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Somthing I have noticed about /BLM

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  • #31
    Re: Somthing I have noticed about /BLM

    No, it really doesn't. It speeds up your attack rate. Tp gain rate might drop by 5-10%, which is probably only going to be one attack round.

    TP gain is not all that important for RDM/NIN. Sort of like MNK who do significant damage from fast attacking, and medium damage weaponskills. Of course RDM is not as powerful as a MNK, but the concept is similar. We're generally doing 2/3 or more of our damage from normal hits and enspells.

    RDM/NIN should be built for fast attacking. Dagger/Joyeuse, haste/acc gear, Suppa. It bumps up its per-strike damage with enspell. Evisceration does moderate damage. Vs something like a Colibri the Piercing bonus applies (+25% damage) on regular hits and WS.

    I tend to find merit level mobs require sushi, even though I'm combat merited. I find DD'ing on RDm to be very enjoyable, and its mostly because people don't expect you to be pimped out and prepared for it, and consequently do good damage. My days of backline healing are over since I've had capped xp for a long time, and until just this week capped merits (finally got PLD to 75 so can get its tier I and II merits).
    Madrone Hume Female Leviathan Server
    75: RDM MNK BLM PLD BRD subs: NIN WAR DRK BLU WHM SCH DNC RNG
    AF+1 16/25, AF2 9/25, Nashira 1/5, Crimson 3/5, Pln 2/5, Yigit 5/5, Zenith 3/5, Shura 3/5, Askar 1/5, Goliard 2/5, Homam 2/5
    Merits 384/506, Bastok rank 10, Merc rank 10

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    • #32
      Re: Somthing I have noticed about /BLM

      Originally posted by arkaine23 View Post
      No, it really doesn't. It speeds up your attack rate. Tp gain rate might drop by 5-10%, which is probably only going to be one attack round.
      Let's see if I can do this right. Assuming 45% Double Attack activation rate for Joyeuse:

      Joyeuse alone:
      Delay = 224
      TP/swing = 5.0 + [(Delay - 180) * 6.5] / 270 = 6.0
      Swing/min = 3600 / Delay = 16.07143
      TP/min = TP/Swing * Swing/min = 96.43
      TP/min (Joy mod) = TP/min * 145% = 139.82 TP/min
      Swing/min (Joy Mod) = Swing/min * 145% = 23.30

      DWII: Blau Dolch + Joyeuse
      Delay = (178 + 224) * (100% - 15%) = 341.7
      TP/swing = 5.0 + [(Delay/2 - 180) * 6.5] / 270 = 4.7
      Round/min = 3600 / Delay = 10.53556
      Swing/Round = 2
      TP/min = TP/Swing * Swing/Round * Round/Min = 99.03
      TP/min (Joy mod) = TP/min * (100% + (45%/2)) = 121.32 TP/min
      Swing/Min (Joy Mod) = Swing/Round * Round/min * (100% + (45%/2)) = 25.81212

      % diff in TP gain speed: 13.2% (Joyeuse alone is faster TP)
      % diff in swing/min: -10.8%
      (DW results in faster swings)
      You understated the negative effect on TP gain, but right in it would be more swing/min. (The numbers would be different with other DA and DW equipment added, of course.)


      Originally posted by arkaine23 View Post
      My days of backline healing are over since I've had capped xp for a long time, and until just this week capped merits (finally got PLD to 75 so can get its tier I and II merits).
      My exp refuses to stay capped, and I've been lazy about merits. Good thing I don't mind the back line at all.
      Bamboo shadows sweep the stars,
      yet not a mote of dust is stirred;
      Moonlight pierces the depths of the pond,
      leaving no trace in the water.

      - Mugaku

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