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  • #16
    Re: WHM is better than I thought

    been soloing easy prey skeletons in garliage citadel at 75 right now. fallen majors and fallen mages are no match to stoneskin tanking and the weaponskill called hexastrike. white mages have a big advantage in it comes to magic pots - as those mobs are even weaker to blunt weapons like clubs. pulled off hexastrikes over 1400+ on pots inside fei'yin.

    it does take longer to kill easy prey but if you keep enhancing magic skill leveled along with enfeebling magic, those mobs will never get through stoneskin and if they do just flash and cast it. some jobs beat the living crap out of the mobs fast, others simply wear them down.

    on R3, we had to implement a similar rule in the sandy mission linkshell for those high rank missions. i only hand out r1 during besieged as well because you're not losing xp anyway why should i waste 100 mp. when i encounter a dead gilseller they also get r1 (if they're lucky, that is) because they deserved it.
    Dig A10; Main: Bonecraft 100+3/subs: 60/Fishing 59.7
    Mules: Cooking 100+3/Alchemy 77.7


    http://www.youtube.com/Ayrlie

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    • #17
      Re: WHM is better than I thought

      Include Barfira and please get Dia and Regen although its 21. Status cures like Blindna would be nice too.

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      • #18
        Re: WHM is better than I thought

        Oops, I forgot to mention I already have Dia (naturally it's one of the first spells you get), it's really useful when it comes to earing down mobs (I love how I can finally cast dia back on those stupid Goblin Weavers/Leechers... revenge is sweet )...

        I checked the AH but I can't seem to get Barfira or Regen.

        Blindna isn't really an issue since most of the mobs fought in the dunes don't cast blind, so I'll get it once I finish lvling to 20.

        Thanx for the advice, now it's time for me to enter the dunes... god I hate the dunes

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        • #19
          Re: WHM is better than I thought

          Evasion bonus from subbing THF isn't until 20main/10THF. You get gilfinder and steal at 10/THF5 though. Although which subjob you use solo doesn't really matter to me, I just figured I'd point that out.

          As for the raise comments... I hated giving out r1s when I did HNM. I avoided it whenever I could, even on people I didn't like much. I did, however, tend to r3 people I knew had little buffer or were my friends... Sort of abusing the system, but meh. Nobody complained about it.

          The only time I complained about all the exp loss was during a joint HNM-LS dynamis run. In dynamis-xarcabard... against our first dynamis lord... This was back when nobody had killed him, so we had no idea what to do and were trying to figure out what he was capable of. 16k buffer to about 1000 exp buffer within 30 minutes on my SMN. I'd get up, fall over a second later, and wait for a raise...over and over and over.
          Generic Info!

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          • #20
            Re: WHM is better than I thought

            Mhuara sells Regen if i remember correctly. Barfira should be buyable in Jeuno Lower in the magic shop.

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            • #21
              Re: WHM is better than I thought

              I will say that if I ever lvled up another whm.....oh hell who am I kidding I am currently doing it again right now LOL.....I would not get some of the spells available to whms. Here is my list of "Oh hell no I don't need that!" spells:

              Barsleepra
              Barpoisonra
              Barparplyzra (though this one is questionable, I have used it a couple times)
              Baraera
              Diaga (wtf?)
              Deoderize (I would eventually buy this but only if I happened to have cash to burn, otherwise I would wait)
              Banishga (seriously....wtf...)
              Barblindra (another one I might buy later on if I had the cash)
              Barsilencra
              Banish II (to this day I still do not have this spell, Banish and Banish III yes)
              Barvira
              Banishga II (again....wtf..)
              Barpetra
              Holy (you know Holy is a waste of gil, how often do you use it? I never use it besides to have some fun. This is one of those spells that can wait till you are rich.)


              So ya, I'm sure there are going to be people saying that this spell is worth it and that spell is worth it but you know, I based it off of what I have used through the lvls and at 75. For the amount of time that I used them and factoring in their usefulness, I found these spells not worth the worry of getting immediately, if at all.
              Originally posted by Feba
              But I mean I do not mind a good looking man so long as I do not have to view his penis.
              Originally posted by Taskmage
              God I hate my periods. You think passing a clot through a vagina is bad? Try it with a penis.
              Originally posted by DakAttack
              ...I'm shitting dicks out of my eyeballs in excitement for the next bestgreating game of all time ever.

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              • #22
                Re: WHM is better than I thought

                I'd take a couple spells off that list:

                Barsleepra: Yuhtunga/Yhoator jungles! If you accidentally get slept, you'll wake up faster, which can be a life saver.

                Diaga: Somewhat useful for soloing whm/ninja type mobs, instant shadow wipe so your enfeebles can get through faster and only costs 12 MP.

