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The deep dark secrets about FFXI's biggest problems! (FFXI.. Secretttts...)

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  • The deep dark secrets about FFXI's biggest problems! (FFXI.. Secretttts...)

    It took me about three months to see that the game just boils down to a more time consuming version of Everquest. It takes about twice as long to level, twice as long to travel to most areas, and twice as long to earn gil (good luck beating Asians during named camp or pulling 5 competant players out of your ass for BCNM).

    The worst part of it all is the quality of the average player of FFXI. Now we decent folk, though not perfect, are at least competent enough to properly function in a group. We accept social norms labeled to our jobs, and preform the role our jobs must fulfill in order for the group to earn exp efficiently.


    The problem with the player base lies in the game label. Unfortunately, the Final Fantasy game label attracts a very bad crowd. If the game was titled, "The wacky adventures of Humes, Tarus, Galkas, Elvaans, and Mancats" (any male RL that plays a mithra in game needs to be bashed up side the head with a rotten 2x4) you'd see a much smaller but mature player base.


    When some of us purchased Everquest, we didn't do it because of the popularity assosiated to its franchise. Everquest was a new game, and created its own fan base. Many people, mostly immature teenagers with zero MMORPG experience or etiquitee, pick up the game so they can pick up the biggest sword and pretend to be a L33TZORZZZLOLOL version of Cloud that types like an average Counter Strike player.


    Unless you play the game with a static group of 6 competent people, the trouble of player base is more than its worth. People in this game are complete idiots. Tanks can't pull correctly or lead groups. WHM's spam cure I in crawlers nest and yell at you when you advise them otherwise. BLM's either overnuke or just go AFK to play some fan boy garbage like FFX-2. The overall maturity of players is similar to a middle school Eminem fan club. People are extremely rude, can't type for shit, and have no idea how to play a MMORPG effectively. You know you've entered the hell of FFXI when you try to fish in Windhust and 3 people around you use fishing macros that spam say.


    It's really sad that I, a bard, am forced to pull for 9/10 pick up groups because the tanks are so incompetent and slow. Leadership is really lacked in all groups, it's like shitty teenage player base of this game just likes to walk around like lemmings. Most groups just stand around for a few hours, taking democratic votes that take more time to tally than a Florida federal vote. It's a shame that I had to coin the phrase, "Grab them by the wrist, and fling them around until they do EXACTLY what you want them to do." Every group usually turns into teaching 4 members of the group how to play their class.


    Unfortunately the benefits of a multicultural playerbase are almost nothing. You can't camp mobs, or communicate very well in groups (though Asian groups are usually a little better than the NA pickup world). You also can't really carry on any outside of group conversations. Not to mention that all asian players have a 3-5 second advantage when it comes to camping named. Mobs appear 3-5 seconds faster on their screens do to latency.



    Realistic Everyday FFXI Dialouge
    ( Yes, I miss the days of EQ when not typing out pronouns could get you kicked out of some groups. If you haven't noticed, people in this game also type like the fucking 14 year old morons they are in real life. )

    This is typically my experiance with 35+ NA pickup groups.

    WHM: ok dudez @#%$ cumming 2 cn
    WAR with RDM sub: OK, @#%$ hurry
    Slow Paladin#2311: ok
    Ninja with BST sub: Can @#%$ use staff 2 raise skill?
    Me (Bard): Arrives from Jeuno via chocobo in just under 5 minutes.
    30 minutes pass...

    WHM: OK @#%$ HERE, had 2 do 3 rez 4 friends in qfim
    WAR: coo
    20 minutes pass..
    WHM: should we start 2 pull?
    10 minutes pass..
    WAR: ok
    15 minutes pass, two mobs killed.
    BLM:SRY MUST GO LS
    Slow Paladin#2311: I can pull

    Mobs begin to die, but paladin waits 10 minutes between each pull.

