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  • Omgwtfbbqkitten
    replied
    Re: Nintendo 3DS

    I'm pretty sure it will be region locked, just based on the DSi. I certainly wish that's not the case, though. I'm still pouring over videos that have translated the details.

    Also, this was a fun part from the show. Not game related save for the music. It goes on for about 28 minutes.

    These people need to put out a CD of this stuff

    [ame]http://www.youtube.com/watch?v=iGXt3TCA88g[/ame]
    Last edited by Omgwtfbbqkitten; 01-08-2011, 11:06 PM.

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  • Feba
    replied
    Re: Nintendo 3DS

    I forgot, are 3DS games going to have region locking?

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  • Omgwtfbbqkitten
    replied
    Re: Nintendo 3DS

    Here's the JP launch line-up and other info from Joystiq

    Originally posted by Joystiq
    * Winning Eleven 3DSoccer (5,800 yen/$70)
    * Super Street Fighter IV 3D Edition (4,800 yen/$58)
    * Samurai Warriors Chronicle (6,090 yen/$73)
    * Tobidasu! Puzzle Bobble 3D (4,980 yen/$60)
    * Nintendogs + Cats (Toy Poodle & New Friends, French Bulldog & New Friends, Shiba & New Friends, 4,800 yen each)
    * Ridge Racer 3D (6,090 yen/$73)
    * Combat of Giants: Dinosaurs 3D (5,040 yen/$61)
    * Professor Layton and the Mask of Miracle (5,980 yen/$72)

    In addition, Nintendo's list of 2011 games reveals some new titles, including BlazBlue Continuum Shift 2, ports of Tales of the Abyss and Raving Rabbids Travel in Time, and a third game in the DS's Tank Beat series.
    Easy to wager that SSFIV 3D, Ridge Racer, Samurai Warriors, Winning Eleven and Nintendogs+Cats would make it to the US in time for our launch, excluding a few of those JP releases and throwing in some western releases to go with them. It always takes us a bit to get a new Layton game due to the mess of localization those games require. We should know more about what it'll shape up like for us with NOA's forthcoming announcements.

    Zelda and Icarus don't look to be ready for launch, but maybe they'll surprise us on Zelda.

    Though, really, I'm just as curious what the online store will have ready launch day as anything else, particularly the Game Boy stuff.

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  • Armando
    replied
    Re: Nintendo 3DS

    Originally posted by Malacite
    Epic fail
    Moore's Law doesn't apply to batteries.

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  • Omgwtfbbqkitten
    replied
    Re: Nintendo 3DS

    Originally posted by Malacite View Post
    3DS has 3-5 hour battery life for 3DS games | Joystiq

    Epic fail. And people thought PSP's battery was bad (and it is >_>)

    Only 10 launch titles in Japan too, none of them appeal to me at all. Definitely gonna wait at least a year until either a price drop or 2nd or even 3rd generation models are announced.
    I love how everyone is reading the information wrong. Granted, I would have liked more, but its nothing people who tote around a PSP or DS can't manage now.

    And for the record, 3DS full-tilt is still better battery life than PSP full-tilt.

    3-5 hours is full brightness and full 3D effects on.
    Turn those down and the battery life lasts longer.
    Stepping it down DS games get about the same milage as DS or better.

    And all this varies from game to game. Have you played Kingdom Hearts BBS on PSP? Its a fucking beast, it'll kill your battery in three hours running at max game settings (that's full effects and a stable framerate, which you'll want) and full system settings.

    PSP online games? Just about the same, even with lower settings. I'm sure to lose a bar an hour on Phantasy Star Portable 2 and this PSP battery is fairly new.

    As for 3DS

    Scale back to a 3 on brightness like on DS lite/DSi, it doesn't need to be higher than that, ever. Turning it up to 5 is like shining a flashlight in your face. I always, always keep DS at a 3 and PSP at a 2 setting. You'll be surprised how much more time that gets you.

    You could not seriously expect this leap forward without some kind of trade-off and if you have expected such leaps, you have absolutely no right to complain about it. This always happens when you up the power and graphics, which is why I have applauded Nintendo for not going this way in the past.

    At the same time DS, PSP and this generation's controllers have taught me a lot about managing battery life effectively. Its not really my damn problem if you want to run everything at max setting then act surprised that the battery dies so quickly. You could have learned this with your iPhones on 3G and 4G networks just as easily.

    Power comes at a cost, whodathunk? Nintendo was quiet about the matter at E3 for a reason, the flag should have flown up for you back then when they weren't talking about battery life. And yet their market runs around playing battery-drainers like Monster Hunter on PSP. Apparently the market finds this acceptable.