                Holy (lol): You KNOW you love it! It's stupidly MP expensive and weak as hell for the cost but you gotta love it.

                -sam
                "And NO sprinkles! For every sprinkle I find... I shall kill you." -Stewie Griffin

                My job levels and goals.

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                • #23
                  Re: WHM is better than I thought

                  #1 most useless WHM spell ever: Barvira. Seriously. I've never once felt the need to cast this. The only way this spell could possibly be marginally useful would be if it cost 0 MP.

                  I use Baraera quite a lot; if for no other reason than it's useful against Puks and their blasted AoE and cone-based Wind attacks.

                  Barparalyzra has a few applications - Maat, and in Dynamis as well as a few cases where you're fighting Tigers or Hounds or Couerls (Onzozo, Genkai 2, RNG AF3, Wild Wild Whiskers, etc.).

                  Barsleepra is useful in spare moments at Vrtra battles, but otherwise not terribly useful. Poison potions are simply better for this.

                  Diaga actually does have a use - it's good at wiping away shadows from RDM, NIN, and WHM spellcasters like Aura Weapons (not that anyone fights those anymore, but also useful against low level stuff like Goblin Shamans that cast Blink), and is extremely useful against the Promyvion boss that uses Utsusemi: San.

                  Deodorize mostly sucks. Only works against a handful of enemy types, and very conditionally, at that.

                  Banishga I/II and Holy: Agree these are a complete waste of time.

                  Banish II is OK if you're using a WHM sub (particularly RDM/WHM) when you want to drop an undead monster's defense down a bit for a skillchain. It also does reasonably good damage when magic bursted without breaking the bank MP-wise.

                  Barpetra: Useful in a few battles - Ouryu Cometh, Dynamis-Bastok (with those scorpions that like to cast Breakga), and the NM for Rostrum Pumps.


                  Icemage

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                  • #24
                    Re: WHM is better than I thought

                    I am just OCD about having all of my spells. Well, except Deoderize. I mean, if it was NPC sold or something, but I'm not paying 10k to buy it from the AH. If I find it on a mob though, I'll learn it.

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                    • #25
                      Re: WHM is better than I thought

                      Originally posted by Icemage
                      #1 most useless WHM spell ever: Barvira. Seriously. I've never once felt the need to cast this. The only way this spell could possibly be marginally useful would be if it cost 0 MP.

                      I use Baraera quite a lot; if for no other reason than it's useful against Puks and their blasted AoE and cone-based Wind attacks.

                      Barparalyzra has a few applications - Maat, and in Dynamis as well as a few cases where you're fighting Tigers or Hounds or Couerls (Onzozo, Genkai 2, RNG AF3, Wild Wild Whiskers, etc.).

                      Barsleepra is useful in spare moments at Vrtra battles, but otherwise not terribly useful. Poison potions are simply better for this.

                      Diaga actually does have a use - it's good at wiping away shadows from RDM, NIN, and WHM spellcasters like Aura Weapons (not that anyone fights those anymore, but also useful against low level stuff like Goblin Shamans that cast Blink), and is extremely useful against the Promyvion boss that uses Utsusemi: San.

                      Deodorize mostly sucks. Only works against a handful of enemy types, and very conditionally, at that.

                      Banishga I/II and Holy: Agree these are a complete waste of time.

                      Banish II is OK if you're using a WHM sub (particularly RDM/WHM) when you want to drop an undead monster's defense down a bit for a skillchain. It also does reasonably good damage when magic bursted without breaking the bank MP-wise.

                      Barpetra: Useful in a few battles - Ouryu Cometh, Dynamis-Bastok (with those scorpions that like to cast Breakga), and the NM for Rostrum Pumps.


                      Icemage
                      I personally think that all the bar spells need to be reworked. The majority of them are a waste of mp and time because they are so unreliable. A good whm doesn't need to worry about some of them (barparalyze, barsleepra, etc.) because they can remove these effects quickly anyways. Which gets me into one of my pet peeves.....oh yes here comes a rant.....

                      /rant on
                      Why can't mages STAND BACK from the meles if the mob does something like AOE sleep, paralyze, etc.??? WHY!!?? I would say 90% of the time I never get hit with AOE crap because I know to STAND BACK. I think it comes from Gobbie training! I went to the Gobbies School of Bomb Droppage and watched the technique and as a taru I learned the importantance of the STAND BACK technique. To this day I thank my lucky stars for meeting Professor Flixblix! LOL I just find it so funny when we go to do events/camps and our leader will say "MAGES STAND BACK because this mob does AOE <insert nasty thing here>" and yet when the mob does the AOE I'm the only one standing that didn't get hit. LOL
                      /rant off

                      As far as some nin type mob with shadows or buffs up, thats what blms are for. Or by the time you get to casting Diaga, the melee have already taken care of the shadows. One of the reasons I am dead set against this spell is because you learn it quite early (can't remember when, lvl 16-20 though I'm sure). A -ga spell in the hands of a new player at those lvls......*shudders*....remember when a blm gets his first -ga? So for the little good it can do, which can easily be done by others and usually is, I deem this spell useless!......at least in my book!