    Me: Okay, want good exp? Listen up. *Grab group by the wrist, jerk them down to the ball room, begin pulling/twisting songs/telling whm how to heal/making ninja use real weapons/teaching paladin to chain provoke and use heals between hits/making them use full pronouns*

    Exp begins to flow at an acceptable rate..
    Random Linkshell Spam:"So, anyone play FFX-2?"
    Me:Insert 20 minute rant while grabbing group by the wrist, pulling to ball room/twisting songs/telling whm how to heal/making ninja use real weapons/teaching paladin to chain provoke and use heals between hits/making group use full pronouns

    The sensible new BLM:Wow, Bard! You sure can pull well!
    Slow Paladin#2311:Brd cnt pull. @#%$ stop.
    Me: No, I don't feel like having a four minute gap between every mob. Just provoke them off of me when I get to camp.
    Slow Paladin#2311: Takes a good 30 seconds to gain aggro on every pull
    Me:*Dies* -- Bitches out Paladin -- Kicked out of group by paladin -- LFG in jeuno for 3 more hours, AFK dudes!


    Everyone.. Please remember..

    Exploring Vana'diel is a thrilling experience.
    During your time here, you will be able to talk, join, and adventure with many other individuals (aka dumbasses) in an experience that is unique to online games (designed to take twice as long).

    That being said, we have no desire to see your real life suffer as a consequence. Don't forget your family, your friends, your school, or your work.

    Thank god Squarenix is so kind to remind me of this while I play their game designed to require 40,000 EXP TNL at 71, and camping a level 15 named with 10 asian players that spawns once a hour with a 2% drop rate of the best weapon in the game!



    I can't commit to playing a game where skill is ultimately determined by free time and tolerance. Frankly I wouldn't want to freely spend either in their shittily designed world. The recycling of models is outright offensive.

    FF XI Developer 1: We ended up reusing the Snipper model, only we called them Clippers and put them in Qufim.
    FF XI Developer 2: Wtf? We can't just have two crab monsters, people will think it's a joke or something.
    FF XI Developer 1: No, no, look; we've got it all worked out. The Snippers, being warm-climate creatures, are less physically endowed than their cool-climate cousins, the Clipper, as they live in a relaxed, giantless environment.
    FF XI Developer 2: Screw you.

    The funniest thing? The player base is only going to get fifty times worse when the PS2 version of the game comes out.
    <Insert Unnesesary Flamboyant 500x500 JPG covered in a tacky character name and over used Final Fantasy quotes>

  • #2
    Wow, that's all I can say...... Wow.

    So are you going to stop playing the game? If not, I don't really understand why you wouldn't stop, you seem to be disgusted by it.


    One thing I would just like to point out though, about it taking along time to do anything in the game. Yes, I agree totally, but I think that is to promote more LONG TERM PLAY, over time. Not having tons of lv 70+ NA characters run around after 6 months of the NA release.

    Think about it. If you could be level 70 in 4 months, then they only got 48 dollars out of you. But if you play for 16 months, they make alot more. I don't know, just a thought.
    Frisblee
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    • #3
      Anyone in this game could be 70 in 6 months if it wasn't plauged by a terrible player base that behaved as described in the post.
      <Insert Unnesesary Flamboyant 500x500 JPG covered in a tacky character name and over used Final Fantasy quotes>

      Comment


      • #4
        you got alot of anger dude....
        anyways, theres always a newb group out there. thats when you get out of it and then get a new pt. and i dont wanna hear "i cant find a pt" cause i can find a pt in under 5 mins in qufim and im a theif.
        i am the man who counts the days, the days untill the 24th

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        • #5
          ::Hands FoamingPanda a small blue gelcap with the word "CHILL" printed on it and a glass of water::

          You call FFXI a more time consuming version of EQ, yet you barely make any correlation between the two...

          First you blame the people...
          then you blame your peers...
          then you blame the system...
          then you rag on the development...

          evidently it wasn't the total purgatory you make it out to be if you stuck with it for 3 months...

          Player base is what you make of it...
          Granted, there's name calling, finger pointing, and precognative assumptions on both sides, but if more people really tried better to integrate into the already established system of gameplay and social interaction (as opposed to slapping there own on the side), half of the stuff you mentioned wouldn't happen...A PT of Strangers my be the best PT you've ever joined...(ex. Today, had PT get 19k xp in just under 4 1/2 hours)...

          Kynósoura :: 新しい犬星 :: The unfiltered meanderings of djplaeskool

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          • #6
            Can't find a PT? On average, it takes anyone who is not a WHM anywhere from 5 mins - 3 hours. Especially once you're 40+. I'm not really too angered at this, but it is a sign of a flawed game mechanic.. Something I over looked when making the post =P. The problem is that almost all groups are ineffienct, fall apart in 30 minutes, or filled with idiots to a point that they barely function. Once again, the reason why PT's are generally like this are explained in the post.

