Think of it this way. I like to think that metaphorically, even though in the game you can't see them, a Ninja has muliple images of itself out so yeah it would make sense for this big shock wave styled attack or magic to take them all out. But imagine a special ability thats specially designed for that. Like a Ninja sprouting so many doubles for that one hit that you can't possibly hit your target with a group spell, need something specific.
But then, the regular shadow image comes. XD
If its all metaphoric, I like to think of the first blink as a Ninja making doubles of himself, its slower but its wonderful backup blink. Then the second is very fast so its more like a dummy image like how Hotsuma dodges in Shinobi. Then the third one would be like described above, or something. Maybe a special shadow image that makes you blend into the background...so area attack can't find you once..like when Ninja's disguise themselves..?
I don't know, but from a gameplay and realistic point of view, it would really be a good idea. It would solve a lot of problems SE seems to be having over implementing the next Ninjutsu line because of Utsusemi san. It would be a lot easier to implement than making this whole overcomplicated thjing with making San not cancel out one certain one, but another or something. Its simple and effective.
But its all speculation.
But then, the regular shadow image comes. XD
If its all metaphoric, I like to think of the first blink as a Ninja making doubles of himself, its slower but its wonderful backup blink. Then the second is very fast so its more like a dummy image like how Hotsuma dodges in Shinobi. Then the third one would be like described above, or something. Maybe a special shadow image that makes you blend into the background...so area attack can't find you once..like when Ninja's disguise themselves..?
I don't know, but from a gameplay and realistic point of view, it would really be a good idea. It would solve a lot of problems SE seems to be having over implementing the next Ninjutsu line because of Utsusemi san. It would be a lot easier to implement than making this whole overcomplicated thjing with making San not cancel out one certain one, but another or something. Its simple and effective.
But its all speculation.







Maybe its 8 bit theatre..
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