Originally posted by Rekiem
Even if it was remotely effective, it would still be subpar because you wouldnt be able to use your tanking abilities and Ranger would still outdamage you.
Even if it was remotely effective, it would still be subpar because you wouldnt be able to use your tanking abilities and Ranger would still outdamage you.
And NIN/RNG can still take advantage of their ability to deal with aggro, just in a different fashion than a main tank. You never have to worry about crossing the tank's hate line (who cares if you have aggro, you're a NIN) and in THF parties, there is no need to worry about aggro change headaches... THF can just fui behind you or the tank, with no worries either way. NIN/RNG also has excellent debuffs available (better than equivalent mage debuffs).
Note that these are not primary reasons to play NIN/RNG. If NIN/RNG can't do the damage to fill a DD role, none of that matters. But those are areas in which a NIN/RNG can do things that other damage dealers cannot. If NIN/RNG can do all of the above, and put out quality damage, there is no reason it's not viable.
As a matter of fact, why not play NIN/WAR and use the same gun and bullets. You would still get Provoke, Berserk and Double Attack later on. You only lose 10 accuracy from the ranger passive trait and the accuracy special. Point is, you would keep the NIN basic tanking skills while still remaining effective with a gun.
Btw, S-D, why dont make that your next test? Go NIN/WAR instead of NIN/RNG and log the damage.
However, if you're suggesting I compare my damage to a meleeing NIN/WAR... well, there is a NIN/WAR in the logs above, and I'm sure I'll get a chance to party with one again.



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