                      As for Barpetra on Alastor Antlion, you actually get stoned?? Hmm...we've done many many runs and have only had a couple issues with Breakga. You all must use different tactics.
                      Originally posted by Feba
                      But I mean I do not mind a good looking man so long as I do not have to view his penis.
                      Originally posted by Taskmage
                      God I hate my periods. You think passing a clot through a vagina is bad? Try it with a penis.
                      Originally posted by DakAttack
                      ...I'm shitting dicks out of my eyeballs in excitement for the next bestgreating game of all time ever.

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                      • #26
                        Re: WHM is better than I thought

                        The only time I'm close to the mob as a mage is when I run in to Bar-something, or to Recast Protectra/Shellra if it drops mid-fight. Which isn't often.

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                        • #27
                          Re: WHM is better than I thought

                          Originally posted by TheGrandMom
                          /rant on
                          Why can't mages STAND BACK from the meles if the mob does something like AOE sleep, paralyze, etc.??? WHY!!?? I would say 90% of the time I never get hit with AOE crap because I know to STAND BACK. I think it comes from Gobbie training! I went to the Gobbies School of Bomb Droppage and watched the technique and as a taru I learned the importantance of the STAND BACK technique. To this day I thank my lucky stars for meeting Professor Flixblix! LOL I just find it so funny when we go to do events/camps and our leader will say "MAGES STAND BACK because this mob does AOE <insert nasty thing here>" and yet when the mob does the AOE I'm the only one standing that didn't get hit. LOL
                          /rant off
                          Well, why can't the tank and melee stay away from the mages? There I am, happily curing away well out of AOE range when suddenly the BLM gets hate. The next thing I know, everyone is crowded right on top of the mages and they decide that's a pretty good place to be. Until oops! There's that AOE silence move I've already been hit with two dozen times in this party for the same reason. Now I'm out of Echo Drops and everyone's yelling for Silena. Wee!
                          Ellipses on Fenrir
                          There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
                          ,
                          . . .

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                          • #28
                            Re: WHM is better than I thought

                            Originally posted by TheGrandMom
                            As for Barpetra on Alastor Antlion, you actually get stoned?? Hmm...we've done many many runs and have only had a couple issues with Breakga. You all must use different tactics.
                            Usually have issues with it only when a BLM pulls hate and gets Breakga cast at them, but it happens enough to be worth the extra insurance against Petrification (I also like to sub /RDM at such fights to increase my chance of breaking out of petrification early so I can Stona people).


                            Icemage

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                            • #29
                              Re: WHM is better than I thought

                              Originally posted by Ellipses
                              Well, why can't the tank and melee stay away from the mages? There I am, happily curing away well out of AOE range when suddenly the BLM gets hate. The next thing I know, everyone is crowded right on top of the mages and they decide that's a pretty good place to be. Until oops! There's that AOE silence move I've already been hit with two dozen times in this party for the same reason. Now I'm out of Echo Drops and everyone's yelling for Silena. Wee!
                              Awww.. come on... the best part of playing PLD is watching DD doing the rubber-band run...

                              Blm gets hate, mob heads for blm, DD chase mob, I provoke/cure/flash, mob turns, mob heads for me, DD chase mob... rinse and repeat....
                              The last remaining evil white mage on Ramuh.
                              Killing tanks since 2004


                              Deep Thoughts, by Jack Handey
                              "I can picture in my mind a world without war,
                              a world without hate.
                              And I can picture us attacking that world,
                              because they'd never expect it."

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                              • #30
                                Re: WHM is better than I thought

                                Originally posted by Herrisa
                                Awww.. come on... the best part of playing PLD is watching DD doing the rubber-band run...

                                Blm gets hate, mob heads for blm, DD chase mob, I provoke/cure/flash, mob turns, mob heads for me, DD chase mob... rinse and repeat....
                                Heh. So true. As a PLD, I never moved closer to the mages, unless I was by chance trying to cover one. But in that case the mage in question was generally already behind me so it was a moot point. If for some reason the mob moved towards the mages (Ancient Magic generally, which - why?), I just cast flash, or provoked, and generally it was right back on me.

                                Meanwhile, the other DDs are running to and fro trying to catch it.

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