replied
    Re: The issues with FFXI that we don't often discuss

    Originally posted by Ameroth View Post
    In my perfect dreamworld where FFXI was actually a game made for next-gen systems (PS3, Xbox360, Wii, PC), the terrain would be vastly different in terms of how characters can traverse them. Wouldn't it be neat if instead of running around that collection of boulders in Meriphataud Mountains, you could climb upon them and pass over them? Or maybe even something as subtle as being able to jump or hop over a little fence in the grass out in Rolanberry Fields?

    As BBQ would say, it doesn't matter what you want or think is an issue. SE thinks it is right and it is how they want it so deal with it. Why should they change something just because you think they should. Obviously they are trying to go a different route from logical explanations its a fantasy game jeez. Your as bad as the RDM and SMN's Waah waah waah.


    Ok seriousily now...

    Ya I noticed that to the terrain is kinda awkward at times. Although in past FF games you werent able to climb up little walls and such.



    Also BBQ what do you want to discuss since everything that has been brought to light is wrong because it is the way SE wants it. If you know so much about how SE wants things, tell me what is the real issue in the game and what is the real problem you that you want to discuss since the other 15-20 of us arent allowed to talk about what we want.

    Leave a comment:


  • Sevv
    replied
    Re: The issues with FFXI that we don't often discuss

    Originally posted by dirtyclown View Post
    Did anyone else notice that Dave's sounding like a broken record? It's almost as if we can't have issues unless they're Dave approved.

    And yes Sevv, we're on page 18. Time flies when we're arguing like a married couple.
    Tho whole dave thing is annoying, tho i know his real name

    KEKEKE!

    Leave a comment:


  • Ameroth
    replied
    Re: The issues with FFXI that we don't often discuss

    Here's a little discussed issue (at least for me):

    My character can cast a mystical, magical spell to deal X amount of damage points to little critters and collect their goods without even being near them, but he can't climb that 3ft wall that stands between him and running all the way back through Toraimarai Canal. Or how about that tiny little stump on the ground that my 400lb running bird with feet bigger than my head can't seem to manage stepping onto/over?

    In my perfect dreamworld where FFXI was actually a game made for next-gen systems (PS3, Xbox360, Wii, PC), the terrain would be vastly different in terms of how characters can traverse them. Wouldn't it be neat if instead of running around that collection of boulders in Meriphataud Mountains, you could climb upon them and pass over them? Or maybe even something as subtle as being able to jump or hop over a little fence in the grass out in Rolanberry Fields?

    Wishful thinking I know, but a nerd MMO gamer like myself can dream, can't he?

    Leave a comment:


  • LyonheartLakshmi
    replied
    Re: The issues with FFXI that we don't often discuss

    Originally posted by Sevv View Post
    I wish for website peace, (tho we know it will never happen)
    You're more likely to see peace in the Middle East than on the 'net.

    Leave a comment:


  • dirtyclown
    replied
    Re: The issues with FFXI that we don't often discuss

    Did anyone else notice that Dave's sounding like a broken record? It's almost as if we can't have issues unless they're Dave approved.

    And yes Sevv, we're on page 18. Time flies when we're arguing like a married couple.

    Leave a comment:


  • Sevv
    replied
    Re: The issues with FFXI that we don't often discuss

    I wish for website peace, (tho we know it will never happen)

    Leave a comment:


  • Omgwtfbbqkitten
    replied
    Re: The issues with FFXI that we don't often discuss

    Originally posted by Yellow Mage View Post
    Feba said that first.
    Ironically, Feba does that in all of his own threads.

    Again (as he would say) had people read the topic and followed it, I wouldn't have objected to some of these so-called "issues." YM objected to the notion he couldn't complain about RDM right away, but then, how often do we get RDMS bitching?

    Just about every update, without fail.

    Same goes for SMN. Hell, people here who DON'T play SMN do more complaining that those that actually do. Again, this comes after every update. And not other jobs in the game seem to complain quite like those to, one more annoyinging because it has it better than most of the jobs in the game.

    So I wanted to avoid those topics.

    Lack of mainstream PvP from the outsider's view - not on topic. Its nothing to do with the lesser-noticed issues in game. I don't care that Feba doesn't play anymore and that it might draw him back. I don't care that its something MrMageo wants. If SE wanted that sort of PvP in FFXI, it would have been the first kind of PvP they added, simple as that.

    They are clearly going for a different angle. And really, rather that suggest the "Give us the option to beat each other like retards" option, why don't we suggest SE fix whats already broken about our PvP instead? Its hideously unbalanced in uncapped play, I don't want duel-style PvP until SE fixes what is broken about PvP.

    The communication issue is more valid, but the solution brought up here is one-dimensional, a superficial adjustment. Just adding JP text to the NA client won't change anything for people that don't know japanese, a bigger overhaul of the translator system should actually be considered as well, there are just at ton of phrases missing from the system that I need to have to communicate with parties.

    Ya want insight on that stuff? There ya go. This isn't a wishlist topic, go make one if you want that. This is a topic about whats already there and what's amiss that isn't commonly discussed.

    I cannot make it any clearer that that.

    Leave a comment:


  • Yellow Mage
    replied
    Re: The issues with FFXI that we don't often discuss

    Originally posted by Sevv View Post
    You all just have to understand no matter what I am right!
    Can't argue with that: I mean, you have a prairie dog as an avatar, for crying out loud.

    /sarcasm

    /cheese

    Oh, and while I'm posting: register me in Brawl, already, Sevv!

    Leave a comment:


  • Sevv
    replied
    Re: The issues with FFXI that we don't often discuss

    Originally posted by Pteryx View Post
    Alas, MrMageo is *gasp!* actually partially right for once -- some of the problem does seem to be omg being so judgemental. It might be difficult to make this discussion stable as long as he feels that this is his thread and should only include stuff he likes. -- Pteryx
    This happens on every thread tho, "blah blah blah My thread so my ideas!!!!" You all just have to understand no matter what I am right!

    Originally posted by Yellow Mage View Post
    Feba said that first.
    He has said alot of things tho =p

    Originally posted by dirtyclown View Post
    I wouldn't read through 18 pages of this crap, would you?
    There was pages 1-16?

    Leave a comment:


  • dirtyclown
    replied
    Re: The issues with FFXI that we don't often discuss

    Originally posted by Yellow Mage View Post
    Feba said that first.
    I wouldn't read through 18 pages of this crap, would you?

    Leave a comment:


  • Yellow Mage
    replied
    Re: The issues with FFXI that we don't often discuss

    Feba said that first.

    Leave a comment:

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