Originally posted by Callisto
View Post
In the end what gives you more bang for your buck? In fast paced fights what will make more of a difference, and extra 3.75% hit rate or the combined bonus from all the stats Warwolf gives you (DEF/VIT/STR/DEX/Emnity/Acc/Att)?
Same with a long fight, will that 3.75% "increase" in hit rate/hate really give you more benefits than the overall boosts from Warwolf?
Keep in mind this is for high defense tanking with very little focus on dmg output. My objective is to keep as much attention from the mob as possible while taking as little dmg as possible, which relies a lot more on spells and job abilities than melee damage.
The main reason why a PLD can't function in a merit party is MP, we can turtle really good for a chain 5, but after that we simply run out of gas (or MP), which is why a PLD playing it like a WAR with swords is better in that setting, but still a burden no matter how you slice it.


Leave a comment: