Originally posted by Mhurron
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True Alchemy Guide 0-87
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Re: True Alchemy Guide 0-87
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Re: True Alchemy Guide 0-87
While I do agree that everyone should follow a guide till lets say, 20-30, after that as its been mentioned, make your own. Look at what ingredients sell for, if NPC's/Guild NPC's sell em, how much the recipe goes for, can it be used later on, etc. I went the glass fiber route when I was leveling alchemy just because of the price of the mats I could desynth to get them, and it took awhile to level due to the reliance on the desynth items to get fibers to turn it into lens and such, didn't lost any gil really on the synth and it got me several skillups.
To comment on the OP;
Originally posted by Arkitan1 View Post0-5
Beeswax Alchemy (5)
Fire Crystal + Beehive Chip x3 + Distilled Water x1
You can farm bees while you level any job, and skilll up while you farm.
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Re: True Alchemy Guide 0-87
Mhurron knows what he's talking about. Not all recipes will be cost-efficient in every server. Prices vary from server to server. In addition to this, the economy on any given server varies over time as well; recipes that were cost effective at the time the guide was written may not remain cost effective in the future, and vice-versa. And all that aside, guides are ultimately subjective - some authors may dismiss or omit recipes that other people would use and vice-versa.
Making your own skillup path is a far more dynamic approach that lets you choose what's best for you out of all the possible options instead of the narrower picture the guide writer has portrayed.
It's not that guides are a bad thing or anything. Many people can't be bothered to take the dynamic approach and have no qualms about following a guide. However, it's silly to claim Mhurron doesn't know what he's talking about simply because you want people to read your guide.
That aside, farming materials isn't as efficient as making as much money as you can and buying the materials. Farming your materials doesn't make them free.
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Re: True Alchemy Guide 0-87
Originally posted by Elwynn View PostThere's an area just inside Ghelsba where you can go logging and get your woodworking into the 20s for the price of a few stacks of hatchets and wind crystals.I did that exact same thing. However, if you are gonna invest in buying the HELM materials, you might as well buy the HELM equipment. Field/Workers gear goes a long way. I have Worker Boots/Gloves and Field Tunica/Hose and I don't go HELMing without them.
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Re: True Alchemy Guide 0-87
If you're worried about how much stuff costs, the best way is simply to use whatever drops that you couldn't be bothered to sell anyhow. Choose to fight stuff that drops what will match where your crafting skills are.
For instance, farming dhalmels is great when both leathercraft and bonecraft are in the 20s, and with high enough alchemy, bring water crystals and the saliva from the Bull Dlhalmels makes vitriol.
Depending on the craft, it may be a good idea to take up the appropriate harvesting. There's an area just inside Ghelsba where you can go logging and get your woodworking into the 20s for the price of a few stacks of hatchets and wind crystals.
When I was leveling clothcraft, I started harvesting in W. Saruta. In addition to materials for skilling up, there was stuff that I could sell for money. Until the September 08 update, I got to a million gil by selling stacks of Fresh Mugwort and Red Grass Cloth. Then both markets crashed, though Red Grass Thread looks to still be profitable, and Mugwort is now up by 40% since before the update. But then I got busy trying to reach 75 and working on skills, so I haven't harvested there in a while.
And be willing to travel, or get mules in other cities. Making Silent Oil can be a lot cheaper if you can get Olive Oil. (Sure, you can farm Slime Oil, but you'd be better off selling it and buying Olive Oil with it.)
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Re: True Alchemy Guide 0-87
Honestly, you would follow no guide. FFXIcylopedia has all the recipes. FFXIah can give you a good idea as to cost/profit for each one and how well they sell. Exactly what sells well and what doesn't changes from server to server and can vary from week to week depending on if it is saturated by other crafters or not. Guides like this are outdated as soon as they are written.
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Re: True Alchemy Guide 0-87
Many thanks to you Durahansolo!
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Re: True Alchemy Guide 0-87
Originally posted by DrakenDame View PostOkay, I won't, which one should I use? And caps mean that that is the highest level you can reach with that particular recipe?
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Re: True Alchemy Guide 0-87
Originally posted by Mhurron View PostThe level that the recipe caps at.
But please, don't follow this guide.
Okay, I won't, which one should I use? And caps mean that that is the highest level you can reach with that particular recipe?
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Re: True Alchemy Guide 0-87
Sorry, I'm such a noob...but what is the purpose of the numbers in brackets in the list?
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Re: True Alchemy Guide 0-87
This guide isnt cost efficient >.<
EDIT:
And I love how you think that LyonheartLakshmi has any respect for you XD
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Re: True Alchemy Guide 0-87
Originally posted by Sabaron View PostWhat me and my thumb do in the privacy of my own home is none of your business.
And thank god and SE for no webcam for FFXI!
Yes, you are in fact the smartest guy in the room. Don't worry, your position is secure as everything you say is absolutely correct 100% of the time. It's not your fault you have trouble making gil doing Alchemy, it's the economy's fault. That is quite a certainty. My money obviously came from being lucky.
And if the gilsellers were still on, the FFXI economy wouldntve dwindled so much.
Havent you noticed that after SE banned the gilsellers, the economy went to shit?
I'm sorry... If I recall correctly, it was you who was complaining about not being able to make money off of Alchemy, not me... I didn't use any of your crappy recipes, bought most of my reagents (except the rarer ones) off the AH, and made money all the way from 0-100 even if there may have been some select opportunity costs on the way.
This is in reference to before the gilsellers were banned. I still make a considerable amount, just not as much as I used to.
Well then, it's a good thing you didn't try Smithing or Goldsmithing. You can't go anywhere without finding unstackable items... God damned Mythril Picks and Reraise Earrings...
I usually raise it with a mule farming and crafting so I dont have to do it with the same character.
Ark
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Re: True Alchemy Guide 0-87
Originally posted by Arkitan1 View PostApparently all of you, save LyonheartLakshmi, have their thumbs so far lodged up their asses.
Originally posted by Arkitan1 View PostThis guide is not for the dumbass who buys their ingredients but farms them.
Am I the only one that can possibly do this or at the very least figure it out?
Originally posted by Arkitan1 View PostThats why my apprentices and I have been able to utilize this and actually make some money on it.
Originally posted by Arkitan1 View PostUnstackable crafts just arent worth the time to craft.
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