Re: TO ALL NEW WARs: How to be awesome
Malacite, the problem with what you're asking for is that it requires rebalancing the stats on all armor pieces as well. That's really time-consuming. It throws other things out of whack too. Should a DRK using Berserk or Last resort take less damage than a THF not using either, just because he's wearing plate?
No, that's just too complicated and it risks breaking things for the mere reason that all armor pieces up to now have been designed without caring what armor type it is. The problem with defensive armors is that they only give Def and VIT. Armors with regens are rare and the regens you get suck ass. They could've gotten creative, give armor pieces with a Phalanx effect (e.g. a body armor with Phalanx: 4, subtracting 4 from all hits while wearing that), give armors with good regens, VIT amounts that aren't stupidly small, give more armor pieces with Damage Taken -X%, but they didn't. Defensive armor is incredibly lackluster in FFXI.
Also, having pauldrons doesn't magically make Haubergeon plate armor, and even if it were, it makes even less sense for a DRG to wear heavy armor because they're supposed to jump great heights. At least if your armor type doesn't make "clink clink" sounds every time you walk, you can pretend a NIN can still be stealthy wearing it.
Malacite, the problem with what you're asking for is that it requires rebalancing the stats on all armor pieces as well. That's really time-consuming. It throws other things out of whack too. Should a DRK using Berserk or Last resort take less damage than a THF not using either, just because he's wearing plate?
No, that's just too complicated and it risks breaking things for the mere reason that all armor pieces up to now have been designed without caring what armor type it is. The problem with defensive armors is that they only give Def and VIT. Armors with regens are rare and the regens you get suck ass. They could've gotten creative, give armor pieces with a Phalanx effect (e.g. a body armor with Phalanx: 4, subtracting 4 from all hits while wearing that), give armors with good regens, VIT amounts that aren't stupidly small, give more armor pieces with Damage Taken -X%, but they didn't. Defensive armor is incredibly lackluster in FFXI.
Also, having pauldrons doesn't magically make Haubergeon plate armor, and even if it were, it makes even less sense for a DRG to wear heavy armor because they're supposed to jump great heights. At least if your armor type doesn't make "clink clink" sounds every time you walk, you can pretend a NIN can still be stealthy wearing it.
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