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  • Raydeus
    replied
    Re: Guild Wars 2

    I didn't play GW for long (had installation issues and went back to XI) but I never ever encountered any of that either.

    Leave a comment:


  • Takelli
    replied
    Re: Guild Wars 2

    Originally posted by Aeni View Post
    I didn't care for the first Guild Wars so I doubt I'll be playing this one, unless they changed it to the point that I can't recognize anything from the first in this one. What was annoying was being on a server overcrowded with 10 year old Koreans and Chinese players whose only form of entertainment is to sit around near the entrances of any city/town and blast /say /shout with toilet humor, stale "gay porn" jokes and trying to flirt with obviously-trying-too-hard-to-be-a-girl players.
    When did you play? I played since it came out, until a few months ago, I never had that issue. The only problem with GW1, was that there was literally no end game to it.

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  • Aeni
    replied
    Re: Guild Wars 2

    I didn't care for the first Guild Wars so I doubt I'll be playing this one, unless they changed it to the point that I can't recognize anything from the first in this one. What was annoying was being on a server overcrowded with 10 year old Koreans and Chinese players whose only form of entertainment is to sit around near the entrances of any city/town and blast /say /shout with toilet humor, stale "gay porn" jokes and trying to flirt with obviously-trying-too-hard-to-be-a-girl players.

    Leave a comment:


  • Raydeus
    replied
    Re: Guild Wars 2

    Oops, I thought I had included the Necro video in my post.

    It's fixed now.

    Leave a comment:


  • Takelli
    replied
    Re: Guild Wars 2

    Necromancer | Guild Wars 2

    Here is the necromancer skills...

    Also... They have yet to release 4 professions.

    Leave a comment:


  • Raydeus
    replied
    Re: Guild Wars 2

    It's gonna be tough deciding whether to play this game, DCUO or TOR with my limited game time.

    Though the current ranking is [GW2 > DCUO > TOR] mainly because BioWare isn't releasing many details about TOR.

    Leave a comment:


  • Balfree
    replied
    Re: Guild Wars 2

    ok, that game needs to be in my HDD nao.

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  • TheGrandMom
    replied
    Re: Guild Wars 2

    I predict a LOT of rangers............and I shall be one of them!

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  • Raydeus
    replied
    Re: Guild Wars 2







    Last edited by Raydeus; 12-26-2011, 09:47 PM.

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  • Takelli
    replied
    Re: Guild Wars 2

    I've been planning on getting the game since I heard about it. I like how its Dynamic quest system instead of talk to a NPC get a wall of text and go do something they are too lazy to do themselves.

    Leave a comment:


  • Raydeus
    replied
    Re: Guild Wars 2

    I'll probably see you there then.

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  • TheGrandMom
    replied
    Re: Guild Wars 2

    Yep, I may be switching to GW2 when its released.

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  • Raydeus
    replied
    Re: Guild Wars 2



    If they added Japanese voices and the gameplay turned out to be as solid in practice as it looks on the countless videos then I'd join GW2 and never look back.

    But even without the japanese voices this game currently ranks first on my MMOG wishlist.
    Last edited by Raydeus; 12-26-2011, 09:46 PM.

    Leave a comment:


  • ItazuraNhomango
    replied
    Re: Guild Wars 2

    Originally posted by Aeni View Post
    Welcome to the brave new world of SPONSORED INTERNET ADVERTISEMENT-PLATFORM-nee-GAMING with live, dynamic nickle-and-dime'ing transaction sales points that can be automatically placed using statistical behavior modeling to maximize impulse buying capitalization. Available both for third-party in-game objects developers and for our valued commercial partners*.

    *Contact our friendly Sales/Support Associates to see how you can become a commercial partner or a third party in-game object developer. Don't miss your opportunity to reach our ever-expanding roster of captive gamers with in-game advertisement AND product sales kiosks. We have a low fee schedule, and additional discounts for high volume transactions as well as for early ad placement. Be sure that you can fine-tune every aspect of your outreach campaign through an easy-to-use web interface.

    Customized aggregated behavioral data gathering tailored to your company's needs with our in-house experts' assistance are available for reasonable fees. Economy shaping services and game balance adjustments to promote sales may also be available, depending on the product offering. E-mail or call now for the details on these and other exciting in-game marketing and sales opportunities!
    /cheer for someone else and their agenda paying for your gaming experience!

    Leave a comment:


  • Aeni
    replied
    Re: Guild Wars 2

    Originally posted by Omgwtfbbqkitten View Post
    I read the manifesto.

    Sounded like something akin to digging your own grave. What with the prideful "we're not going to charge monthly fees, we're going to be different."

    Yeah, good luck generating content, moderating the servers and maintenance without monthly fees.

    If they expect this to work, they're going to have to bring out those expansions more frequently than the average MMO, but something tells me a microtransaction system - the kiss of death - will come sooner than later. They'll have to swallow that pride at some point, calling it now.
    It's called Micro Transaction. It's a way that Riot Games have been successful with League of Legends. So, yes, no subscription fees, but they'll still get money flowing in one way or another.

    There's also talk of streaming ads through the player's game client and possibly even product placement within the game world. Welcome to the brave new world of FREE INTERNET GAMING.

    Leave a comment:

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