Well, now isn't this a strange development.
Used Copies of Resident Evil: The Mercenaries 3D Will be Forever Haunted by the Last Owner
An interesting way to combat used game sales, but also a bad move for people who like to replay games.
Personally, I think this is one of those cases where a publisher has gone too far in the direction of combating use d game sales. Taking away the chance to replay a game and feel like you're earning everything like a new playthrough is just not a good idea. Then again, this is the same Capcom who thought putting in a requirement to be connected to PSN for some of their PS3 downloadable releases was a good idea, too, so perhaps it shouldn't surprise me to see something like this.
Love it? Hate it? Discuss.
Icemage
Used Copies of Resident Evil: The Mercenaries 3D Will be Forever Haunted by the Last Owner
Used Copies of Resident Evil: The Mercenaries 3D might not be worth your money because Capcom made it impossible to for anyone to erase game save date from the game card.
Capcom included a note in Resident Evil's game manual that reads: "Saved data on this software cannot be reset." Translation: Everything is permanent.
What isn't clear, is why they removed the ability to erase saves. We contacted Capcom for comment and will update this story when they respond.
Nintendo 3DS games save directly to the cartridge, so by picking up a used copy of Resident Evil: The Mercenaries 3D you're getting a copy with someone else's game save already written to it. That means that everything may already be unlocked within the game when you pick it up, leaving you without much to do except beat the previous owner's high scores.
Capcom included a note in Resident Evil's game manual that reads: "Saved data on this software cannot be reset." Translation: Everything is permanent.
What isn't clear, is why they removed the ability to erase saves. We contacted Capcom for comment and will update this story when they respond.
Nintendo 3DS games save directly to the cartridge, so by picking up a used copy of Resident Evil: The Mercenaries 3D you're getting a copy with someone else's game save already written to it. That means that everything may already be unlocked within the game when you pick it up, leaving you without much to do except beat the previous owner's high scores.
Personally, I think this is one of those cases where a publisher has gone too far in the direction of combating use d game sales. Taking away the chance to replay a game and feel like you're earning everything like a new playthrough is just not a good idea. Then again, this is the same Capcom who thought putting in a requirement to be connected to PSN for some of their PS3 downloadable releases was a good idea, too, so perhaps it shouldn't surprise me to see something like this.
Love it? Hate it? Discuss.
Icemage
Comment