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Broken Enfeebling Magic...

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  • #16
    Re: Broken Enfeebling Magic...

    I will say this: elemental accuracy seems to matter more than enfeebling skill. While I didn't parse it or anything, I did notice that against your typical Dvucca-region Heraldic Imps, a single wind accuracy merit seemed to swing the balance on landing Silence from full resists more often than not to landing more often than not, while the effects of my first enfeebling merit were not so dramatic. I have no real endgame experience, though, so I'd have to let others comment on how useful such merits are there, but it's something to at least give a shot... -- Pteryx

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    • #17
      Re: Broken Enfeebling Magic...

      Accuracy is surprisingly still pretty ambiguous as far as magic goes.

      But I HAVE noticed a change in landing or Para ever since I capped Ice.
      The Tao of Ren
      FFXIV LowRes Benchmark - 5011

      If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
      Originally posted by Kaeko
      As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

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      • #18
        Re: Broken Enfeebling Magic...

        Getting enfeebling to land on those imps is equivalent to trying to get it to land on Kirin. Very frustrating and makes some of the newer players think I'm not doing my job. What is frustrating is that these imps seem to sacrifice a bit of physical defense in return for magical resistance. I seriously think SE was trying to shaft magic users in this expansion...

        Although landing Gravity hasn't been much of an issue and is the only real way for me to raise enfeebling skill w/o seeming to waste my MP (Although there is Dia and Bio ...)

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        • #19
          Re: Broken Enfeebling Magic...

          Has anyone tried:

          Doton: Ni/San -> Gravity
          Futon: Ni/San -> Paralyze

          The -ton Ninjutsu series seem to have pretty good accuracy, IIRC. Using them to lower resist may help?
          Bamboo shadows sweep the stars,
          yet not a mote of dust is stirred;
          Moonlight pierces the depths of the pond,
          leaving no trace in the water.

          - Mugaku

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          • #20
            Re: Broken Enfeebling Magic...

            Yeah, Imps are very hard to land Slow, Blind, and Silence on. And I think you're right about ToAU, I think in a way they did it to make up for how nearly all of CoP could be done easier as a BLM or SMN burn than with a 'real' party.
            Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

            Formerly Callisto of Ramuh. | Retired 5.28.10

            Callisto Broadwurst of Palamecia

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            • #21
              Re: Broken Enfeebling Magic...

              Originally posted by IfritnoItazura View Post
              Has anyone tried:

              Doton: Ni/San -> Gravity
              Futon: Ni/San -> Paralyze

              The -ton Ninjutsu series seem to have pretty good accuracy, IIRC. Using them to lower resist may help?
              It definitely would help...finding a good enough NIN who actually carries all tools and is willing to cast them specifically when you need just to help you out, that's pretty rare, at least in terms of an XP party.
              Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

              Formerly Callisto of Ramuh. | Retired 5.28.10

              Callisto Broadwurst of Palamecia

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              • #22
                Re: Broken Enfeebling Magic...

                Originally posted by Callisto View Post
                at least in terms of an XP party.
                I thought the talk about unable to land Gravity/Parlyze/Silence was about Gods/HNM/Mission boss fights?

                I counting my lucky stars when PUG tanks remember to Provoke and pullers realize they should use Utsusemi when on /NIN... So not counting on them to help land enfeebs. x_x;
                Bamboo shadows sweep the stars,
                yet not a mote of dust is stirred;
                Moonlight pierces the depths of the pond,
                leaving no trace in the water.

                - Mugaku

                Comment


                • #23
                  Re: Broken Enfeebling Magic...

                  Originally posted by IfritnoItazura View Post
                  I thought the talk about unable to land Gravity/Parlyze/Silence was about Gods/HNM/Mission boss fights?

                  I counting my lucky stars when PUG tanks remember to Provoke and pullers realize they should use Utsusemi when on /NIN... So not counting on them to help land enfeebs. x_x;
                  Oh, the OP was, but Aeni's post that I was responding to was regarding Caederva Mire Imps, I thought you were talking about those as well
                  Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                  Formerly Callisto of Ramuh. | Retired 5.28.10

                  Callisto Broadwurst of Palamecia

                  Comment


                  • #24
                    Re: Broken Enfeebling Magic...

                    RDM HNM enfeebling is feast or famine. You can have every piece of enfeebling gear and only get 10-20% accuracy at best on some spells. Other times, you get 90% even with no additional merit points or special gear equipped. It just depends on the enemy and the spell in question; your skill and gears don't figure very prominently into the equation (obviously having it is better than not, but it's not the night and day difference some people make it out to be).


                    Icemage

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                    • #25
                      Re: Broken Enfeebling Magic...

                      I'll back what Icemage just said there with a bit of personal experience.

                      One particular Kirin run, I managed to land a fair amount of Binds, and around 85% of all my Gravity's.

                      Next run, which also happened to be in Windsday, (all other variables the same) and I couldnt hand Gravity for more than maybe 40%.

                      Although, on Mire Imps, I didnt have much problem landing the all important Silence past lvl 70 or so. I havent merited there (I HATE that place, always packed) since I first dinged 75 and got a crap load more gear.

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                      • #26
                        Re: Broken Enfeebling Magic...

                        Originally posted by hongman View Post
                        Although, on Mire Imps, I didnt have much problem landing the all important Silence past lvl 70 or so. I havent merited there (I HATE that place, always packed) since I first dinged 75 and got a crap load more gear.
                        Once, even with Elemental Seal, Silence got resisted and the party ate a -aga spell -_-

                        But you said post 70, so I'm still 3 levels shy of that xD

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                        • #27
                          Re: Broken Enfeebling Magic...

                          The day RDMs can land Silence on Ahrimans is the day I will finally be happy.
                          The Tao of Ren
                          FFXIV LowRes Benchmark - 5011

                          If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                          Originally posted by Kaeko
                          As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

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                          • #28
                            Re: Broken Enfeebling Magic...

                            Originally posted by WishMaster3K View Post
                            The day RDMs can land Silence on Ahrimans is the day I will finally be happy.
                            You mean I can't? Last time I tried I was lvl25, so I dunno.
                            I use a Mac because I'm just better than you are.

                            HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

                            loose

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                            • #29
                              Re: Broken Enfeebling Magic...

                              I've had TW Ahrimans resist my Silence casts on a regular basis. Then watched a WHM land one on the Sleepga II NM without Elemental Seal. That was a sad, lonely night for me.
                              Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                              Formerly Callisto of Ramuh. | Retired 5.28.10

                              Callisto Broadwurst of Palamecia

                              Comment


                              • #30
                                Re: Broken Enfeebling Magic...

                                Originally posted by Aeni View Post
                                Once, even with Elemental Seal, Silence got resisted and the party ate a -aga spell -_-

                                But you said post 70, so I'm still 3 levels shy of that xD
                                At 67, noone would expect you to be able to land Silence reliably. So dont feel bad Each level up you will notice a fair chunk of resists go away as well.



                                Just a lilttle side note, in Dyna-Sandy, I noticed with my new Pimp Hat v2 (+15 Enfeeb) I had not a single resist on Silencing the eyes. Which was cool.

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