Hear me out... I don't say this because of the argument of making certian classes obsolete but because of the gee-wiz factor of exping in parties. I mean at times exping can be fun... but there's no sense of adventure in it and FF has always been a series about adventure. They need to add new abilties, new spells, and ways to become stronger but please don't make us level more for it. I think that's what square soft has in mind with the new weapons that grant new wses and the quested wses among other things. I mean what you rather do, wage war against the wicked fire breathing dragon that lives atop the volcano to gain new powers and abilities or kill a million catterpillars for those same powers and abilties? The end result is the same, your character becomes more powerful. I think the level grinding being there IS neccesarry... it's like training, but enough
set a cap, and say you're reached the point where you cannot become any more powerful through normal means. I think they should add scrolls that are ex(aka quested or dropped) for the mage classes and quests add/upgrade passive and active abilties, for example, upon completing a certain quest a level 75 thief would learn the ability mug or a PLD would earn another defense boost passive; thusly raising his abilties, having the same effect as a new level without the tedium. I belive this is what SE has in mind as they did say that the last cap would be the final cap.
set a cap, and say you're reached the point where you cannot become any more powerful through normal means. I think they should add scrolls that are ex(aka quested or dropped) for the mage classes and quests add/upgrade passive and active abilties, for example, upon completing a certain quest a level 75 thief would learn the ability mug or a PLD would earn another defense boost passive; thusly raising his abilties, having the same effect as a new level without the tedium. I belive this is what SE has in mind as they did say that the last cap would be the final cap.


but with the way they placed the spells abilities and weapons... 75 works nicely
It's already ingame.

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