    I would still like more battery life, but I'm sure I'll manage given the way I've managed PSP and DS so far. 3-5 hours today is pretty good with LCD screens, 3D effects and online play. You know, compared to the 10 hours I could get from 4 AA batteries in monochromatic green and black. That's going to be a great grandpa story for me, "Back in my day, this is what we had! None of this brain-implanted gaming. We murdered our eyes playing monochromatic non-backlit games, but we had fun, dammit!"
    Last edited by Omgwtfbbqkitten; 01-08-2011, 10:52 AM.

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  • Malacite
    replied
    Re: Nintendo 3DS

    3DS has 3-5 hour battery life for 3DS games | Joystiq

    One of the remaining questions about the 3DS hardware since its debut has been will it destroy your eyes how long will the batteries last? After all, DS hardware revisions have generally upped the battery capacity, even when increasing the size of the screens (the DSi XL claims up to 17 hours!)

    That's not the case with the 3DS. Nintendo revealed the final hardware specs at its Nintendo World 2011 event, announcing that the 3DS will run for 3-5 hours when playing 3DS software, and 5-8 hours when running DS games. We guess it does take a lot of power to run three displays (if you count the dual rendering required for 3D as two displays) and maintain a wireless connection. This is precisely why the device ships with that charging dock -- which, by the way, will charge the battery in about 3 and a half hours.

    [Thanks, Vallanthaz]

    Epic fail. And people thought PSP's battery was bad (and it is >_>)

    Only 10 launch titles in Japan too, none of them appeal to me at all. Definitely gonna wait at least a year until either a price drop or 2nd or even 3rd generation models are announced.

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  • Omgwtfbbqkitten
    replied
    Re: Nintendo 3DS

    I haven't seen any videos up for OOT yet, but the presentation on Kid Icarus was more interesting than the one for MGS 3DS, which really showed nothing new. Those prices are just about what I'd expect, on par with what PSP and DS had when they launched, so that's not too bad.

    I'm sure there's plenty more videos that are still being processed for play on Youtube, I'mma go back to bed and wait for more.

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  • Gobo
    replied
    Re: Nintendo 3DS

    The line for LoZ:OoT was almost 2 hours long. The rest were/are an hour or less.

    People Are Lining Up For Hours To See The 3DS (And Play A 13 Year-Old Game)

    Battery life is about par with the PSP, ranging from 3-8 hours, depending on what you are playing (DS game vs 3DS game) and how bright the screens are.

    Prices for games range from DS to PSP prices (4800-6090 yen)

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  • Omgwtfbbqkitten
    replied
    Re: Nintendo 3DS

    I've been pouring over the Nintendo World 2011 showed so far. You're really just better going to Youtube and watching them all than me posting them. So far, the show on the whole as been rather refreshingly out-of-character for Nintendo. Lots of third party developers getting the spotlight in interviews, comedians, live music and the like.

    They showed off Mii Studio, the AR card, Kid Icarus, DoA Dimensions, Kid Icarus and more.

    Mii Studio is similar to an idea MS has also had with Kinect, which was just shown off at CES. Like the Kinect avatar creation, you can snap a picture and the system will make an approximation of a Mii based on it. Funny stuff

    I haven't even seen Miyamoto, Iwata or Sakamoto in anything yet, seems they're staying behind the scenes for the most part. Well, until they show off Zelda: OOT 3DS, i guess. I'm sure they'll have something on Skyward Sword later, too, but this seems mostly about 3DS right now.

    Kid Icarus is looking really good, part rail-shooter, part 3D shooter, part action game. Pit seems to get a lot of weapons and projectile weapons. I could have sworn I saw him sporting Gradius-style options in the rail shooter portion. Also, he seems to get a gun at some point. Looks weird on an angel, but it is mostly a shooter from what I've seen.
    Last edited by Omgwtfbbqkitten; 01-08-2011, 04:37 AM.

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  • Omgwtfbbqkitten
    replied
    Re: Nintendo 3DS

    He's right:



    Still one space left open there, though, probably another character announced before release.

    I may actually get this. I know I won't play it much, but I did like Mario Hoops 3-on-3. Only thing I don't like about these kinds of games is that they continue to allow Waluigi to exist. Seriously, has he been in any non-sports based game yet? Even the Miis get more action than that guy.
    Last edited by Omgwtfbbqkitten; 01-06-2011, 05:05 PM.

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  • Gobo
    replied
    Re: Nintendo 3DS

    Yes they will be and Slime is joining in.

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  • Omgwtfbbqkitten
    replied
    Re: Nintendo 3DS

    Already happened.

    It just wasn't an RPG, it was a 3-on-3 basketball game.



    Wasn't too shabby either, because now its damn hard to find.

    SE is also making Mario Sports Mix, which will be released in February. Will White Mage, Black Mage, Ninja, Cactuar and Moogle be playable again? Who knows? What I do know is lava pits on basketball courts and FF Bombs strewn about was pretty crazy.

