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  • #31
    Originally posted by forze
    Well Mr. Monk..most drk sub thf post 65....Thf sub = less dmg. Now compare yourself to a Drk/War with top of the line equipment, i can assure you the only mob that your ganna outdmg us are bone type monster. And you outdmging a ranger maybe on bones, but anything else they put your dmg to shame. Well my 2 cents. Peace OUT.
    sorry but that's not true, not subbing WAR would take away our abilitity to get the most out of lvl 3 renkei...put MNK to shame, we wouldn't

    now, Ross, imo I say player before job. If you are a good player with good gear you'll out preform a mediocre or poor player regardless of your job. Thing is many great DRK's have told me the same things you say, only themselves out dmging everything
    Most memorable WoW vent convos on Burning Legion:

    "Dude...I just wrote a sonnet, about taking a dump." - Kronos (2006)

    "Guys, I just set my oven on fire by trying to cook ramen in it, and broke the fire alarm with a frying pan. I think I'm in trouble." - Brawny (2006)

    "But Hisdon, why wouldn't you want The Unblockable Shield - wait a minute..." - Sasukekun (2005)

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    • #32
      Actually subbing war would do more dmg in a long period of time than subbing thf. Yes lvl 3 renkei are indeed powerful and can make a battle. But war sub will boost a drks attack with warcry, berserk, and double attack. Is it the most efficient sub, probably not post 65, but dmg wise /war will outdmg /thf in the long run.

      Comment


      • #33
        Actually, I outdmg'd the RNG on Raptors in Valley of Sorrows...lol
        You were able to buy the spectacles for 1,200,000.

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        • #34
          Originally posted by Ross
          Actually, I outdmg'd the RNG on Raptors in Valley of Sorrows...lol
          ;/ I've even done that lol...
          Most memorable WoW vent convos on Burning Legion:

          "Dude...I just wrote a sonnet, about taking a dump." - Kronos (2006)

          "Guys, I just set my oven on fire by trying to cook ramen in it, and broke the fire alarm with a frying pan. I think I'm in trouble." - Brawny (2006)

          "But Hisdon, why wouldn't you want The Unblockable Shield - wait a minute..." - Sasukekun (2005)

          Comment


          • #35
            What makes it easier to outdmg a RNG in Valley of Sorrows?
            You were able to buy the spectacles for 1,200,000.

            Comment


            • #36
              their low defence and evasion :spin:
              Most memorable WoW vent convos on Burning Legion:

              "Dude...I just wrote a sonnet, about taking a dump." - Kronos (2006)

              "Guys, I just set my oven on fire by trying to cook ramen in it, and broke the fire alarm with a frying pan. I think I'm in trouble." - Brawny (2006)

              "But Hisdon, why wouldn't you want The Unblockable Shield - wait a minute..." - Sasukekun (2005)

              Comment


              • #37
                So? Then a RNG would just be able to hit it easier and harder also....lol
                You were able to buy the spectacles for 1,200,000.

                Comment


                • #38
                  ya, but their dmg per hit is near it's max on normal mobs anyways, against those raptors only thing that was increased was Sidewinder...RNG did around 100-150 a hit (and suprisingly had lower acc than me O.o...must have been a lvl lower, not sure, he was anon) and I did...120-160 a hit, with my GS O.o. With Double Attack kicking in I was able to get ahead of him on normal hits. Sidewinder did like 900--1000...damn forgot about that XD ok PER HIT I outdmged RNG's there, but not in skillchain XD
                  Most memorable WoW vent convos on Burning Legion:

                  "Dude...I just wrote a sonnet, about taking a dump." - Kronos (2006)

                  "Guys, I just set my oven on fire by trying to cook ramen in it, and broke the fire alarm with a frying pan. I think I'm in trouble." - Brawny (2006)

                  "But Hisdon, why wouldn't you want The Unblockable Shield - wait a minute..." - Sasukekun (2005)

                  Comment


                  • #39
                    Ross! Glad to see you replying. This is the guy who first got my ideas churning about DRK and MNK. So...I BLAME YOU, ROSS! :spin: Anyway, I can kinda see the good and bad of both sides. No matter what anybody says, now, I'm going to be a DRK no matter what. Why? Well, because regardless of which is the "better class", I prefer the DRKs sense of style more so than the MNKs. All that Japanese hoo-ha just isn't for me. I just like the looks and playstyle of a DRK better than a MNKs. Why? Becasue I've had other MNK friends being told to their faces that they're only in a PT for their weapons. That's it. And while any DRK or MNK will biasedly tell you they do the most damage, to me, it doesn't matter. Either way, DRK end up having a bigger role in the PT than just being there for their weapon. We cut and paste the monster to the tank, we enable lvl 3 skillchains, we can Drain and Aspir to decrease downtime, and who could forget how useful our absorb spells can be? So that's my reasoning. DRK to the top for me.

