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Pai Pai's OFFICIAL Tokyo Games Show 2007 Thread

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  • #91
    Re: Pai Pai's OFFICIAL Tokyo Games Show 2007 Thread

    KH trailer info

    Originally posted by Pai Pai Master View Post
    Kingdom Hearts: Birth by Sleep is an action-title for PSP. It looks like it takes place during the Keyblade Wars, and stars an unknown male protagonist.
    The unknown Male is Terra. The old man is officially named Master Xehanort and seems more calm than violent toward Terra (rather than attacking him, like he did toward Terra, Aqua and Ven in the "Birth By Sleep" secret movie). The Roxas lookalike is named as Ven (short for Ventus). Lots of fighting shown with Terra attacking various things. Ends with Terra on a beach watching 2 boys play fight, as the camera zooms in, it looks like the 2 boys resemble Sora and Riku. Ending Quote from Terra: "Please don't depend on me, just erase me...friend"

    Mind you, from whats known in KH2: FM, Terra attacks Sora because he "notices" Xehanort when Sora enters Sunset Valley. He also says "I cannot do anything more than show you my hatred toward Xehanort. Let me scar you with that." When you go back to fight him after you win the first time.

    Originally posted by Pai Pai Master
    Kingdom Hearts: 358/2 Days for Nintendo DS stars Roxas and Organization XIII. It will feature 4-man multiplayer.
    Multiplayer, aka FF:CC? Anyway, I assume that 358 is the 365 days of Roxas's life, minus the 7 days of Virtual twilight town. As for /2, got me. Starring Roxas, as well as the other member of the Organization, is pretty cool and the new mysterious 14th member of the Organization leads lots to anticipate.

    Roxas says at the end "I will disappear from this world in 151 days"

    Originally posted by Pai Pai Master
    Kingdom Hearts Coded is a mobile phone game which takes place between the first two Kingdom Hearts PS2 titles...so it's not important.
    Has something to do with Mickey being in places we didnt seem him in the first game, starring Sora and Co.

    Let me squeal with fan-boy delight.

    Closed Theater Banner: (EDIT: Betterer angle)



    Top, middle and Right are fairly obvious who they are. Left: Bald guy is Master Xehanort, blue haired is Aqua, Blond (Roxas lookalike, its NOT Roxas though) is Ventus, brunette is Terra.
    Last edited by Gobo; 09-20-2007, 06:38 AM.
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    • #92
      Re: Pai Pai's OFFICIAL Tokyo Games Show 2007 Thread

      Good news. I have both a PSP and DS >_>

      /fanboy
      The Tao of Ren
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      If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
      Originally posted by Kaeko
      As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

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      • #93
        Re: Pai Pai's OFFICIAL Tokyo Games Show 2007 Thread

        Offical Statement fro S-E about KH games:

        KINGDOM HEARTS: BIRTH BY SLEEP (PSP)
        Story & Information
        The legendary Keyblade is said to hold phenomenal power.
        Some legends say that long ago, its wielder saved the world, while some say that he brought chaos and ruin upon it.
        (Ansem Report 8 )

        Before Sora gained the Keyblade, there were many "Keyblade Masters" in the world.
        One of those Masters, Master Xehanort, and his only disciple suddenly disappears, an omen of the great disaster that would subsequently erupt.
        And as soon as one Master realises this, he tells his three disciples that they must track down Master Xehanort at all costs...

        This is a story of awakening, one which connects to the grand beginning of the Kingdom Hearts story.

        The PSP's high-level graphics ability is taken to its very limits.
        A new set of three protagonists compose three different scenarios.
        The controls, system and graphics follow those of the series so far, while at the same time bringing a whole new feeling to the system!
        Directed by Tetsuya Nomura & Tomohiro Hasegawa

        KINGDOM HEARTS 358/2 DAYS (Nintendo DS)
        Story & Information
        Twilight Town.
        As always, Roxas and Axel are watching the sun from the clock tower.
        Their mission as members of the Organization: find and destroy Heartless, and collect their hearts.
        And at the end of that mission, they always meet up at that clock tower, eat ice-cream together and chat about the day's missions.

        "Do you know why the evening sun is red? It's because light has lots of colours, and of all of those, red reaches us from the furthest away."
        "What're you getting all proud about, Axel?"

