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  • #76
    Well, I don't have /smn leveled, but I did recently ding 68 and aquire a black cloak. From my experience with that, I can say that the 1 mp/tick isn't neccesarily a god-send, but I can definately say that it is noticeable. While resting, it equates to ~+5 mp recovered per tick (so 1/2 of a dark staff). Using /smn, with black cloak, apple pie +1, and dark staff, you get a whopping +22 mp recovered per tick. That IS pretty significant. However, the situations where having +22 mp/tick (so thats 34 mp on the first tick, as opposed to 12, at lv70 (might be thinking of the wrong level of clear mind)) instead of +17 mp/tick at the cost of cures/blink/stoneskin/sneak/invis aren't exactly that frequent. Mainly, I'd want it for Dynamis, and possibly some HNM. I haven't really done any of the major HNM yet though, so maybe blink/stoneskin really are required.
    For The Horde!!
    Current Gil total spent on gear:
    3,235,000
    Current Gil Value of gear:
    1,151,000
    Laughing when new players complain about prices:
    Priceless

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    • #77
      While resting, it equates to ~+5 mp recovered per tick (so 1/2 of a dark staff).
      if my math is correct, its 8mp waiting for the initial tick and 4mp per tick afterwards, while resting. a typical battle while leveling might last 1 1/2 minutes around my level, so you'll regain about 36mp during those 90 seconds if i'm right. far from godly.

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      • #78
        Never said it was godly. Merely said that it was noticeable. 36 mp x5 is 180 extra mp you'd have at the end of chain 5. That's definately noticeable, especially if you're in a party with other blm's who don't have it. With black cloak and dark staff, after chain 5, I had about 450 mp left. A blm with just black cloak had about 170 or so mp left, and the 2 blm's without anything had <10 mp left. So what that comes down to is, I was ready for a chain 6 attempt, while none of the other blm's could. It also usually meant that I ended up pulling, as I'd be at full mp when they were still around half.
        For The Horde!!
        Current Gil total spent on gear:
        3,235,000
        Current Gil Value of gear:
        1,151,000
        Laughing when new players complain about prices:
        Priceless

        Comment


        • #79
          Blink and Stoneskin are required for HNM and Dynamis fights.
          In my first dynamis I used Elemental seal +SleepgaII to put all the nasty monsters to sleep and then everyone proceeded to wake them up again. Ever had 4 IT monsters laying the smackdown on you before? I thankfully am a hume so I lived the Taru Taru sadly met an unfortunate end at the hands of those things.
          Serkhet will kill you dead without Blink and Stoneskin same goes for Cactuar Rapido. Nms with GAIV yes you heard me right gaIV or Meteor will kill you no matter what defenses you have so 1 less silence spell is bad!!!!.

          In the right pt SMN is a great subjob for blm in the wrong pt its the worst thing you could ever play as. For some areas /smn is a bad idea and for others hey its great.
          Also I've noticed Hume and other lower mp races are better choices for /Smn. While the best choice for Taru is /RDM.
          Has more time played on AKosygin's character then he does....
          BLM:70 WHM:34 RDM:14 THI:15 WAR:16 MNK:14 BRD:10 RNG:10 DRK:27 BSM:1 DRG:15 PAL: 15 NIN:10
          SMN:8 SAM:10

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          • #80
            Originally posted by Harlequin
            In the right pt SMN is a great subjob for blm in the wrong pt its the worst thing you could ever play as. For some areas /smn is a bad idea and for others hey its great.
            Also I've noticed Hume and other lower mp races are better choices for /Smn. While the best choice for Taru is /RDM.


            Ahh, I couldn't agree more, /Rdm for a Taru is amazing. I just have to get 3 more levels until I become unstoppable! (Currently 65 Blm/Rdm) At level 68 you have Blink, Stoneskin, Phalanx and Dispel at your fingertips. Tell me a Blm isn't in heaven with that setup, lol.

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