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  • #31
    Rangeki is the best thing MNKs get for a while, at least, until Kuumeiken. And even then, When weighing "dmg based on TP" WSs as multi-hit versus single hit, if your gear is good, you'll typically do better with multi-hits...

    Some numbers I crunched while solo-ing Liches:
    Not really soloing, but 70+ MNK and 48-50 everything else + Skeletons = MNK soloing
    WSs executed @ 300% TP
    Combo, 4 attempts, average dmg: 394
    Rangeki, 6 attempts, average dmg: 724
    Kuumeiken, 5 attempts, average dmg: 568 << damages varied widely, but average less than rangeki
    Souryuukyaku, 9 attempts, average dmg: 745 << accurate average, but not much better than rangeki
    Musouashuraken, 28 attempts, average dmg: 1106 <<pwnage
    Not really a scientific experiment, as the attempts are unbalanced, but a neat observation

    The Damage on the non-tested WSs really seem to be dependent on Critical chance, cause you can do a lot of damage with Tankei (Defense cut, great against D+ able monsters like crabs and crawlers), Tackle(stun chance), and Backhand blow(TP basis for critical chance), it's just not very consistant...
    Spin Attack is just kinda 'meh'...100-300 dmg to area just isn't appealing in most situations...

    One thing I like about Musouashuraken, as opposed to combo or rangeki, is that TP is the basis for accuracy, therefore if you got the acc+ equips and are consistant hitting already, half of the time, a 100% will hit as many times as 300%...

    Despite all this, as MNK, you'll find yourself a victim of PT desire to renkei moreso than PT desire for you to rock the house...
    Especially if you have a THF in PT...Once you get Kuumeiken, you'll be doing Kuumei > Dancing Edge incurve renkei 'til the cows come home...and I've had Ashuraken for a while, and have only used it in renkeis twice in PTs. Everyone's a fan of the Light Renkei inducing Souryuukyaku...

    Added Note: I don't like to mess with DPS or other raw numbers, because there are so many outside factor that can be a benefactor or detriment to it...Food bonus, temp bonus, monster resistance to kakutou, monster strength according to day and moon phase, hitting accuracy, etc...it kind a loses it's catalystic value, at least, to me it does.

    Kynósoura :: 新しい犬星 :: The unfiltered meanderings of djplaeskool

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    • #32
      Wow, you are lucky.

      Ochiudo's Kote runs for 480k+ gil on Lakshmi

      *sob* I wont be gettin it anytime soon

      -
      75mnk/43sam/58bst/37war/37whm/17thf/16brd/14drk
      San'Doria Rank 10
      Black Belt: O

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      • #33
        wow djplaeskool

        now if only i could understand what rangeki or... kuumedgshadha is...

        taoist<<~ noob @ jpn
        but im taking lessons!

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        • #34
          Combo~10-combat skill - lvl 3
          Shoulder Tackle~40- combat skill - lvl 13
          One Inch Punch~75- combat skill = Tankei - lvl 24
          Backhand Blow~100- combat skill - lvl 33
          Raging Fists~125- combat skill = Rangeki - lvl 41
          Spinning Attack~150- combat skill - lvl 49
          Howling Fist~200- combat skill = Kuumeiken - lvl 60
          Dragon Kick~225- combat skill = Souryuukyaku - lvl 65
          Asuran Fist~250- combat skill = Musouashuraken - lvl 70
          75Mnk/37thf/38war/32whm Retired



          "We live in a world where the great cats, the great apes, the wolves, the bears, and all the other creatures of nature "humanity" all shame humanity.

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          • #35
            ah understood... mucho gracias

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