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Job System (03/04/2012)

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  • Malacite
    replied
    Re: Job System (03/04/2012)

    Eh, I multi-class as I see fit.

    Waiting for them to release Summoner, Assassin or Musketeer though dang it.

    Leave a comment:


  • Yygdrasil
    replied
    Re: Job System (03/04/2012)

    Originally posted by Etra View Post
    Dragoon. I like pushing my pointy stick into things.

    Yeah. I said it.
    Pointy? Really? That is both dangerous and nightmare inducing all at once.

    Leave a comment:


  • Etra
    replied
    Re: Job System (03/04/2012)

    Dragoon. I like pushing my pointy stick into things.

    Yeah. I said it.

    Leave a comment:


  • Yygdrasil
    replied
    Re: Job System (03/04/2012)

    Call it, people. If we're going to be a Linkshell... we should know what everyone is planning to be.*

    *(wait for it... I'm making a thread for this instead so that it doesn't derail this)

    Leave a comment:


  • Takelli
    replied
    Re: Job System (03/04/2012)

    Fine then...

    I call Dibs on MNK, and BRD. XD

    Leave a comment:


  • Yygdrasil
    replied
    Re: Job System (03/04/2012)

    So yeah. It hasn't been said yet... but...


    DIBS ON BLM AND WHM

    said it...

    Leave a comment:


  • Takelli
    replied
    Re: Job System (03/04/2012)

    Originally posted by Hayde View Post
    Well at least we don't need to start as level 1 of the "advanced" classes...although, you know...I guess some people may want that. But with the current state (and population) of pre 2.0, I'm perfectly fine with this system.
    I would have loved to have started at level one with the advanced job. To me its just silly to not to but... Oh well. I mean... being level 50, and having an advanced job that you can't level it up?

    Maybe its just me, but I like the leveling process. I'm never an end game person. Usually PvP, and leveling.

    Leave a comment:


  • Kingofsquirrelz
    replied
    Re: Job System (03/04/2012)

    I was hoping they would add a SMNer job class but that will most likly come out soon enough i miss my carbunkle

    Leave a comment:


  • Malacite
    replied
    Re: Job System (03/04/2012)

    I like how they're restricting the class actions for Jobs, as Jobs are meant to play specialized roles. WHM & BLM are a tad odd, but I chalk that up to a lack of mage jobs in general, something Yoshi P wants to address asap.

    I mean really, BLM requiring/using PUG skills? I still don't understand why they made INT a modifier for PUG in the first place over say MND or VIT or even DEX.

    Leave a comment:


  • Aeni
    replied
    Re: Job System (03/04/2012)

    Originally posted by Feba View Post
    Am I the only one finding it hilarious that most of the improvements to FF14 are "fuck it, 11.2"?
    It's the most vocal of the forum trollers that want to see the "reversion" happen. Majority of the players that originally purchased the game at the start were not so keen with going back to FFXI and many of them have quit, probably never to return again, especially since most of their fears are being realized. I realize that FFXI was a good game for some people but I think those vocal minority forget that the game had a larger following (FFXI) in the first two or three years of its life and that people largely left because they were unhappy with the game (nevermind that other MMOs came out as well)

    Leave a comment:


  • Hayde
    replied
    Re: Job System (03/04/2012)

    Well at least we don't need to start as level 1 of the "advanced" classes...although, you know...I guess some people may want that. But with the current state (and population) of pre 2.0, I'm perfectly fine with this system.

    Leave a comment:


  • Raydeus
    replied
    Re: Job System (03/04/2012)

    Considering XIV was supposed to be XI 2.0 not really.

    Thankfully YoshiP and his team are actually listening to people asking them to include the good stuff from XI. And the Armory (in it's current state) is much better than the sub system for me. The only thing people will probably have a lot of issues with is the restriction to only 2 classes to get Actions from. After all, Actions are already restricted to begin with.

    Leave a comment:


  • Feba
    replied
    Re: Job System (03/04/2012)

    Am I the only one finding it hilarious that most of the improvements to FF14 are "fuck it, 11.2"?

    Leave a comment:


  • Raydeus
    replied
    Re: Job System (03/04/2012)

    Yep, as BLMs they wont be able to use Sentinel or Rampart.

    Leave a comment:


  • Mezlo
    replied
    Re: Job System (03/04/2012)

    if i read that correctly, does that mean thm's will no longer be able to use the sentinel ability?

    Leave a comment:

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