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  • #31
    Ok, there's two things in explaining the elemental wheel.

    First thing, is how you do it, its pretty easy. I've memorized the pattern by heart now weither thats good or sad. :sweat:

    Hyoton > Katon > Suiton > Raiton > Doton > Huton > (repeat back to Hyoton)

    As you guessed, lowering these in unision actually increases emnity more than if you just did it at random. No one's been able to really explain why, but no one's complaining.

    Note though, you don't lower everything by the end of the circle. The Ninjutsu only lowers one elemental resistence at a time. So if you throw Hyoton, and it deals ice damage and lowers to fire, then you cast Katon which deals fire damage and lower's to water. Then the water decrease will cancel out the ice decrease, you won't have a monster with both Ice and Water now enfeebled, see?

    I think its because you do damage to the element its weak to before changing it, which increases emnity but thats just my theory. Its pretty obvious though.

    The second thing in explaining this is how you use it. The elemental wheel is a little tough for people to grasp the use of at first. You don't go crazy doing the whole wheel all at once and having an indominable amount of hate forever, you do it gradually. The elemental wheel is considered a "Hate Spike" strategy. A Hate spike is something which gives a large amount of emnity right at that moment, but no built up emnity after. Like Provoke, its like instant emnity. The enfeebles you do are gradual, when you cast them they don't give off as much emnity in the casting as the elemental enfeebles or provoke, but they gradually build up large amounts of emnity over time little by little because of the slow/para/blind/poison effect, it acumulates the monster's aggression to you over time as it gets "frustrated" over trying to hit you.

    The way you use the elemental is while the enfeebles you have on, your damage from dot melee/and occasional ws, and the hate built up from evading and recast utsusemi all subtlely build up massive amounts of hate you use the elemental wheel as a "fishing hook" to keep the enemy to you at all times. You can't dominate it all at once with emnity, but you can keep it loosely attached to you like reeling them in. If you keep it at you and everything else takes effect, eventually the other stuff will subtlely build up a huge amount of emnity and you'll basically have the enemy. It all adds up.

    Another use for the elemental wheel is in the times you do lose hate, if you've gained a notable amount of subtle hate through the other stuff, you should have enough to get the enemy's attention. Throw one enfeeble, then if it doesn't get it back throw the next one in the wheel line and you'll probably get it back. If you don't, just follow up or attack it till you get provoke back to turn it to you again. The only melee job that can really do this and make it so you can barely get hate back is either a Ranger, a Thf sata'ing itself or someone else, or a trigger happy drk.

    The way a Ninja keeps hate is by gradual and multiple steps of emnity increase, subtlely I guess you could say. A lot of Ninja's make the mistake at first of trying to keep hate like a Paladin, who does it in big bursts of hate spikes. Thats why they're so good at taking hate in an instant, and unfortunatly why many make the mistake in thinking Ninja's can't keep hate at all. But thats wrong, Ninja's all about subtlety, its how it was built even before it became a pseudo tank, to subtlely "ruin" the enemy, now you do the same thing but its to keep hate.

    So little short summary of how each thing contributes to keeping hate.

    "Instant" hate, or hate spike:
    Provoke: Emnity in a package, use it when you can to keep it to you, or take it if you can.
    Elemental Wheel: They're like mini provokes, but the emnity increases with each one if you do it in succession. Good way to keep it "hooked" to you.

    "Gradual" hate over time:
    Hojo, Kurayami, Jubaku, Dokumori: casting any one of these offer's decent hate upon cast, but its main priority is to increase hate over time by itself while you're doing other stuff. The slow/para/blind/poison effects are gradual. Hate is increased if the enemy is restrained from hitting you, and poison acumulates hate over time with iti biti bits of damage (Where are you Doku and Juba: Ni..? )

    Hate gained from Evading attacks and staying as untouchable as you can, and the recast hate from Utsusemi: Utsusemi when recast, and if you've evaded enough, also gives some emnity and the monster will just get more and more frustrated the less it can hit you.

    Your Damage from melee: Ninja's start out with average damage, but even then it does mean a little. Your damage creates emnity, so don't underestimate it. Past 50 your attack potency increases tremendously as you start to multi hit like crazy with DWIII and Double attack. Here you can choose to take some atk gear like I have to help it out, or just stick to evasion. But remember, Ninja's niche is that it can tank as long as it does and still deal great damage for a tank job. A damage dealing tank I guess you could say, more of a "Stall" or a distraction than a defender.
    You have even more options to turn Ninja's into one of the best dot damage dealing character's in the game (only offset by average ws. ) But thats like, way later.

