Great info! LMAO @ "PIE" omg... nice to see they are keeping the stats very simplistic for once. No more "evasion, evasion skill, AGI" crap, just one evasion stat in your menu... and VIT & MND are back to working how they originally did, as is DEX.
This is so much better than XI, as going for a "PLD" build (Gladiator + Conjurer skills with a focus on VIT & MND) will be way easier, since you don't have to worry about your INT stat like in XI...
Interesting that they switched some of the elements around though... WTF @ Fire being weak to wind now? That makes no fucking sense. Yes, a strong gust can put out a fire, but wind can also spread fire. Whatever. At least the explanation for Water > Earth makes sense.
They've also removed TW and IT... interesting. I really like how you can just see the color now, without having to /check every time

Not a MAJOR change, but it saves a bit of time and minimizes chat log clutter. So, 15 players is the new cap instead of 18, but you can all be joined into one massive PT? That's going to make classes like BRD very, very powerful (and we'll need less of them! At the very least no more retarded party rotations like in XI)


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