I've got to say I've learned a lot in this debate.
However, Seriyu's kote makes all the difference why?
Agi is measured up against the Mob's Agi (in the case or ranged attacks), and after that is rolled then It goes to Racc Vs Evasion. If the base agi is higher, of course the ranged attack will hit higher. Its not the +10 Accuracy at all, a much higher base agi at such a high level makes a LOT of difference. But suppose if that +10 acc breaches the base Evasion of the monster, then yes... arrows will hit a lot, that much i'll agree to.
Still, in most cases, I can't justify subbing /nin unless its a high Eva monster.
As for some HNM fights, I've heard Rng sub Sam and spam Spirits within... thats because some HNMs have really nasty AOEs and a lot of ranged attacks will let them build TP too fast and annhilate the whole alliance. Maybe arching arrow too, but I'm almost positive nobody will be spamming arrows on the Gods (or can't hit them to begin with)
Of course people sub Nin in HNM fights.... if you can't hit it, there's no point. /war is usually for lvling, not HNMs as those are special occasions where Drk/Sam equipped with a sword works well too.
Just saying you can't compare HNM fights with Exp fights. In an exp party, I'd rather chain lots of IT-VT to chain 5 every time than chain 3 IT++ to chain 3 every time.
This means evasion is not too much of an issue... but I'm not lvl 65+ and I don't know how evasion stacks up. Its just situations I've been in does not call for nin sub right now.
However, Seriyu's kote makes all the difference why?
Agi is measured up against the Mob's Agi (in the case or ranged attacks), and after that is rolled then It goes to Racc Vs Evasion. If the base agi is higher, of course the ranged attack will hit higher. Its not the +10 Accuracy at all, a much higher base agi at such a high level makes a LOT of difference. But suppose if that +10 acc breaches the base Evasion of the monster, then yes... arrows will hit a lot, that much i'll agree to.
Still, in most cases, I can't justify subbing /nin unless its a high Eva monster.
As for some HNM fights, I've heard Rng sub Sam and spam Spirits within... thats because some HNMs have really nasty AOEs and a lot of ranged attacks will let them build TP too fast and annhilate the whole alliance. Maybe arching arrow too, but I'm almost positive nobody will be spamming arrows on the Gods (or can't hit them to begin with)
Of course people sub Nin in HNM fights.... if you can't hit it, there's no point. /war is usually for lvling, not HNMs as those are special occasions where Drk/Sam equipped with a sword works well too.
Just saying you can't compare HNM fights with Exp fights. In an exp party, I'd rather chain lots of IT-VT to chain 5 every time than chain 3 IT++ to chain 3 every time.
This means evasion is not too much of an issue... but I'm not lvl 65+ and I don't know how evasion stacks up. Its just situations I've been in does not call for nin sub right now.



.. might have to change it though after I get sidewinder but we will see!

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