                    P.S.: Hi Ross lol :p
                    Kailo(Elvaan):[75DRK], [37THF], 37WAR, 37SAM, 37RDM, 37NIN
                    Current Mission
                    San d'Oria [M8-2] - Lightbringer
                    Zilart [ZM14] - Ark Angels
                    Promathia [PM4-2] - The Savage
                    -----------------------------------------
                    "Better to be pissed off than to be pissed on!" (°~°; )

                    Comment


                    • #40
                      Good choice. Welcome to our order, Dark^Impact. The path of a Dark Knight is not an easy one by no means at all. You must find a balance between obliterating the monster and keeping yourself alive, for that is the true darkness. Are you ready to embrace it? Will you command the darkness? Or will you allow it to command you?
                      Varo
                      Hume Male
                      Bastok Rank 9 | Zilart Mission 5
                      70 DRK | 37 THF | 35 WAR | 22 NIN | 5 SAM
                      check out my journal

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                      • #41
                        Hey Kailo, see ya, I'm going on vacation for a week.
                        You were able to buy the spectacles for 1,200,000.

                        Comment


                        • #42
                          Ross is leaving me ;.; Oh well, by the time you get back from vacationing I should be back as well. I'm a little annoyed I didn't get the chance to at least finish my luxury list (I've named it ) before I left, but I quess you can't have everything.
                          Kailo(Elvaan):[75DRK], [37THF], 37WAR, 37SAM, 37RDM, 37NIN
                          Current Mission
                          San d'Oria [M8-2] - Lightbringer
                          Zilart [ZM14] - Ark Angels
                          Promathia [PM4-2] - The Savage
                          -----------------------------------------
                          "Better to be pissed off than to be pissed on!" (°~°; )

                          Comment


                          • #43
                            I challenge any of you retarded MNK fanboys (JayblahX speficically) to refute this post seeing as no MNK fanboys could refute it when I posted this on the other thread:

                            Monks are overrated as fuck. Yes, they were on par with DRK, but after the patch it's not even close anymore. The whole deal with people defending MNKs and saying they rock (besides trying to sound like an elitest, know-it-all-I-mock-you-mainstream-DRK-fool-cuz-I'm-defending-a-non-advance-job bitches) is the whole "damage over time" shit. Yes, this may be true IF the fight itself lasts for a significant amount of time for a MNK's high DoT to take over a DRK. But this simply isn't the case in exp team. Simply put, if your team is even half-decent, you WILL kill any exp mob in 1:00 or 1:30 (crucial for constant Chain #5). This amount of time is not enough for a MNK's DoT to matter. Before both get 100 TP+, the MNK would probably have done about 200-300 more damage than a DRK through regular attacks, but once Skillchain comes, the DRK blows MNK away. A set up of PLD/WAR, MNK/WAR (face it, MNK/anything else does not even come close to a DRK), DRK/THF. Red Lotus > Howling Fist > Spin Slash. Howling, to a regular IT mob, would do 350-450+ on average. Whereas a DRK/THF would finish off this chain with a typcal 700-900 + 700-1000+ in burst damage. The BLM tacks on a Firaga 3 for another 1.2k+ and the mob is DEAD. At the end of this 1:00 to 1:30 second fight, the DRK is the clear winner by a landslide.

                            Had the fight went on longer, say, upwards of 5-7 minutes (yes, rediculous), the MNK's DoT would have caught up to the DRK's SC damage, and eventually overtake it.

                            And if you REALLY want to take DoT into this equation (counting all 5 chains), the DRK is clearly the winner again with Soul Eater. A DRK can technically bust out Soul Eater on the very first fight, and have Soul Eater ready again by the 5th chain and completely dust the MNK. Alas, it's back to reality. A good team aiming for chain 5 doesn't operate like that.

                            And to whoever said MNKs are just as powerful skillchain ender as DRK: YOU ARE WRONG. The only way a MNK can achieve the same level of power with skillchain as DRK is IF they sub THF. But the difference is that when you sub /THF over WAR, you are losing out BIG on abilities like Berkserk and Double Attack, of both are CRITICAL to a MNK's DoT. Simply put, a MNK/THF does half as much damage as a MNK/WAR. MNK is a job that's ALL about DoT, and they accomplish this much better with Berserk and the ability to get Double Attack twice and maybe even thrice a round. Now you tell me, which job loses out more when they sub THF? A DRK who still has a powerful one shot, ability to magic burst, absorb stats, drain, stun AND Soul Eater on the 5th chain? Or MNK, a job that's ALL about doing damage, only to gain the ability to end a skillchain with a powerful SC? Again, I stress, DRK/THF >>>>>>>>>>>>>>>>>>>>>>>>> MNK/THF by a mile in terms of damage and overall usefulness to an EXP PT. If you're recruiting MNK/THF solely for the reason of having them end SC on non bone-PT, YOU ARE RETARDED. That's a DRK/THF's job, and nobody else.