            Anger? I'm not angry at all really. But then again, most posters here consider anyone who is not using 50 smilies on their posts, or really short and poorly develop sentances 'angry' -- go figure.


            Have you ever considered that all of those things you listed are aspects of a problem? Though the biggest problem IS the player base. If you played EQ, it doesn't take a genious to remember that shitty players were NOT tolerated in that game. On my EQ server (dont get me wrong, EQ is terrible and has tons of problems) people who acted like jackasses would actually be outcasted from the coummity and nearly all groups. FFXI supports and tolerates ignorance and shitty players. Why? A large number of players exhibit both of these traits.

            And yes. It did take me 3 months to make an accurate summary of FFXI, and develop a good opinion on it. For such a large game, it takes time to see the real factors behind it.
            <Insert Unnesesary Flamboyant 500x500 JPG covered in a tacky character name and over used Final Fantasy quotes>

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            • #7
              I agree with a few of the things you have so clearly stated, but also disagree on others.

              Firstly, lets go to your arguement about any "RL male" playing a mithra should be such and such untill dead. I believe it was either directly before this or shortly after that you state that the game would have a much more mature player base. You directly contradict the meaning of maturity in that it shows tollerance and acceptance in a mannered fasion. Has it ever crossed you MIND that prehapse the people whom play Mithras, male or female, do so because of the statistical advantages? I mean hell, if you're going to be gendar biased, why not racially? In which case, EVERYONE in the game would be a Male Humes, with the exception of the far and few between female humes. Although, you know what ever... it speaks volumes about the "maturity" that you seek.

              Secondly, it's a game and like any company that produces games, they want money. I find it humorus that you feel this is not the same as EQ. Now, while I never have played EQ myself, I know that the game managed to last with a very large following for a very long time. Ok, sure this game takes longer to do everything, but eventually you will reach the top (or what is precieved as the top, at that time). EQ was the same way in that, they continued to make it impossible to be "complete" in order to continue your service to them. S-E simply took what they learned from EQ and made it take longer, in order to make more money... in theory. Welcome to the world of business as we know it. Every company sees things in terms of dollars and dimes.

              S-E charges us a monthly fee to continue produceing new and exciting things, etc etc etc. Now I don't really feel that $13 a month is neccessarily the proper amount, but I'm going to pay it just like everyone else because I find some satisfaction in this game.

              I will however close in saying I 100% agree with the majority of your statements and examples of the type of people that play this game. I find myself shocked that alot of these people can make it to level 30 and then beyond. Just tonight, I was in a PT with a player whom INSISTED on fishing between our monsters, as if there was even enough time. I'll let you have a moment to guess what happened. Yah, he caught a monster. We we're in a IT zone to begin with, and were currently fighting a IT monster when he sprung another on us. Luckily, we managed to zone, well... all but him, he died. We reluctantly raised him and he didn't fish for the remainder of the PT. I should also mention that while we were all waiting in the zone to begin trecking to our camp on chocos, he was in the previous zone (Kazham) setting his Homepoint for 5 minutes, then "arranging his items" for another 5... well, I'll let you think what you like but the shitless assclown was fishing the whole time. He was also a Warrior in class and didn't already have a TP macro so it was almost like pulling teeth to get him in the skill chain. He couldn't provoke effectivly and had horribly out of date equipment. This was also similar to the other Warrior in the PT that couldn't provoke and went AFK while fighting a monster, but not putting "auto folllow" on the monster, so it would move and he would be standing 20 feet away. The BLM would nuke the hell out of the monster and then wonder why we couldn't prevent it from hitting him alot... and... well the only compitent peron in the group was the JP player. Thank god he had the job of WHM, else we'd all be dead.

              Yah... thats it.

