Re: same spots on map?
It's doable, and it's been done, but the thing is real life makes for HORRIBLE level design. obstacles are usually pretty hard to get around, it's easy to get yourself stuck or in a nasty place, there's very little in the way of good 'hidden spots' or mazes. It's a starting point, but it would still require lots of developer work to even out the bumps and put in stuff that makes stuff good; possibly even more work than designing it from the ground up.
Originally posted by Raydeus
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