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  • #16
    I never expect people to have the +1 equipment, but it does make a large difference. I do get bothered if people don't put enough effort into getting gil. "Enough" not being nearly as much as the effort I put into it. But anyways, the +1 stuff does give minor bonuses but those minor bonuses means one LARGE bonus when you add it all up. It does make a huge difference, I almost always preform 1.5-3x as well as other people I've partied with, because of my equipment, in almost any job I play. And the inventory thing isn't an issue if you have 2-4 gobbie bags.

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    • #17
      Ok well earlier in this post I read that somebody uses a +3mind/int club? If it doesn't cost that much then that is the answer to the problem. Because you wont have to worry about switching your electrum rings for +int/mind rings. So when you are getting resisted just equip that club. I'm going to log on to find out how much this so called "+3mind/int club" costs. Do you all think this is a valid idea?

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      • #18
        Ok i just got done doing some research! Here's what i find....it's better to switch out your weapon with a wand while you're doing your enfeebs, then put your "fencing degen" back on when your are done for the +10mp (if u have it) I cannot remember the prices on these wands so here they all are

        Maple wand+1 - lvl1 - INT/MND +2

        Willow wand+1 - lvl9 - INT/MND +3

        Hermit's wand - lvl13 - INT/MND +2 (spell interuption down 25%)

        Yew wand +1 - lvl18 - INT/MND +4

        Chestnut wand+1 - lvl32 - INT/MND +4

        Solid wand - lvl32 - INT/MND +5

        Casting wand - lvl41 - MP+20

        Rose wand+1 -lvl48 - INT/MND +6

        These wands are around our level i believe i'm clueless as to their price, but if u look at the willow wand plus +1 ...that stuff HAS to be cheap cause i can make those with lvl12 logging skill haha. If u wanna go spendy you can get up to +5 mnd/int past lvl 32 without losing the use of your electrums....i don't know about ya'll but i think imma start investing in some wands hehe. If i'm wrong please feel free to correct me.

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        • #19
          I've done just fine with +MP rings since 40 when I got Electrum. Right now, with my equip chaging macros, I can get up to +20 MND and +17 INT (that includes Melon Pie bonus) without removing my Electrum Rings. And even with that, I still have some more MND and INT boosting equipment I want to get to push those numbers a bit higher. (still have to pick up a Rose Wand +1, want some Engineer's Gloves, and other things...)

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          • #20
            I've always had as much HQ gear as I could, and never really got resisted except for a brief period around 38-40. However, that changes after 51, when the exp per level jumps a lot and for a mob to be IT, it has to be further away in levels than when exping at lv50 or lower.

            Now, with +31 MND (Rose Wand +1, RK belt, Red Cape +1, Promise Badge, mix of RSE/AF, MND rings, Devotee's Mitts) and +24 INT (Morion Tathlum, Morion Earrings, Rose Wand +1 and Red Cape and RK belt again, various AF/RSE, INT rings, food, think that's it), I STILL get resisted a very frustrating amount. Of course, we're often fighting IT+ or whatever, there's sometimes just nothing you can do. But I have a feeling that if I didn't have that much MND and INT I'd get resisted even more. Like, all the time.

            So before 50-60 you can get away with it. Past 51 you just can't, you need lots of gear and you need it to be HQ if at all possible.

            There ARE a few ways to make money very quickly, and they don't involve farming or BCNMs. You do have to be willing to die, possibly often.

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            • #21
              use all 3

              I have 6 equipment switching macros
              wand, sword, dagger, int, mnd, and convert

              convert macro equips 2 electrum ringds and my crimson blade total of +50 mp thats half my cure iv after convert.

              mnd macro equips 2 +2 mnd rings and wand +5 mnd

              int macro equips 2 +2 int rings and wand for +5 int

              equip i carry

              gold hairpin +30 mp
              2 electrum rings -20hp +20mp
              2 saintly rings +2mnd
              2 eremite's rings +2int
              solid wand +5 mnd/int
              crimson blade +10mp +5int
              custom M hume boots +12mp +3int -1mnd
              custom M gloves +4mp
              custon M pants +32mp +3mnd
              holy phail +9mp +3mnd
              royal squire robe +10mp
              black earingx2 +8mp
              druid rope +1 mnd/int
              red cape +2 mnd/int
              balance buckler

              so when i convert i have +155 mpthat is a cure iv and a refresh

              in mnd mode i have +17mnd without food
              in int mode i have +15 int without food

              i normally use apple pies in party to balance my mnd/int plus ad 25mp

              It does take awhile to get used to hitting the switch macros and honestly i still forget sometimes lol

              you usually remember as soon as you cast your first spell that you forgot to switch.

              All i can say is do the gobbie bag quest's and the safe upgrades, then really come in handy

              Take care

              ---Juahn of Alexander
              50/25 rdm/whm
              Charm Gear --> http://ffxi.allakhazam.com/profile.xml?20843

              Attack Gear --> http://ffxi.allakhazam.com/profile.xml?36305

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              • #22
                "There ARE a few ways to make money very quickly, and they don't involve farming or BCNMs. You do have to be willing to die, possibly often. "

                This comment from above is nice to know...but ummm..u think you can elaborate on that for the poor? Cause if i have to catch another moat carp i'm goin to barf:mad: :sweat:

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                • #23
                  Mining

                  i assume his post was about mining in a very evil place Ifrit's Cauldron. Miners get killed there alot because there are tons of bombs and they agro casting also you will get agro even at 75 there so you need sneak/invis.

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                  • #24
                    Your assumption is correct.

                    Speaking of fishing, I fished as primary source of income a couple months ago, but got kind of tired of it, and from what I understand it's been nerfed yet again. Doesn't really matter to me, one can only play so much Gameboy while listening for catch noises.

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                    • #25
                      Ahhh i c....i aint doin that.:mad: I like your gameboy/fish technique though that will help the time pass

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