Re: Game Balance and User Frustration
As much as I get why you'd be surprised Icemage would be saying it, it's not really that surprising to have a shift in mindset...depending on what you're looking at.
Melee- You've got a lot of people in EXP parties not particularly caring about damage dealing these days. People standing around not gear swapping. People standing around not doing anything period. You'd probably be better off with a RDM with TP build and a WS build than a damage dealer who doesn't give a rat's arse.
From an NM perspective, may not have anything on a WAR or NIN, but it still actually has quite a lot of proc WSs at its disposal, given the right subjob: Seraph Strike, Cyclone, Energy Drain, Red Lotus Blade, Seraph Blade, Sidewinder, Blast Arrow, Shadowstitch, Evisceration, Vorpal Blade, Savage Blade, Skull Breaker, True Strike, and Judgment.
No, you don't want them meleeing NMs. But- you know- the way things are run in my LS, we don't really have many people meleeing tougher NMs to begin with...less annoying people that need healing that way. Probably doesn't sound right to some people. But the truth is, if you're a dedicated damage dealer only, you probably wouldn't have a whole lot of fun in our linkshell unless you're top tier. Like top 3, in which case you get to melee. So yeah, you would't take RDM to melee higher tier NMs. But that's OK cause nobody gets to!
Originally posted by Yellow Mage
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Melee- You've got a lot of people in EXP parties not particularly caring about damage dealing these days. People standing around not gear swapping. People standing around not doing anything period. You'd probably be better off with a RDM with TP build and a WS build than a damage dealer who doesn't give a rat's arse.
From an NM perspective, may not have anything on a WAR or NIN, but it still actually has quite a lot of proc WSs at its disposal, given the right subjob: Seraph Strike, Cyclone, Energy Drain, Red Lotus Blade, Seraph Blade, Sidewinder, Blast Arrow, Shadowstitch, Evisceration, Vorpal Blade, Savage Blade, Skull Breaker, True Strike, and Judgment.
No, you don't want them meleeing NMs. But- you know- the way things are run in my LS, we don't really have many people meleeing tougher NMs to begin with...less annoying people that need healing that way. Probably doesn't sound right to some people. But the truth is, if you're a dedicated damage dealer only, you probably wouldn't have a whole lot of fun in our linkshell unless you're top tier. Like top 3, in which case you get to melee. So yeah, you would't take RDM to melee higher tier NMs. But that's OK cause nobody gets to!


). I'd rather have a RDM attempting to contribute than a DRK sitting around on auto-attack. It does beg the question of why you want to play RDM at all at endgame, however. Refresh II just isn't enough reason to bring RDMs any more. Enfeebling spells would be a better excuse, but there you're basically just window dressing beyond that, and you only ever need 1.
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