A 49 blm wouldn't have blinkga or auto-refresh...
/smn is utterly useless until lv50 blm. It doesn't give significantly more mp, it doesn't give you any good abilities, and the lack of heals, sneak, invisibility, and status cures combine to make /smn a terrible sub choice before lv50.
After lv50, /smn can be a decent sub, depending on your party setup and how good the rest of your party is.
After lv60, /smn gives a significantly larger amount of mp, however, you still don't have any useful abilties (although the autorefresh is nice), and here's where you start fighting things that love to spam status effect moves. If you don't want your whm to be struggling between curing silence, paralyna, and healing the pld, wasting tons of MP on using higher cures than they needed because the pld took too much damage while they were curing status effects, being observant let's you cure the status ailments for the whm, freeing them to worry just about healing. I found that I always have more mp than the whm, so this lets the whm last longer, bringing our chains higher.
On dynamis runs, however, I think /smn would be awesome. +8 mp/sec (ballad, ballad II, refresh, black cloak, auto-refresh) would be real sweet, the extra mp would be handy, and the only thing you'd lose is stoneskin (which only helps your first run, btw, when you don't know how to avoid the AoE). It might also be handy for certain HNM...but most, stoneskin is better to help you avoid the frequent AoEs they do.
/smn is utterly useless until lv50 blm. It doesn't give significantly more mp, it doesn't give you any good abilities, and the lack of heals, sneak, invisibility, and status cures combine to make /smn a terrible sub choice before lv50.
After lv50, /smn can be a decent sub, depending on your party setup and how good the rest of your party is.
After lv60, /smn gives a significantly larger amount of mp, however, you still don't have any useful abilties (although the autorefresh is nice), and here's where you start fighting things that love to spam status effect moves. If you don't want your whm to be struggling between curing silence, paralyna, and healing the pld, wasting tons of MP on using higher cures than they needed because the pld took too much damage while they were curing status effects, being observant let's you cure the status ailments for the whm, freeing them to worry just about healing. I found that I always have more mp than the whm, so this lets the whm last longer, bringing our chains higher.
On dynamis runs, however, I think /smn would be awesome. +8 mp/sec (ballad, ballad II, refresh, black cloak, auto-refresh) would be real sweet, the extra mp would be handy, and the only thing you'd lose is stoneskin (which only helps your first run, btw, when you don't know how to avoid the AoE). It might also be handy for certain HNM...but most, stoneskin is better to help you avoid the frequent AoEs they do.


pick the one that will work with the PT best. Only having 1 sub is just placing an artifical limitation on yourself.

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