                            And as for the parcer thingy: NO SHIT. That test was most definitely tested over a long period of time. Like I pointed out earlier, MNKs WILL eventually catch up and overtake the DRK, but NEVER, EVER, EVER in a decent EXP PT striving for chain 5.

                            In conclusion, DRK/THF is just simply better than MNK/anything other than bone PTs post 65.

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                            • #44
                              DRK75 BLM75 WAR37 THF37 NIN37 SAM38 WHM38 RDM37



                              Which FF Character Are You?

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                              • #45
                                I do not know why you are so hostile, you DRKs...

                                I personaly think that MNK will kick DRK's ASS in melee vs. melee numbers any day of the week!!

                                MNKs OWN with the damage they do. They hit more often, and they hit faster, and forget about DOT, we ALSO have our own WS that are worth mentioning (or did you not manage to think that far into your little argument). If you think that a DRK's strength is in his Melee power, then you have completly missed the point of your own job.

                                DRK does not OWN when it comes to his damage. DRK miss more often, they swing less often, and sometimes thier damage is less than that of a MNK's.

                                MNKs get TP faster >> more damage >> more SC. If the numbers that you do when you SC impress you, add them up with the numbers that the MNK has done in his SC. 1 (1200 DMG) SC and 2 (800 DMG) SC still means that the MNK has done more damage than you in both the simple melee and in the SC through the entire battle (not only its END).

                                But I am not coming in here into the DRK's forum to put down DRKs. I am only here to put you down (truong) for not understanding your TRUE strength.

                                And I will post this reply that I wrote somewhere else in the DRK forums. I seriously love DRKs, and my argument below promotes DRK as an awesome damage dealing class, but just not the way you are putting it.

                                Read the following example carefuly. You will understand that I have alot of respect for DRKs that use their abilities correctly.

                                From an other post __________________________
                                "

                                ahem...

                                You guys forget the Dark Knight's MP or what? Regardless of damage done by either DRK or MNK, DRK has a few spells called ABSORB spells.

                                Let me put it this way: We are fighting a mob, and we have a PLD, MNK, DRK, BLM in the party.

                                Now lets look at the damage the melees are doing (all these numbers are made up for the argument. look at the logic and point not at the specifics of the argument plz).

                                MNK damage = 50 + 50
                                DRK damage = 100
                                PLD damage = 70
                                BLM damage = 250 per cast

                                Now the DRK casts ABSORB VIT.

                                Look at the damage:
                                MNK damage = 52 + 52
                                DRK damage = 104
                                PLD damage = 71
                                BLM damage = 250 per cast

                                Now the DRK casts ABSORB INT.

                                Look at the damage:
                                MNK damage = 52 + 52
                                DRK damage = 104
                                PLD damage = 71
                                BLM damage = 260 per cast

                                So the damage increase for the DRK was only 4 damage, right? Wrong! the DRK was the one resposible for the increases for ALL of the members dealing damage!!!
                                The increase is +4 (monk), +4 (DRK), +1 PLD, and +10 BLM = 19 damage!

                                19 damage that the DRK is responsible for (and I am being minimalistic with the numbers).

                                Now in this argument I am not looking at what DRKs do with thier swings vs monks and their punches, I am seeing what they are contributing to the party!!!

                                Dark KNIGHTS are WORTH IT!!!

                                PS:
                                This argument coming from a Monk.
                                I do alot of damage, and in my opinion I do more than a DRK, but damn that DRK can increase the damage of the entire party and that is where he shines as the biggest damage dealer!

                                But in simple melee to melee damage, MNK has the upper hand (to say it nicely, unlike some ppl that seem to take an argument/debate as an excuse to be rude and insult ppl).
                                "
                                _____________________________
                                Hope this gets a sensible response rather than the mindless DRK one. I see many good Dark Knights out there. But the reputation of the Dark Knight is sometimes in the sewers because of ppl that simply refuse to think straight and just thrash about thier UBERnes...

                                Come on Dark Knights! Your job has more technique to it that you think!!
                                Modnar

                                Melee:
                                43 Monk; 25 Warrior; 20 Theif; 10 Dragoon; 11 Dark Knight; 7 Ninja.

                                Mage:
                                55 Red Mage; 32 Black Mage; 27 White Mage.

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