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Capcom VS SNK 2

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  • #16
    Re: Capcom VS SNK 2

    Yamakazi reminds me of Johnny from Guilty Gear, I think I may use him.

    Sagat, Ken, Yamakazi seems like a good combination, I think.

    Sagat I recently picked up from reading a guide.
    Ken I used since SF2


    Gotta love Ken's j.lp though XD
    SUICHI IS DEAD.

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    • #17
      Re: Capcom VS SNK 2

      Yamakazi reminds me of Johnny from Guilty Gear, I think I may use him.
      Lol me too, i was looking at Johnny and went...he is SO Yamazaki..that bastard! X3 That backslash thing really shows.

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      • #18
        Re: Capcom VS SNK 2

        A question.

        How on earth can you pull off the 360 motions with Zangief/Raiden/Rock(can't think of others) for their throws without jumping and inputting the motion right before you land?

        I just can't seem to do it.
        SUICHI IS DEAD.

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        • #19
          Re: Capcom VS SNK 2

          Personally i do jabs or shorts and then quickly go into the throw. The thing is light attacks are always cancelable, just somewhat hard. Another way is to small jump close then do it, or if you have it, Roll/Dodge into the throw. Like for rock, do s.lk xx Evac Toss.

          You have to be close and quick, becuase you are not allowed to throw during blockstun, you will whiff entirely.

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