Re: Goblin Bounty Hunters? WtH M8
I do agree that fishing aggro sounds like a better idea. It'd require a little bit of extra code, but things already change aggro behavior depending on whether you're resting or not, so keying off a fishing state shouldn't be too hard.
How do these guys work currently? If you're standing near a popular fishing spot, one pops and attacks you?
I do agree that fishing aggro sounds like a better idea. It'd require a little bit of extra code, but things already change aggro behavior depending on whether you're resting or not, so keying off a fishing state shouldn't be too hard.
How do these guys work currently? If you're standing near a popular fishing spot, one pops and attacks you?








Comment