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              • #8
                Originally posted by Foamingpanda
                Have you ever considered that all of those things you listed are aspects of a problem? Though the biggest problem IS the player base. If you played EQ, it doesn't take a genious to remember that shitty players were NOT tolerated in that game. On my EQ server (dont get me wrong, EQ is terrible and has tons of problems) people who acted like jackasses would actually be outcasted from the coummity and nearly all groups. FFXI supports and tolerates ignorance and shitty players. Why? A large number of players exhibit both of these traits.
                Trust me...I've played EQ on Prexus for several years...and you're right...EQ had a very intolerant community toward those of ill repute...

                but...

                the FFXI community isn't based on exclusion, but rather an inclusion...
                I don't see this as a problem at all, because all people really need to see is what works...
                I've read and heard many complaints about "why do these n00bs do this" or "Why is it so hard to get good xp that" or "why is <insert quest/mission/bc here> so hard and whatever"..
                IT all really boils down to a wanton for knowledge that some people lack and a patience for success even more people lack...
                Many people, as you say, just pick up FFXI and run to see what happens...but getting to the marrow of the game takes deep strategy, patience, and ability to communicate that a good deal of people just don't seem to have or want >.>

                I don't see this as a flaw in the game, or the people for that matter, just a misunderstanding...

                Kynósoura :: 新しい犬星 :: The unfiltered meanderings of djplaeskool

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                • #9
                  I played EQ for 18 months (about 6 months after it was released) and what you wrote was bullshit.

                  It took ages to get anywhere if you were not druid or Shaman (edit - add high level bard), otherwise you had to spend up to an hour begging for SoW (or camping that stupid Ancient Cyclops!). You couldn't bind as a melee in except in a city and then you had to beg for an hour for a bind.

                  FFXI has choco's, airships and ships. Note also these ship travels take about 10 mins for a sea faring ship and about 5 for an airship. EQ would have ship journeys of 30mins, I used to be able to go afk on the ship and make my dinner!

                  EQ used to be full of so many d00ds it was unreal, pick up groups were just as bad, and until you found a decent guild you could end up delevelling 1-2 levels if you got killed in an awful place (due to having to rescue corpse). The best server was Rallos Zek, at least the PVP stopped people being assholes, I played on that one for a full year.

                  It has taken me just over 2 months to get to 30 (casual playing), to do that in EQ it took me nearly 4 months, hell levels were hell! You could spend literally a 2weeks to a month just to do one level. Even in FFXI at 10K a level in a good group you can do that in 4 hours.

                  Verant were some of the worst community developers I have seen more changes to the FFXI game world in the last two months than I did in 6 with EQ. No quests like the Treant quests or anything like that. I haven't seen one hidden nerfd yet, which used to happen about every other patch in EQ.

                  There is a lot wrong with what you are saying. Yes I gave up EQ around 2 years ago, a lot has changed since then. But you give FFXI another 3 years and it will change a lot too. Comparing a game that has had ~5 years attention with the largest playerbase is not exactly accurate. When the playerbase has matured (a little like the JP current playerbase) then it will be fair to compare.

                  The simple fact of being able to change job whenever you want has it hands down for me, no more locked to a class/job is excellent.

                  I have played AO, Neocron, Lineage, Shattered Galaxy, Dark Age of Camelot, Asherons Call, Savage Eden, Battlemech and quite a few other smaller persistent world RPGs, and for me FFXI is the only one that has held my attention for longer than a month. All MMORPGs are about time, yet in fact the difficulty you are having shows that FFXI does require some skill as your PTs suck.

                  If you like EQ so much go back to it :p

                  *Normally I wouldn't bother replying, but unfortunately I am extremely bored at work!*

                  Oh and yeah I play a Mithra, don't see what is wrong with it, a dam sight better to look at than a stinky Galka, just wished I had a bigger chest! :p
                  *************************
                  Mee Mee Mee Mee
                  Laa Laa Laa Laa
                  THF 30 ; MNK 15 ; BRD 27 ; RDM 15 ; WHM 18 ; RNG 14 ; WAR 10
                  Cloth : 35

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                  • #10
                    Give the game a good 6 months or so after the PS2 launch, either 1. the "noobs" that are annoying you will either gain in intelligence or 2. they will get bored and move on to the next new shiny thing... so yeah, just wait it out.

                    and um yeah I have seen this in many a bad Warrior, I actually got this from a Warrior in a party I had that let our WHM die 3 times...

                    Me: Why didn't you provoke when the mob started going for the WHM when I told you many times to do so?
                    War: I did provoke, you just couldnt' see it.

                    -_- yes i leave you with that to ponder...

