Re: Development Team Interview Questions.... Answers.
Actually, wasn't the SL only added post-zilaat? I mean it came with zilaat.
The max rank was only 5. (then i did SL with a group of 56, it wasn't that bad. trust me. no need to storm the place...just need people that know what is a "prism powder" and a "silent oil")
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Re: Development Team Interview Questions.... Answers.
Originally posted by Richie View PostYou didn't follow up with "What if I wanted to search with a lvl 75 job, a lvl 50 job and a lvl 20 job? The search function does not help at all in this case."
Failure on a massive scale.
But, I have a hard time believing they don't understand the issue if they play at all. They've probably just decided there's nothing to be done about it and are trying to justify it while dancing around the real problem.
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Re: Development Team Interview Questions.... Answers.
talk about complete and utter buzzkill :s
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Re: Development Team Interview Questions.... Answers.
You didn't follow up with "What if I wanted to search with a lvl 75 job, a lvl 50 job and a lvl 20 job? The search function does not help at all in this case."
Failure on a massive scale.
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Re: Development Team Interview Questions.... Answers.
You guys dont realise how hard he was when the cap was 50 back in those days =P
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Re: Development Team Interview Questions.... Answers.
Originally posted by Malacite View PostAnyone traveling through Castle Z, even at 75 should be able to imagine just how hard it was pre-zilart. I'm sure the only way to even reach the SL was with at least 18 people storming the place. Must have been epic ; ;
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Re: Development Team Interview Questions.... Answers.
Yeah, I've often wished to be able to voluntarily level cap for fights like the shadow lord. It's just not right having a level 75 smash him possibly before the opening cutscene is even over.
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Re: Development Team Interview Questions.... Answers.
Anyone traveling through Castle Z, even at 75 should be able to imagine just how hard it was pre-zilart. I'm sure the only way to even reach the SL was with at least 18 people storming the place. Must have been epic ; ;
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Re: Development Team Interview Questions.... Answers.
What a jip ; ; so much for duo boxing the same account =/
Though, that shadowlord tibit was fun to read o-o;
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Re: Development Team Interview Questions.... Answers.
You guys dont realise how hard he was when the cap was 50 back in those days =P(Old timer)
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Re: Development Team Interview Questions.... Answers.
Way to miss arguably the most important question on the list...
and lol @ the Avesta inuendo.
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Re: Development Team Interview Questions.... Answers.
I personally feel that the whole lowered resistance to skillchains idea will help, but not enough to let meleeburn and SC+MB be balanced with each other. It's a start, though. If it is indeed not enough, I hope they actually make the relative XP per hour connection next. Maybe through a question asked at our next opportunity? -- Pteryx
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Re: Development Team Interview Questions.... Answers.
Originally posted by Tsrwedge View PostNo. They specifically stated they did not think AV was impossible during the time they discussed their plans for the AV secrets video.
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Re: Development Team Interview Questions.... Answers.
Originally posted by Feba View PostOnly interesting thing here is that they thought SL was impossible. At which, wtf?
This could very well mean they think AV is impossible too.
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Re: Development Team Interview Questions.... Answers.
What's up with Sage Sundi's head?
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