Re: Magic: The Gathering
Yeah that's kinda the whole point of them, lol.
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Re: Magic: The Gathering
Then you don't understand Goblins.Originally posted by Yellow Mage View PostI'm kind of surprised that anyone, even the most diehard Goblin fan, misses Goblins. If you want to talk about something that's been done to death and back again in MTG . . .
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Re: Magic: The Gathering
I'm kind of surprised that anyone, even the most diehard Goblin fan, misses Goblins. If you want to talk about something that's been done to death and back again in MTG . . .
Anyway I like that White doesn't suck in the new set, but given that half the prerelease box was still Theros boosters I was still driven to again go Green. Low-key as the event was, it was still a success for all intents and purposes.
Unfortunately, fun as the event was, ever since the LGS closed down (on my birthday last November, to add salt to the wound), the closest one holding an event was 20 miles away, and alas, my current financial situation prevents me from making it back there on release day . . .
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Re: Magic: The Gathering
Yeah the early previews showed a lot of promise, but when the full spoiler was released it was just more disappointment.
Tribute is a great mechanic horribly implemented for the most part, just like bestow. Inspired has potential, but is lacking good ways to abuse it atm (like icy manipulator) other than maybe Hands of Binding, and ravnica is rotating out next. The new Gods aren't bad, though Ephara is like "lolwut?"
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Re: Magic: The Gathering
So I went to the pre-release this past weekend. It was kind of fun, but the new set really doesn't do anything for me. There were some interesting mechanics on display, but nothing I'd expect to see again and it was pretty tame overall. The flavor doesn't really sit well with me. Greek mythology has been done to death and incorporating it into MtG doesn't really breath any life into it, so all I could think about was how much I missed proper Magic sets with goblins and other cool stuff that you don't see elsewhere.
It feels like they're running out of good ideas.
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Re: Magic: The Gathering
Eve-before-Naya-Humans'-last-hurrah update:
Since my last update I've moved to a smaller town, with a smaller (but still surprisingly respectable) LGS. I'm still getting acquainted with faces there (never mind names), but I think I'm going to like it here. (For one I actually get to go out and do bona-fide FNMs--although it does set me back $5/wk.)
I've had varying success so far, but mostly on the successful side! Nobody here seems to like the top decks in Standard right now. XD I've been left to mop most of the rest with what is now a solidly second-rate deck. I even managed to split Top 4 in what was arguably my most successful night in Magic (though the AVR prerelease probably beats it). Last week I had a successful run that was stopped after a very intense Game 2 against an "Aristocrats, Act 2" deck. (I'm going to miss those Aristocrats decks from the current Standard, just because of their names.)
Unfortunately, post-rotation Standard is looking to suck hard (unless you like seeing Green everywhere). I am cobbling together a mono-Red burn deck, just for messing around at events like Game Day and whatnot, but it's not something I can take seriously right now.
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Re: Magic: The Gathering
Theros is out next week ^^
Hoping Cockatrice updates quickly, 'cause I got some Heroic decks I wanna try out :O
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Re: Magic: The Gathering
Naya Humans update: I'm getting quite annoyed at not getting any more than four wins at a time lately. This is particularly bothersome, since the people there are starting to recognize me and know what to expect when playing me, and are already starting to adapt accordingly. Seems you can't afford to lose more than once to make it to Top 8 here, since there are too many players (about 60-ish) and too few rounds of Swiss (six).
Naturally, after legitimately being outplayed by Jund in Round 3 (getting blown out by hard-cast Bonfire for X=2 Game 1), my luck would of course later give me the worst draws two games in a row against a Rites player (which is usually a somewhat favorable matchup for me--I just race them before they can play their bombs).
To be fair, I did learn something from the Jund matchup--Jund Midrange decks want to turn the game into a war of attrition, hitting you with 1-for-1 after 1-for-1, before eventually simply landing multiple bigger threats on the board. This I already know, but what the match made me aware of was that, with M14, one can more easily hit a sort of critical mass of spot removal (to say nothing of Bonfire for 2+). So, since I can't do much more than simply adapt my own deck over time (who can afford to do more than maintain one Standard deck at a time, anyway?), I figure that adapting is exactly what I'm going to do. I'll be introducing four copies of Ranger's Guile in my 75, including two main deck. Incidentally, this will make it the only two non-Creature (or even non-Human) spells in the main deck, but I figure that maintaining my already explosive board presence with just a single Green mana would easily be worth the exchange.
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Re: Magic: The Gathering
So, Theros is going to be an enchantment-themed block (called it :D) with more legendaries - not as many as Kamigawa, but still more than usual. 3 planeswalkers (Elspeth and 2 new ones) and 3 new card types; Gods, Heroes and Monsters. Can't wait for the official previews to start.
Also, it seems they are ending Extended Format;
Retiring the Extended Format : Daily MTG : Magic: The Gathering
I have no idea how Modern even works though.
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Re: Magic: The Gathering
Didn't we have one of TM's decks copy my White Sun's Zenith 3 times and so we ended up with about 40-60 cats on the board? I know for a fact that that took about 20 minutes to sort out.Originally posted by cidbahamut View PostWhat part of "spending the next twenty minutes figuring out who controls what" did you miss? Thieves' Auction is the best card to have resolve in a multi-player game.
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Re: Magic: The Gathering
Got back from the prerelease a while ago, which the LGS does as four rounds of Swiss with no cut to top 8. 4-0 gets 12 booster packs as a prize, 3-0-1 gets 8, and 3-1 gets 4. I went 3-1 with a RG burn/aggro deck, since my only "bombs" (read: decent Rares) were in Red . . . plus, what else are you going to do with Chandra's Phoenix, Young Pyromancer, and three copies of Chandra's Outrage (plus a Shock)?
I only got one Mythic the whole day, and it was from my prize pool . . . Darksteel Forge. (Hopefully it'll at least still trade well among Commander players by next week.)
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Re: Magic: The Gathering
I specifically mentioned Thieves' Auction in my "Russian Roulette" deck.
Seriously, TA + Phage = awesome. Someone's gonna lose the game
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Re: Magic: The Gathering
What part of "spending the next twenty minutes figuring out who controls what" did you miss? Thieves' Auction is the best card to have resolve in a multi-player game.
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Re: Magic: The Gathering
You guys are building mono-red annoyance without Thieves' Auction? I am disappoint.

Icemage
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