Originally posted by Armando
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Looking at the Wikipedia article for Unity, I recognize a handful of games that I own that use it. Escape Plan (Vita), Max and the Magic Marker (iOS, PC, PS3), Rochard (PC/PS3), and the upcoming projects for Wasteland 2 (PC) and Project Eternity (PC) all use Unity.
What's interesting is that I find almost no cases of Xbox 360 games using Unity. Even the official site for the engine only lists a single multiplatform Unity game that includes Xbox 360, Harold, and it's not out yet. Makes me wonder if there's something wrong with the Xbox version of Unity, or if Microsoft is just that much of a pain in the butt to work with that it doesn't even make sense to port already-created games to the platform.
In any case, I think the big wall for cross-platform development is still the requirement to buy dev kits and test the software, even with a putatively cross-platform engine like Unity.
Icemage


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