        Two who should not have hearts, continuing to engage in their exclusive conversation.
        This is the untold story of Roxas's time in Organization XIII...

        In single player mode, go and explore all of the Disney worlds! Then in multiplayer mode, go and do missions with your friends!
        Directed by Tetsuya Nomura & Tai Yasue

        KINGDOM HEARTS: CODED (Mobile)
        Story & Information
        This story revolves around a single fragment of Jiminy Cricket's "Jiminy Memo".
        Following the events of "Kingdom Hearts II", Jiminy returns to Disney Castle. Jiminy has been reading his memo along the way, and a single page makes him stop in his tracks.

        This page contains a mysterious message:
        "We have to go back, to heal their pain."

        But no matter how much he racks his brains, he can't remember what the page is referring to.
        The King turns the Jiminy into data, and begin to investigate. And in a world traced by the Jiminy Memo, the Destiny Islands, a sleeping boy awakens.
        Thus Sora's new adventure in the Data World begins.

        An unlimited range of Disney worlds, distributed to your mobile phone.

        An adventure spanning across many diverse, rich Disney worlds.
        A new system and new graphics put high-end mobile phones on the same level as game consoles!
        Our first collaboration with Disney's Internet division, the Disney Internet Group.
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        Y'okay!

        PSN: goboaj (be my friend damnit)

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        • #94
          Re: Pai Pai's OFFICIAL Tokyo Games Show 2007 Thread

          They could use something similar to the Monster Hunter Engine (ie Free Roaming 3d Fighting with very high resolutions) and it would be awesome.

          In fact, replace monsters in monster Hunter with Heartless and/or Nobodys and changed the main characters..

          Yeah, this game could be done in a week..
          The Tao of Ren
          FFXIV LowRes Benchmark - 5011

          If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
          Originally posted by Kaeko
          As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

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          • #95
            Re: Pai Pai's OFFICIAL Tokyo Games Show 2007 Thread

            They'll probably use the Crisis Core graphics engine, which was fantastic enough.

            Heck, they can build the game using the uncapped processing speed of the PSP now that they're allowed to...could allow the game to look even better than Crisis Core.
            PSN ID - PaiPai Gamertag - PaiPaiMaster Steam ID: Pai Pai Master
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            • #96
              Re: Pai Pai's OFFICIAL Tokyo Games Show 2007 Thread

              According to people who actually watched the trailer, both Birth by Sleep and 358/2 Days look and play a lot like the PS2 games, with 358/2 Days looking more pixilated (it is a DS, so they'll push it to its limits). Lemme see if I can get some screens. Here we go...



              Last edited by Gobo; 09-20-2007, 04:51 PM.
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              • #97
                Re: Pai Pai's OFFICIAL Tokyo Games Show 2007 Thread

                358/2 looks damn nice for a DS title. Wonder how the gameplay will look and run.

                And as I've made my praise for Crisis Core known, I expect greatness from SE's work with Birth by Sleep.
                PSN ID - PaiPai Gamertag - PaiPaiMaster Steam ID: Pai Pai Master
                Rockman - Fairy

                WAR75/SMN75/PLD68/NIN37/THF37/SAM37/WHM41
                WIN8-1/ZM (Clear)/PM (Clear)/AM (Clear)/WotG3/ACP1
                Currently Playing:
                FINAL FANTASY XIII, Starcraft 2 Beta

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                • #98
                  Re: Pai Pai's OFFICIAL Tokyo Games Show 2007 Thread

                  Oh yeah duh, stupid me.
                  The Tao of Ren
                  FFXIV LowRes Benchmark - 5011

                  If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                  Originally posted by Kaeko
                  As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

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                  • #99
                    Re: Pai Pai's OFFICIAL Tokyo Games Show 2007 Thread

                    http://wii.ign.com/articles/821/821989p1.html

                    Looks like Pikmin and Animal Crossing conceived in nuclear waste. Still seems interesting enough.
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                    • Re: Pai Pai's OFFICIAL Tokyo Games Show 2007 Thread

                      I'm particularly interested in the DS KH game since it focuses deeply on Organization XIII, I felt they kinda got rubbed out too quickly between Chain of Memories and KHII, which was unfortunate since they all seemed rather interesting characters.

