Re: Catherine (PS3/360)
It was an easter egg in Persona 3 Portable, actually. He didn't appear in the other versions. The team started work on Catherine right after P4 because they wanted to make a game that didn't make them all want to kill each other.
The Social Link system in P3 and P4 is great, but the games follow a calender system and P4 had weather patterns, too. Just think about that - you have to scenario plan for every character in the game and who is where on what day and under which conditions. and that's for almost ten simulated months of the game's story.
I'd imagine that's why Nintendo hasn't done another game like Majora's Mask, Sega doesn't want to drop the money on another Shenmue and why it takes like five years for another Elder Scrolls game to be made.
Originally posted by Kailea
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The Social Link system in P3 and P4 is great, but the games follow a calender system and P4 had weather patterns, too. Just think about that - you have to scenario plan for every character in the game and who is where on what day and under which conditions. and that's for almost ten simulated months of the game's story.
I'd imagine that's why Nintendo hasn't done another game like Majora's Mask, Sega doesn't want to drop the money on another Shenmue and why it takes like five years for another Elder Scrolls game to be made.





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