Re: General Discussion
I have nothing planned for Saturday.
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Re: General Discussion
Maybe we can hold it at UK afternoon time as Mezlo will sure be up at that time
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Re: General Discussion
My draft is on Sunday. I have to go to my nephew's 2nd birthday saturday. Besides... Mezlo's baby was just born and he is understandably occupied with that.
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Re: General Discussion
I think another part of the problem is that we often start later than scheduled, so there's some pressure to get more done in the time that we have left. That aside, I'm not against RPing, I've just been kind of partially or fully on the few sessions that were RP-centric. I'm also not against the 30 second rule.
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Oh I agree on that point, it does get bad when alcohol is involved too
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Re: General Discussion
I think some of it might be the time lag. We've got an eight hour difference in timezones across the whole party and there's often a delay between when something is said and when it comes across on the other end, which leads to more talking over other people than would normally happen. That said, we are all pretty bad about talking over each other.
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Re: General Discussion
It was Adam/Lyulf that did most of the rushing things and constantly talking over others, I admit it's not as bad now but it does still get pretty bad at times when everyone is trying to talk and is being too stubborn to let someone else actually speak. Funnily enough the one most excited about combat is also the one that actually tries to move combat along (Mezlo).
I actually wouldn't mind seeing the timer system returned with an added "If you talk through someone else's turn you lose your turn and get the hesitation debuff and the guy who would have missed his turn because of you gets a fresh 30 seconds" rule (it will probably save Mezlo's voice when he has to yell whose turn it really is too)
I was mostly frustrated at having to wait until someone actually finds the post, reads it and gets the time to answer it to get the answer to some simple "yes or no" questions that could have been handled during the session. There have been points in the Campaign where I have wanted to ask questions but the rest of the party has been pretty much telling me "Too late we're moving on" even though I got to say very little. The reason why I often say very little in conversations is because I'm not given the chance to half of the time, and I'm admittedly not that bothered about taking spotlight time. Basically it's not the lack of spotlight time that bothers me at all, I play a skill-bitch class after all, but a bit of consideration that I might want to ask some questions or contribute to an in character discussion would be really nice.
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Re: General Discussion
I ignored it because it should have been posted here in the discussion thread and I didn't want to have said discussion spread all over the scheduling thread.Originally posted by Firewind View PostIt is one of the reasons why I made the post in Important Notes (which fittingly enough was ignored because nobody answered any of my questions).
Agreed, lately the sessions have felt a tad combat heavy(being in a siege and all), but it'd be nice to have some opportunities to gather intel before making an assault occasionally. Or just being able to kick back and relax in a tavern.Originally posted by Firewind View PostOne of this things that has been driving me crazy in the campaign is the insistence of skipping all Roleplay to get to the combat, which means we know nothing of what we are fighting, which means that we have no idea what spells we should be preparing, which means we go in underprepared and will spells that aren't going to be that useful for the situation.
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Agreed. I don't think we're done with Goblins/Evil creatures though; we still haven't dealt with The Emissary. Also, the number of wild/neutral creatures we've fought VS the number of evil humanoids has been very, very low. I think it's a pretty safe bet of a spell for now, especially since it's good against both melee (+2 AC) and casters (+2 to saves).I don't think we should be saying we should always be taking "X, Y and Z" for spell selections.
Just use your best judgement. If you don't think we need it, or don't have the spell slots to spare, leave it. I just wanted to put it out there because I've noticed I seldom get to cast the spells I've prepared.
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Re: General Discussion
I don't think we should be saying we should always be taking "X, Y and Z" for spell selections. Obviously there are spells that will generally be useful to have but we will want to gain some kind of intel on what we will be up against before preparing spells. Protection from Evil won't do us much good is we're up against a large group of beasts or and Fireball will do nothing for us if we're say at some kind of social event for example.
I mean I could prepare a ton of spells perfect for taking on melee fighters but then if we end up against a bunch of spellcasters then the spells will be useless. It is one of the reasons why I made the post in Important Notes (which fittingly enough was ignored because nobody answered any of my questions). One of this things that has been driving me crazy in the campaign is the insistence of skipping all Roleplay to get to the combat, which means we know nothing of what we are fighting, which means that we have no idea what spells we should be preparing, which means we go in underprepared and will spells that aren't going to be that useful for the situation. I was actually prevented from taking part in the Roleplay entirely the last time we were in town because people ignored my character when I had her ask "Wait I want to ask the Council some questions" after she left the temple. Actually I was talked over by people insisting we get right to the combat but it's the same difference at the end of the day.
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Re: General Discussion
I just noticed Protection From Evil and its Communal version are available to Wizards. If Firewind or Mezlo could prepare it I think it'd help us not get our asses kicked. Not gonna force either of you into it, but it helps take the load off of me since every non-Dominion spell I cast is one less heal for the party.
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