    Its the SE making a Mario RPG thing I question. You see, that game did what it did because Sakaguchi and Miyamoto teamed up on the gameplay. Miyamoto actually still had a great deal of influence on the project. The way Mario navigated the field, initiated combat or got jumped for an advantage/disadvatage - those were his ideas, along with maintaining the sort of world and the sorts of abilities Mario games are known for. And some of those ideas went on to influence the RPG genre as far as field encounters go.

    People keep saying that Nintendo and SE should do a sequel, but they say it without realizing it was Miyamoto and Sakaguchi together that really made the game work. SE does not have Sakaguchi and after fourFF installments without Sakaguchi's touch, his absence its deeply felt.

    Perhaps not so much for games like FFX-2 or FFXII, but most certainly for FFXIII on every level and in terms of production, FFXIV. I'm not totally without faith in SE's people, clearly they've still got some real talent in Nomura, Hajime and good ol' Yuji Hori.

    If fact if you got Nintendo, SE, Level 5 and Hori together on a Mario RPG sequel, then you may really have something there. That's a blend that could work for me.
    Last edited by Omgwtfbbqkitten; 01-06-2011, 01:57 PM.

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  • Absentia
    replied
    Re: Nintendo 3DS

    Originally posted by Omgwtfbbqkitten View Post
    Its on VC right now.

    To remake it. You'd need Sakaguchi and Uematsu to work with Square-Enix.

    I want The Last Story more, thanks.

    I like Super Mario RPG, but it is deeply overrated, to the point its almost disrespectful to the many great Mario RPGs we've gotten since then. Every time a new Paper Mario or Mario and Luigi are announced, someone has to start whacking off to Super Mario RPG and talk how awesome it was, how they should remake it or make a sequel.

    Again, good game. Memorable even, but the times have changed, I don't think you're going to see a Mario RPG go out of the Nintendo camp again, especially considering they can get Intelliegent Sytems to do one quite capably (they've only be doing Fire Emblem forever).
    Just you wait. There will be an action RPG cross-over with Nintendo characters and SE characters a la Kingdom Hearts.

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  • Omgwtfbbqkitten
    replied
    Re: Nintendo 3DS

    Atlus revealed what the Devil Survivor game is today in Famitsu.

    Shin Megami Tensei: Devil Survivor Overclock is the name



    More or less, its an enhanced port/special edition of Devil Survivor, now with voice overs, an 8th day scenario, more demons to collect and fuse, some new gameplay and better resolution. Since the top screen was where the original game put up the scan data for demons, the top screen for this version actually won't be doing much of anything in 3D, just the same old stuff.

    Kinda weird, but it was a 2D isometric sprite game before, so there wasn't much to be gained from using 3D for this. Plus the game was pretty successful as far as DS games go and Atlus isn't a stranger to doing special editions of their games from time to time, such as Persona 3 FES, Persona 3 Portable and SMT: Nocturne Maniacs (or if you're from the US, just SMT: Nocturne, in EU SMT Nocturne: Lucifer's Call).

    Naturally, people were quick to rush to judgment over this - particularly those that never played it.

    Good game, though, and it was a success for Atlus before in all territories it got released in. People will be quick to judge this as a quick, easy cash-in port - particularly those that have only read about and never played it - but most fans seem happy about it.

    It just sort of kills my plans to replay the original. What with the four other endings I need to do. Now there's an eighth day with probably even more beastly bosses and more endings. I would have also preferred a sequel, but I guess there's only so many times you can have demons invade the center of Tokyo and have the SDF quarantine a portion of the city and the people inside over it.

    What am I saying? Demons always invade Tokyo in SMT. Shibuya always gets overrun with them, actually.
    Last edited by Omgwtfbbqkitten; 01-05-2011, 02:46 PM.

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  • Omgwtfbbqkitten
    replied
    Re: Nintendo 3DS

    Originally posted by Yellow Mage View Post
    On the subject of Super Mario RPG, I'd totally buy it if they remade it.
    Its on VC right now.

    To remake it. You'd need Sakaguchi and Uematsu to work with Square-Enix.

    I want The Last Story more, thanks.

    I like Super Mario RPG, but it is deeply overrated, to the point its almost disrespectful to the many great Mario RPGs we've gotten since then. Every time a new Paper Mario or Mario and Luigi are announced, someone has to start whacking off to Super Mario RPG and talk how awesome it was, how they should remake it or make a sequel.

    Again, good game. Memorable even, but the times have changed, I don't think you're going to see a Mario RPG go out of the Nintendo camp again, especially considering they can get Intelliegent Sytems to do one quite capably (they've only be doing Fire Emblem forever).
    Last edited by Omgwtfbbqkitten; 01-03-2011, 11:58 AM.

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