At last I got to the end of this thread, so I can give my 2 cents. (I'm generally not one to read 2 or 3 posts in a 40 post thread, then claim to know what I'm saying
)
Here's my theory on where these gimp combos are coming from...
Maybe this has been discussed before, but it seems to be missing from this thread entirely so I'll say my piece and you guys can make up your own minds.
This game is called Final Fantasy XI. With the FF name, comes certain expectations from its players, as well as a pre-determined idea of what jobs are best. I think most of the gimpy combos are coming directly grom Final Fantasy Tactics-ville...
Just the other day on Gamefaqs (a place you don't have to think too much :p ) some guy who had obviously played previous FF games, but CLEARLY not done any research on FFXI asked about a job combo. Now, anyone who has been to Gamefaqs knows that it's the land of the stupid flames, so you can imagine the responses. Anyway, the guy says how would a NIN/SMN work out?
Now, before you go flaming that combo (which I almost did), put yourself in his shoes. You know NOTHING about how the party system works in FFXI, and even less about the abilities/stats, etc of the Jobs and Subjobs in FFXI. Lets assume this guy is thinking FF Tactics. Lets face it... Ninja was a "1337" job in that game. It was the epitomy of damage dealing, speed, and finesse. As far as magic goes, Summoner has traditionally been quite powerful in FF history. In FFT, you could pretty much make any Main/Secondary work because of equips and support abilities (which were interchangeable, unlike FFXI). Is it not relatively reasonable for this guy to just simply "combine" 2 of the most powerful jobs in FF history, and conclude that they may work well together? We all know they won't, and with a little research and experience, this newbie will know it too.
Lets take this a step further and assume that he has been waiting 2 years to play this game online with his friends, and he has really been looking forward to this combo. Is anything anyone says here ~really~ going to convince him that it sucks? He will likely have to find out for himself, and then his dreams will be crushed.
) Oh well... at least he knows now. Can you imagine finding out that not only is his dream combo not going to work, but Ninja and Summoner are the 2 most gimped jobs in the game in comparison to previous FF installments. Think about it... you start playing ninja only to find out that you are supposed to be an overpriced tank, as opposed to a fierce Katana swinging damage dealer. Just when you get over that shock, you find out that you start Summoner with a whopping 1 summon, which sucks ass, then even when you do get the good summons, all you are is a party buff character and backup healer??? WHAT THE FUCK??? Expectations are what it's all about, my friends...
What I am offering is in no way an excuse for any gimp subjobs. All I am attempting to discuss is what may lead new players to pick these "gimp" combos. It's a matter of not being educated otherwise. It's a matter of going from "king of the world" in regards to previous FF games, to being humbled in a whole new environment where people will chew you up and spit you out for even thinking about being a gimp combo.
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Back on topic, Sheila's post comes across as very elitist, very bitchy, and very condescending. It comes off more like "do what I say because I'm 100% right", rather than "this may work better for you due to the ~group~ concept. You can choose whatever combo you want, but group leaders tend to look for efficient combos first". Which version would you warm to if you were thinking about picking a gimpy combo? Maybe it was needed because of the amount of people asking about this and that combo, but I have already offered my theory as to why they are so out to lunch on that. Bottom line, a sticky is really not needed. Not that I care though...
Sorry this was so long... I got to rambling...again.
)Here's my theory on where these gimp combos are coming from...
Maybe this has been discussed before, but it seems to be missing from this thread entirely so I'll say my piece and you guys can make up your own minds.
This game is called Final Fantasy XI. With the FF name, comes certain expectations from its players, as well as a pre-determined idea of what jobs are best. I think most of the gimpy combos are coming directly grom Final Fantasy Tactics-ville...
Just the other day on Gamefaqs (a place you don't have to think too much :p ) some guy who had obviously played previous FF games, but CLEARLY not done any research on FFXI asked about a job combo. Now, anyone who has been to Gamefaqs knows that it's the land of the stupid flames, so you can imagine the responses. Anyway, the guy says how would a NIN/SMN work out?
Now, before you go flaming that combo (which I almost did), put yourself in his shoes. You know NOTHING about how the party system works in FFXI, and even less about the abilities/stats, etc of the Jobs and Subjobs in FFXI. Lets assume this guy is thinking FF Tactics. Lets face it... Ninja was a "1337" job in that game. It was the epitomy of damage dealing, speed, and finesse. As far as magic goes, Summoner has traditionally been quite powerful in FF history. In FFT, you could pretty much make any Main/Secondary work because of equips and support abilities (which were interchangeable, unlike FFXI). Is it not relatively reasonable for this guy to just simply "combine" 2 of the most powerful jobs in FF history, and conclude that they may work well together? We all know they won't, and with a little research and experience, this newbie will know it too.
Lets take this a step further and assume that he has been waiting 2 years to play this game online with his friends, and he has really been looking forward to this combo. Is anything anyone says here ~really~ going to convince him that it sucks? He will likely have to find out for himself, and then his dreams will be crushed.
) Oh well... at least he knows now. Can you imagine finding out that not only is his dream combo not going to work, but Ninja and Summoner are the 2 most gimped jobs in the game in comparison to previous FF installments. Think about it... you start playing ninja only to find out that you are supposed to be an overpriced tank, as opposed to a fierce Katana swinging damage dealer. Just when you get over that shock, you find out that you start Summoner with a whopping 1 summon, which sucks ass, then even when you do get the good summons, all you are is a party buff character and backup healer??? WHAT THE FUCK??? Expectations are what it's all about, my friends... What I am offering is in no way an excuse for any gimp subjobs. All I am attempting to discuss is what may lead new players to pick these "gimp" combos. It's a matter of not being educated otherwise. It's a matter of going from "king of the world" in regards to previous FF games, to being humbled in a whole new environment where people will chew you up and spit you out for even thinking about being a gimp combo.
******************************************
Back on topic, Sheila's post comes across as very elitist, very bitchy, and very condescending. It comes off more like "do what I say because I'm 100% right", rather than "this may work better for you due to the ~group~ concept. You can choose whatever combo you want, but group leaders tend to look for efficient combos first". Which version would you warm to if you were thinking about picking a gimpy combo? Maybe it was needed because of the amount of people asking about this and that combo, but I have already offered my theory as to why they are so out to lunch on that. Bottom line, a sticky is really not needed. Not that I care though...
Sorry this was so long... I got to rambling...again.




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