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  • New job trait!

    http://www.playonline.com/ff11us/information/0214.html!

    AND, banish III weeeeeee!

  • #2
    /nod Yes, I am looking forward to new additions to the whm class. Especially another option to obtain Raise III

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    • #3
      Another option to getting Raise three will be sweet I hope they keep it in mind like quest or something ^^. All I would have to do is a BCNM for my Raise 2 then I would be set :D.

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      • #4
        Please Please Please Please Please Please let the new job trait be Cure Potency+.


        Icemage

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        • #5
          Originally posted by Icemage
          Please Please Please Please Please Please let the new job trait be Cure Potency+.


          Icemage
          Next to R3....this is what i want so much ; ; Please!!

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          • #6
            Im thinking something like a Cure Potency+ after level 37.
            Lets hope its not just some gay resist trait...

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            • #7
              Originally posted by Icemage
              Please Please Please Please Please Please let the new job trait be Cure Potency+.

              Icemage
              Exactly what I want.


              Better not be some pointless Divine Magic + Trait to go with yet another almost never used Banish spell.
              - Never Underestimate The Power Of A Duck!
              Dux Dux, Lallafel, Odin
              My Profile On Lodestone

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              • #8
                Originally posted by Dux
                Better not be some pointless Divine Magic + Trait to go with yet another almost never used Banish spell.

                Originally by Playonline
                -The white magic spell "Banish" will inflict more damage on undead monsters.



                Orz, lets hope you didnt just crack it D;

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                • #9
                  Originally posted by Pillow
                  Orz, lets hope you didnt just crack it D;

                  /cry
                  - Never Underestimate The Power Of A Duck!
                  Dux Dux, Lallafel, Odin
                  My Profile On Lodestone

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                  • #10
                    Apparently, theres also going to be a new job ability for all jobs @ lv.75 thru Merrit points system.

                    *Ponders what the new WHM job ability will be*

                    What do you guys think?

                    I can't think of anything, heh

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                    • #11
                      Originally posted by rpgcrazy
                      Apparently, theres also going to be a new job ability for all jobs @ lv.75 thru Merrit points system.

                      *Ponders what the new WHM job ability will be*

                      What do you guys think?

                      I can't think of anything, heh
                      Have no clue but I can make up ones >.>

                      Divine Protection: Monsters unable to hit you for 3 rounds

                      Oooh, ooh, maybe ......

                      Holy Grace: Divine spells get a wicked boost in damage against 1 target (Thinking 1k+ hit, 2k+ on undead).

                      Who knows but since WHM is mostly about Healing and Divine Blessing (aka. Protect and Shells) seems to stand to reason it'll also be related to that line. Maybe a "Prayer" ability allows a WHM to do a Curaga like heal without getting any hate...


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                      • #12
                        Originally posted by rpgcrazy
                        Apparently, theres also going to be a new job ability for all jobs @ lv.75 thru Merrit points system.

                        *Ponders what the new WHM job ability will be*

                        What do you guys think?
                        Seal to enhance Regen potency.
                        【MNK 75 - WAR 75 - NIN 75 - BRD 75 - WHM 75】

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                        • #13
                          Of topic but had to make comment to Russta's signature. I'm surprised an Admin hasn't asked you to change that yet, I'm fairly sure it could be considered offensive.


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                          • #14
                            The regen thing sounds likes somethign SE would probably add in, never thought of it, intresting.

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                            • #15
                              Originally posted by rpgcrazy
                              The regen thing sounds likes somethign SE would probably add in, never thought of it, intresting.
                              Yeah, that has a possibility. Two of the ones I put were basing off of previous FF games the Protection a sort of altered idea from Aries' abilities and the "Prayer" thing from FFX-2. I mean a curaga (Reduced Curaga effect of course) that a WHM can do every say 3-5 min. with little or no hate is quite useful and definatly gives them an edge on healing that other jobs just won't be able to match though that does kind of go along the WHMs 2hr ability though.

                              Oh, or a mix thing an ability were a WHM can do a weak curaga/regen hp all in one.


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