                    ~Onishin -
                    Ninja/Thf - 45/22 - Sylph
                    War/Mnk - 10/5 - Sylph
                    Drg/War - 8/4 - Sylph

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                    • #11
                      Foamingpanda, didn't you post the exactly same post under a different name on ezboard? You must be really foaming if its worth copy/pasting your rant on every FFXI message board on the internet.

                      FFXI is an improved version of Everquest. It has a lot LESS downtime than the pre-Luclin EQ. A death at level 40 in EQ could easily cost you several days worth of XP, not to mention the inconvenience of the corpse run. In EQ, traveling was so difficult, that druids made a fortune providing taxi services. In FFXI it is quite rare to see somebody shouting for a WHM teleport.

                      FFXI had the same percentage of stupid idiots as FFXI has. The same complaints of warriors not knowing how to taunt (provoke), and clerics not knowing how to heal have filled the EQ message boards for years. Now, in 2003, EQ might have a slightly lower percentage of idiots. Because everybody but the diehard fans left EQ long ago. Sony / Verant is sending me e-mails if I please, please could consider coming back and they have already twice offered me a free month if I'd do so. Sure sign of a game that is outdated and losing customers fast.

                      I can't commit to playing a game where skill is ultimately determined by free time and tolerance.
                      If that is the case, I don't know of ANY game you could play. There is no game I know of, and I've played nearly all big MMORPG, in which somebody playing 100 hours a week would not hugely outclass somebody playing only 10 hours a week.

                      The recycling of models is outright offensive.
                      Now that is the only sensible part of your rant. You are quite right, Square used the same mob models far too often. Nobody wants to fight the same looking mobs for so many levels. But I think that will improve with each expansion.

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                      • #12
                        I kinda believe you on that whole warrior thing. This is what happened

                        We were fighting outside of kazham I think we were lvl 24-25 and we had 3 provokers and like one whm and 2 other classes I forget. Anyways I was the tankers and we're fighting this IT mandra and the whm runs out of mp I guess so we're still fighting it I'm getting my ass kicked I had about 70hp left and I told someone to provoke.. I get hit again 40hp left I disengauge and start running and start yelling provoke. But the stupid fuckers didnt provoke it and I died.
                        Nothing left to say, only memories remain

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                        • #13
                          Being still relativly new to the game (and not having WARP) I too agree that this game is just so unnecessarily big. It takes me 20 minutes to run from my homepoint to the beach at Mhaura (stopping to collect Synthesis items) so I can gain some more EXP.

                          Being a WHM I admit I don't have a problem finding a team however I would like to say a few things.

                          1) You may have convinced yourself you are not angry but you can't convince us.

                          2) Nobody likes people who can't do their job but you sit up on your pedestal and diss people around you like you are beyond reproach. Your attitude leaves much to be desired and it doesn't surprise me that nobody wants to team with you.

                          3) If you team with a bunch of "Sephiroth iz c00l doods" then there is nobody to blame but yourself.

                          4) People might be new to your area. I for one have not left Windurst and I am sure I will make mistakes in my casting choice (Re CureI & Crawler Nests). Its not because I'm crap its because I am new to the area and the tactics required to operate effectivly.

                          5) People have bad days. Only yesterday some poor lvl 5 guy called Stoner needed help with Mission 1 at Windurst. I agreed to help him out but I was no help at all. I couldn't party with him as he wanted EXP so I have to keep him alive by targeting him. Well I screwed up. More than once as well. He didn't loose any EXP and he did progress a little further but I wan't any real "Help". My point? I performed badly but this doesn't make me a bad player as in parties I do quite well and people never complain about me (or die).

                          6) Nobody is forcing you to play with us incompetants
                          - Never Underestimate The Power Of A Duck!
                          Dux Dux, Lallafel, Odin
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                          • #14
                            Ugh I just replied to this exact same troll on shadowdragons. You don't seem to be doing too well with a response on either board hon, give it up.

                            BTW< one thing I forgot - I'm a female, that plays a mithra, but my RL bf almost played one as well, and now he regrets he didn't. Mithra are statistically great at every damn job, except for a tanking position (yes, even brd and bst, cause it's real easy to get cha items). Get over yourself.

                            http://www.shadow-dragons.com/forum/...&threadid=7559
                            Legacy of Cid Forums

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                            • #15
                              Stop playing. OMG so simple!!!

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