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Is Elvaan Red Mage a good job and race?

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  • #31
    For other jobs perhaps Icemagae but a RDM is a bit different. With Convert, MP, refresh, food, and some right gear. You can pretty much do just as good as other RDMs

    Sure a Taru Taru RDM has TONS of MP and put on some food stuff and hell they might not even have to sit down at all. Elvaan can do pretty much the same thing but they must do subtle things to make up for their short comings.

    Just play what you like, isn't this what the game is for? To let's us play what we want to have fun. If were not having fun with out character then why in the world was the point in making it in the first place.

    I like my elvaan RDM cause he looks cool. Sorry I like the looks of my characters and I can still carry a exp chain up to 5 or 7 before whm has to rest. That isn't so bad is it now?

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    • #32
      Originally posted by Icemage


      You can play a "decent" Elvaan WHM, but you'll never be "equal" to a Tarutaru.

      Icemage
      BTW, were talking about Elvaan RDMs ^^ not WHM hehehehe

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      • #33
        Elvaan have the best strength in the game

        with that, I reason, later on, you'll have fair chances of breaking things with your sword even later on in the game.

        With a lotta accuracy/attack raising swag, of course. I plan on creating a Rdm able to melee all throughout the game, so far it's worked out pretty well, only lvl 24 currently tho'.

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        • #34
          BTW, were talking about Elvaan RDMs ^^ not WHM hehehehe
          ... check the quote in my post - I was responding to the examples of Elvaan WHM and Tarutaru PLD specifically. ;P

          I actually think Elvaan make excellent RDM. Refresh and Convert go a long way towards addressing their low MP at 41+, so I have no issues with Elvaan RDM. WHM on the other hand, don't have those advantages, so Elvaan WHM are a totally different case.

          Elvaan have the best strength in the game

          with that, I reason, later on, you'll have fair chances of breaking things with your sword even later on in the game.

          With a lotta accuracy/attack raising swag, of course. I plan on creating a Rdm able to melee all throughout the game, so far it's worked out pretty well, only lvl 24 currently tho'.
          If you think you're going to melee as a RDM past level 41... well... just don't say no one warned you when you get there, 'k? Most RDM I see at level 41+ (the good ones - i.e. has Refresh) don't even bother pulling out their weapons in fights anymore, because they are too busy casting spells. Red mages are MAGES - at higher levels, you will not be able to hit things with your sword, no matter what your equipment or subjob, and if you try you're only going to hurt your performance. If you want to go through the game being able to hit things and still cast spells, I'd recommend Paladin or Dark Knight, because RDM stop being effective in melee after level 41.


          Icemage

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          • #35
            I'm level 52 right now and I am glad I'm a Elvaan instead of a Hume . After Refresh MP isnt as big as a deal in the levels before and dont worry about MP at level 40 rdm gets convert (switches MP and HP) so you can keep on casting and casting..
            RDM75| DRG75

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            • #36
              I'm sorry Icemage, please forgive

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              • #37
                would Drk/Rdm be a functional figher/caster then?

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                • #38
                  drk/rdm wouldn't have a high enfeeble. drk/whm may do you better so that you can heal yourself. That is from a half solo / half party perspective. Its all how you make it work really.

                  Refresh is awesome. I start my refresh by refreshing myself, then the blm, then even the paladin. Paladin's love this. It keeps their TP because they don't have to rest and they have more MP to give themselves a heal. Also helps the WHM. Thats also from a perspective of two rdms in the party, WOOT WOOT ^^
                  Relic Stage 5: Excalibur Completed.
                  RDM75 / PLD73

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                  • #39
                    Originally posted by TMPikachu
                    would Drk/Rdm be a functional figher/caster then?
                    Oi, not the best combo...just stick with /THF or /WAR....
                    RDM75| DRG75

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                    • #40
                      Actually, I can't agree, since you used DRK as the example. DRK isn't supposed to be taking hits anyhow, and his base defense is so pathetic anyhow, race hardly matters.
                      i know this is old, but my def is better than a rdm's... lol. why the hell does eveyone think drk has a crappy base defense? its the same people.

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                      • #41
                        Dark Knight is a warrior with a little bit of magic.

                        Red Mage is a mage with a little bit of melee.

                        You can take hits better than a rdm because you are more oriented, however you'd rather let a Paladin take it. Same with rdm and nuking, better to use a full blm than a rdm. rdm is support.
                        Relic Stage 5: Excalibur Completed.
                        RDM75 / PLD73

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                        • #42
                          A few words: AT the start I felt like startn over a mithra or hume. But No i didnt! why? because....

                          When You get Convert You own

                          WIth our High HP, You can Nuke and Nuke and heal your heart away. And think of PVP! Convert+refresh+elemental seal+ bind +2hr= Ownage
                          Name: Nexxxus
                          Job: Redmage/BLM 11DRG/7war
                          Lvl: 60/30
                          Race:Elvaan MAle
                          LS: Kiana. 2nd in Command.
                          [img]


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                          • #43
                            I thought I remebered seeing PvP as not beeing Player killing Player, maybe I am mistaken.

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                            • #44
                              Tarutaru for one reason, and one reason only: Obviously the best looking race~

                              I just cant see myself going thru the game looking like the other "non" good looking races ^.^

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                              • #45
                                Just want to mention a couple things about an Elvaan RDM that I've noticed. For one thing, everyone is putting a lot of emphasis on the RDMs role in a party. Obviously that role is support. Usually in the form of Debuffs, wich take little mp to cast. But everyone seems to be overlooking one major thing.... a RDMs ability to solo. My lvl 30 Elvaan RDM has been able to solo T mobs since lvl 1. Take note of the spells available to a RDM. A RDM has many spells that he/she can only cast on themselves. And the RDM only spells are all designed for a RDM to solo. RDM can't do melee? Not on ITs, but they can definately put some pain on Ts. Why give a RDM the "En" spells, if they were never meant to melee? Because those spells are no good after lvl 40? Then why is the Enhancing Sword lvl 70? My problem with all of the RDM arguments I see is that the RDM is never viewed in the right context. And I firmly beleive that an Elvaan RDM is the best in a RDM's natural element. Sure, Humes have a little more mp, but it will never outweigh the fact that Elvaan have more strength and mind. In a solo fight, these are the things that make the difference. When I'm sick of suffering because of other's mistakes.... I can always go get 140 exp per fight by myself.

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