                      One thing I hope for a future KH game (or at least the PSP prequel) is that they one day actually visit some FF worlds in even measure with Disney ones, you can really only rehash some of the Disney worlds so many times and it was already kinda getting old when you revisited in Chain of Memories.

                      I also hope the gameplay systems are different or more in line with CoP because, I'm sorry, but while the KH universe is awesome, the gameplay of both PS2 games suck ass. Chain of Memories was really unique and innovative, not to mention cards were a great theme for the whole game.

                      SE is really shafting US/EU gamers by not giving us a PS2 version of CoM. I really wish I could find a copy of the GBA one again, it was great.

                      EDIT: Just read IGN's friday news about Final Fantasy IV for the DS, it appears its getting voice acting. Its probably only for the CG stuff, but then SE pushes hardware to the max like few other developers do, so I wouldn't be surprised if went a little further.

                      IGN also seemed to hint FFV and FFVI may be seeing the remake treatment in DS as well.
                      Last edited by Omgwtfbbqkitten; 10-01-2007, 12:21 AM.

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                      • Re: Pai Pai's OFFICIAL Tokyo Games Show 2007 Thread

                        BBQ, I feel the same way about the gameplay. KH2 was pretty much DMC on Easy mode in that all you had to do was mash one button. Triangle was mixing it up a bit, and I liked how every boss had different timing, but for the most part, the combo system wasn't deep enough. Transformations were cool also, but Final at Max Level was pretty much just GOD MODE, and the Heartless Mode was lame.

                        BUT. I loved every second I played the game. The Sephiroth fight actually made sense this time. It wasn't a matter of remembering patterns in so much as it was reaction time. When I saw a 9 year old beat him in KH1 before I did, I damn near quit video games for some time.

                        And Chain of Memories was fun also, but if you have enough 0 8 9 and heal cards, the final Boss can pretty much not touch you. Which is ok, because he's cheap as shit otherwise.
                        The Tao of Ren
                        FFXIV LowRes Benchmark - 5011

                        If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                        Originally posted by Kaeko
                        As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

                        Comment


                        • Re: Pai Pai's OFFICIAL Tokyo Games Show 2007 Thread

                          Originally posted by WishMaster3K View Post
                          BBQ, I feel the same way about the gameplay. KH2 was pretty much DMC on Easy mode in that all you had to do was mash one button. Triangle was mixing it up a bit, and I liked how every boss had different timing, but for the most part, the combo system wasn't deep enough. Transformations were cool also, but Final at Max Level was pretty much just GOD MODE, and the Heartless Mode was lame.
                          BUT. I loved every second I played the game. The Sephiroth fight actually made sense this time. It wasn't a matter of remembering patterns in so much as it was reaction time. When I saw a 9 year old beat him in KH1 before I did, I damn near quit video games for some time.
                          And Chain of Memories was fun also, but if you have enough 0 8 9 and heal cards, the final Boss can pretty much not touch you. Which is ok, because he's cheap as shit otherwise.
                          Thats why I'm really glad I imported Final Mix+. Not only, as bbq said, is Re:CoM really good. (It plays way better than the GBA version+gives you High Jump and Glide) but the new stuff in KH2: FM was way better than the rest of the game combined. Critical Mode will own your ass if you aren't playing attention (I died more to regular mobs gangbanging me than bosses because regular Heartless and Nobody hit for 10-15 damage and you only get a max of 60 HP). All the new bosses actually take thought as opposed to just mashing "O" (All the CoM Organization member fights have to be fought defensively, but differently, Roxas is pretty much the most enjoyable fight I've ever done, Terra is just a bastard and a half) not to mention the Data rematches rework many of the fights to make them harder (no reaction commands with Demyx, have to beat Axel in 2 Limit Form uses or its over(due to 1damage/1sec from flame field) +kill him with flame field effect dispelled (force him out+avoid next attack to actually make the reaction command appear) etc etc).

                          I'm really doubting FF worlds will make it in, since it seems most are from Hollow Bastion/Radiant Garden, Twilight Town or Destiny Islands already. Doesn't mean it won't happen, since the last scene from the Cloud/Sephy fight in KH2 left it open to more options.
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