re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
Screw Tetra Master! Triple Triad FTW!!
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E3 2009: FINAL FANTASY XIV Online Coming in 2010
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re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
So who's up for Tetra Master integration this time around?
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re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
I have your info but you'll have to come here to get it!
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re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
C-C-C-Combo Breaker!
Fucking moderators.
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re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
Live Blog: Square Enix E3 2009 Press Conference - G4tv.com
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re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
You're a dreamer Wish.Originally posted by WishMaster3K View PostI think it's important that we all take a deep breath and STOP SPECULATING!!!
We all done now?
I'd like to point out again a couple points that Murphie made here. First, SE wants to make money off the game just like any other business. That is their main concern. So why do you think they'd let you take your character over to a new game? They want you to put in hours and hours of leveling a NEW character so you play longer and pay them more. So just get that right out of your head, its HIGHLY unlikely they will allow FFXI character to switch to FFXIV.Originally posted by Murphie View Post
"SE had better allow some sort of server transfer so I can keep my character/gear/gil/etc. Or I'm not playing!"
WTF. This is a NEW GAME. Why on earth would you ever think that 1.) All of your gil/gear/etc. would be transferable, and relevant in this new game, and that 2.) SE would ever allow people to transfer characters over from the endgame of one timesink to that of a new one. They want you to play for as long as possible. Starting from level 1 and going to the level cap with everyone else means that SE gets that many more months of subscription fees out of you.
If you want to be max level and have amazing gear than STAY IN VANADIEL. Otherwise, accept that you will have to leave your current character behind. But hey! FFXI will still be here, so you can still work on that character and maybe even have less competition for things!
Second, STAY IN VANA'DIEL! PLEASE! Anyone that wants their character switched over to FFXIV is not someone that I want to play with in the new MMO. I want people that open their eyes in wonder at the sights, people who laugh at dying over something stupid, people that want to explore knowing that we probably won't get far and don't care, and people who want to experience the joy at discovering all the new and exciting things that this game will hold. I don't want people that just want to rush to the top just to say they could get there first. Stay in FFXI.
ARMAAAAAAAAAAAAANDOOOOOOOOOOOOOOOO!!!!Originally posted by Lmnop View PostDamnit. We're gonna have to do a lot of work to relearn damage and enmity formulae.
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re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
lol no cameras allowed.
/SE
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re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
Well I really hope they give us some more information, not useless vague teaser stuff D:
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re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
Square Enix's E3 Press Conference begins in 20 minutes. FFXIV is expected to be discussed at length.
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re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
Actually, I had been discussing with Murphie that if you can't keep your skills, it would be at least nice to keep some momento items; moogle rods, Yukatas, AF, and so on. I was also thinking it would be nice to keep your quest/mission logs, even if they're totally useless, Murphie suggested a book you could keep in your home.Originally posted by Omniblast View PostMaybe your a descendent from your original character in ffxi? Or they could build a history about a great hero / heroine that was your character in ffxi and use that for all the cut scenes to mention him or her?
That would be totally cool.
All of that would fit very well as 'useless old relics' that only look cool and interesting, that would fit the idea you describe. Maybe they could 'link' characters instead of importing them, that way if you continue playing FFXI, your progress and rewards there will be reflected. It would seem strange from a time perspective, but it's simple enough to have your moogle say "Look what I found while I was cleaning the attic, kupo! It's one of your grandfather <FFXI CHARACTER NAME HERE>'s relics! You should display it, kupo!"
Plus it would allow people to modify their characters-- nothing canonical says that people of other races can't mate, they just generally don't seem to. Or it could be a non-biological ancestor. Could keep Feba's memories alive in a Hume, for example.
---------- Post added at 01:07 PM ---------- Previous post was at 01:05 PM ----------
Be nice, Malacite has no idea what he's talking about.Originally posted by Lmnop View Postdiaf
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re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
diafOriginally posted by Malacite View PostTHF - Less focus on enmity control, more on obtaining money and items please. Honestly, leave the sneaky shit to Ninja.
No job should ever be invited to an alliance for no reason than to increase item drop rates.
It's as bad as justifying Rangers as overpowered because they have to pay for their ammo.
Make the thief tricks more prominent as opposed to "safety net" benefits, and increase the concept of what sneaking means.
But then, i'm hoping for a lot less rigid of class systems anyway. Goooo Vagrant Story equipment leveling!
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re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
Would be nice to see a few changes to old favorites this time around though;
WAR - Put more emphasis on being able to use virtually any weapon please. WAR should really be an all-out bruiser who can wield the right weapon at the right time. Maybe give them some abilities that change depending on the kind of weapon equipped?
MNK - SE did a damn good job of MNK in XI, the only thing I'd like to see changed is it's ability to mitigate damage improved a little.
THF - Less focus on enmity control, more on obtaining money and items please. Honestly, leave the sneaky shit to Ninja.
BLM - Try to make every element useful this time, instead of just ice and lightning?
SMN - They're probably going to come up with an entirely new way to use summons, but if they don't at least enable them to truly multitask instead of just heal and support and only being a respectable DD by end game. SMN's power should come at the trade off of huge MP consumption like it traditionally has.
NIN - More focus on Ninjutsu and Throwing this time please! And for the love of god if you bring back Utsusemi the way it is in XI and allow NIN to be a tank again instead of a DD/Puller ...
SAM - Enable SAM as the tank this time (the way it should be, not NIN)
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re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
http://www.finalfantasyxiv.com though it doesn't really have much information on it at all :/ just a flashy trailer and some screenshots... from the trailer.Originally posted by Omniblast View Post
Oh and what is the official website for it? I dunno where it's at.
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