Re: Deliberate level capping
The main exploit I was thinking of when I mentioned the seals, would be having a separate account with a lvl 10 or 11 job, inviting them to the party, then just putting them at a starting city gate, while you go out and rape everything that gets in your way. The thing about BST is you will still slowly level and would slowly make it take longer and longer to kill the same number of mobs. If you wer stuck at say 11, you could use MNK and just slaughter every mob you come across very quickly and amass a large number of seals quickly. I realize it could still be done if you just keep deleveling, but deleveling over and over would take up a fair amount of time and serves as a deterrent.
One way to potentially stop it would be to make it not work if the other people in your party were not within close enough proximity to earn experience points. I don't know, just a thought.
The main exploit I was thinking of when I mentioned the seals, would be having a separate account with a lvl 10 or 11 job, inviting them to the party, then just putting them at a starting city gate, while you go out and rape everything that gets in your way. The thing about BST is you will still slowly level and would slowly make it take longer and longer to kill the same number of mobs. If you wer stuck at say 11, you could use MNK and just slaughter every mob you come across very quickly and amass a large number of seals quickly. I realize it could still be done if you just keep deleveling, but deleveling over and over would take up a fair amount of time and serves as a deterrent.
One way to potentially stop it would be to make it not work if the other people in your party were not within close enough proximity to earn experience points. I don't know, just a thought.
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