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Things you never understand and have never changed!

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  • Darkhound
    replied
    Re: Thigs you never understand and have never changed!

    Well.. bastok mines has AH, and the chocobo guys.. makes good sense to me!

    Leave a comment:


  • Clever Ninja
    replied
    Re: Thigs you never understand and have never changed!

    I don't understand why they moved the OP guy to Bastok Mines. As its been pointed out, Port Bastok is our ticket to the TAoU and WoTG zones pretty much. Putting the OP warp guy near the Signet guy in Port Bastok would have been friggin perfect, and they didn't do it.

    Leave a comment:


  • Ellipses
    replied
    Re: Thigs you never understand and have never changed!

    If you just think of it as a circus, the location makes sense. There's that nice fountain, and a decent view (for Bastok), and the airship dock. Before the quiver and toolbag NPCs were added, it didn't really matter that much if the location was convenient (since Veleriano himself was the only practical reason to visit them), so I'm sure that wasn't as much of a consideration as appearance.

    Of course, it's not in the best location now.

    Leave a comment:


  • Darkhound
    replied
    Re: Thigs you never understand and have never changed!

    Yes.. but it is a zone that is not as populated or convenient like other places...
    The circus would be better to be placed in bastok mines

    Leave a comment:


  • Ziero
    replied
    Re: Thigs you never understand and have never changed!

    I pass by there constantly.

    And so does anyone going to the N Gust Maw or Whitegate warp.

    Leave a comment:


  • Darkhound
    replied
    Re: Thigs you never understand and have never changed!

    I wonder why is that... it is like so inconvenient and nobody goes there at all

    Leave a comment:


  • Durahansolo
    replied
    Re: Thigs you never understand and have never changed!

    Originally posted by Darkhound View Post
    I would like to make a thread about things in FFXI that we don't understand yet they are still there. It will be interesting to see the "oddities" in Vanadiel or in the game itself. Lets see what we can come up with

    It would also be great if we could provide some "solution" for thee things we don't understand.

    Ill start with my own.

    1. I never understood why when Bastok is 1st place in conquest, the "circus" or those "entertainers" are in Port Bastok, a place that has always (At least on my server) been empty, especiall that far far away.

    It would be better if they placed them in Bastok Markets or in Batok Mines.
    Like in Sandy, they are infront of the AH where peple can actually see them.
    That is so true, and its annoying to have to Mog House Warp 2-3 times to get from the quiver npcs to the Delivery Box NPC to mail stuff to Jeuno. If you think about it they also added the Aht Urgan Warp NPC to the same zones that the 1st Place Circus appear in, and usually they aren't too far away from them either.

    Leave a comment:


  • Things you never understand and have never changed!

    I would like to make a thread about things in FFXI that we don't understand yet they are still there. It will be interesting to see the "oddities" in Vanadiel or in the game itself. Lets see what we can come up with

    It would also be great if we could provide some "solution" for thee things we don't understand.

    Ill start with my own.

    1. I never understood why when Bastok is 1st place in conquest, the "circus" or those "entertainers" are in Port Bastok, a place that has always (At least on my server) been empty, especiall that far far away.

    It would be better if they placed them in Bastok Markets or in Batok Mines.
    Like in Sandy, they are infront of the AH where peple can actually see them.
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