Re: FF13 and FF vs 13
ATB as in, the battle system from older Final Fantasy games, i.e. 4-9.
FFX was completely turn based while FFXII had what was called "Active Dimension Battle."
FFXIII will return to the idea of waiting for the ATB bar to fill up, making your command, and your character taking action in the order of who made their commands first.
As for Sakaguchi and Uematsu, Sakaguchi hasn't had a major involvement in a Final Fantasy title since V, and Uematsu never has any impact on the game's development; just the music. Even XII was largely without Uematsu's involvement; he only composed the main theme and "Kiss Me Goodbye."
Final Fantasy will never be the same as it used to be...that's the concept of the series. It's constantly changing and I honestly think that people shouldn't discount it just because of quotes translated from Japanese magazines that state that "Shiva turns into a Motorcycle." From the footage shown in the game, it's obvious that she doesn't actually transform into a bike like Optimus Prime transforms into a truck. Shiva's very visible in the trailer and she's the same old Shiva. How the motorcycle form is achieved from the normal form is unknown, but I personally think it has nothing to do with the quality of the game; whether or not you like FFX-2's story is one thing, but the game was largely successful in its gameplay, and that is, I think, the most important thing to look forward to in FFXIII. Nomura has no involvement in the game at all other than character design.
While I believe XII to be the most well-made Final Fantasy game ever, it's hard not to think about how many great titles Yoshinori Kitase has produced; Final Fantasy VII, VIII and X are among many fans' favourites, so it's hard not to be excited for his next major Final Fantasy title in quite a while.
ATB as in, the battle system from older Final Fantasy games, i.e. 4-9.
FFX was completely turn based while FFXII had what was called "Active Dimension Battle."
FFXIII will return to the idea of waiting for the ATB bar to fill up, making your command, and your character taking action in the order of who made their commands first.
As for Sakaguchi and Uematsu, Sakaguchi hasn't had a major involvement in a Final Fantasy title since V, and Uematsu never has any impact on the game's development; just the music. Even XII was largely without Uematsu's involvement; he only composed the main theme and "Kiss Me Goodbye."
Final Fantasy will never be the same as it used to be...that's the concept of the series. It's constantly changing and I honestly think that people shouldn't discount it just because of quotes translated from Japanese magazines that state that "Shiva turns into a Motorcycle." From the footage shown in the game, it's obvious that she doesn't actually transform into a bike like Optimus Prime transforms into a truck. Shiva's very visible in the trailer and she's the same old Shiva. How the motorcycle form is achieved from the normal form is unknown, but I personally think it has nothing to do with the quality of the game; whether or not you like FFX-2's story is one thing, but the game was largely successful in its gameplay, and that is, I think, the most important thing to look forward to in FFXIII. Nomura has no involvement in the game at all other than character design.
While I believe XII to be the most well-made Final Fantasy game ever, it's hard not to think about how many great titles Yoshinori Kitase has produced; Final Fantasy VII, VIII and X are among many fans' favourites, so it's hard not to be excited for his next major Final Fantasy title in quite a while.



And as far as the mobile phone games go...those're largely popular in Japan, no? So it's just smart business to make a game that people will play on their phones...


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