    In the first 30-40 levels I recommend trying to keep throwing leveled. Later in levels for regular exp use its uneconomical and really, more of a burden if your tanking and not much return. But early on, when Shuriken arn't nearly as expensive as they are later, and your dual wield hasn't gained its insane speed yet, it can be a useful "crutch". Its gonna get really hard to level 45+, so take advantage if you can. But its certainly not required, just something nifty. Don't break you're back over it
    Don't underestimate melee

    So all and all, you use Provoke and the elemental wheel as hate hooks.
    While at the same time Enfeebles+meleedmg+evasion hate+utsusemi recast all work they're magic behind the scenes. You can see that over time, a Ninja will acumulate a great amount of hate, its just subtle and takes set up.

    Oh, and one more thing. I wouldn't try the elemental wheel with the Ichi versions of the elements, they're very slow and don't offer the spontaneousness needed for it. Try it if you like but I don't think the Ichi's can really do the elemental wheel, once you get the Ni's at 40 though, that all changes. I couldn't believe how much of an improvment the ni's were over the ichi's, it'll seriously shock you.


    ^. You have now seen everything..

    Name: Kiyotaru.
    Ethinticity: Windurstian.
    Home: Norg
    Main job: Ninja/Warrior (Current level's 50-60)
    Server:Ragnarok.

    Linkshells: Come and go.

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    • #32
      Thanks Kiyosuki. I think I have a good grasp of the elemental wheel now. I really understand what you mean by gaining hate over time. As I've noticed that even with a WHM using a Curaga I was able to pull hate off her, which I was very surprised. However, I'm wondering is the Poison scroll any good? I mean is the slip damage actually worth it for the amount required for the NIN tools? or is it just another spell to gain hate with? My Ninjitsu is only 50 now ; ; I think it's 30 levels under so I've been trying to raise it as much as I can ( soloing worms while waiting for a PT invite)

      Oh and anyways I noticed something funny in the jungle....... I tank way the hell better against Goblins then I do Mandys. Also I have used Jack-O-Lanterns against both, and it seems to do little against Mandys. Sometimes there will be times that only 1 Utsusemi is needed, but the majority of the time I still get owned by their Double Attacks and their specials that take off like 2 shadows at once. However, Goblins miss me alot and usually no one has to provoke off me for me to recast Utsusemi ( very rarely will I actually need the Provoke against the Goblins )

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      • #33
        Mandragora's are considered one of a Ninja's least effective mobs to tank. Doesn't mean they can't, its just on the list of "mobs we're weaker against.)

        I can't remember tanking a mandragora after Yhoatar really..except BCNM40 but that doesn't count.

        Thing about Mandragora's though, is that they still don't deal that much damage when they do hit compared to other mobs. If you have someone else to voke and you're recast timer for Utsusemi Ichi isn't complete yet, then just take it for a little bit till the recast timer is up, then ask them to voke as you recast.

        If its a Warrior/anything, they could probably take the hate for even longer periods of time. 25-37 isn't exactly the Ninja jobs shining levels..so don't worry about being too perfect here.


        ^. You have now seen everything..

        Name: Kiyotaru.
        Ethinticity: Windurstian.
        Home: Norg
        Main job: Ninja/Warrior (Current level's 50-60)
        Server:Ragnarok.

        Linkshells: Come and go.

        Comment


        • #34
          Mandragora's are considered one of a Ninja's least effective mobs to tank. Doesn't mean they can't, its just on the list of "mobs we're weaker against.)
          Heh, how true that is =P Ive had a nin tank mandras in Rancor Den before. I'd say thats around lv 68. They're pretty much just like yuhtun/yoto mandras except they hit for 100-200 dmg per hit now to nin. However, my nin tank was a very good one, and did just as well as I would have expected of a pld to do. Given he had to concentrate a lot harder than normal though XD
          Calin - Ragnarok

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          • #35
            if you are having problems tanking 24-37, i really suggest having 2 people that have utsusemi. war/nin or nin/war or any combination of both. at these lvls, i found it to be really effective to duo tank. whenever youre on ur 5th shadow and is recasting, the other tank provokes. you do the same for him and so forth.

            i did this while going thru gc at 32-35 when lvling my war and it works wonderful. mages arent stressed out and down time is to a minimum.
            Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
            ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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            • #36
              Thanks......that's comforting ^^ I'm not feeling too bad now ^^ In fact, I found an alternate way of leveling my NIN from 25 - 28. I found soloing to be really good for the NIN at these 3 levels.

              #1) Of course the pains of not having to deal with sitting around in Jeuno waiting for a PT

              #2) The advantage of finally being able to raise your Ninjitsu

              I've found that I could solo Even to Tough mobs eatting Meat Mithakabobs. For each mob I would only need to spend 2 to 3 Shihei and 1 or 2 Sairu-Ran & Kaginawa (That's basically what I spend even in a PT, so what not solo? ^^). Also I always saved my TP for Blade: Retsu. I timed Blade: Retsu to be used only after I had to recast Utsusemi the 2nd time, that way I have a higher chance of casting Utsusemi the 3rd time because of the Paralyze effect from Blade: Retsu. Doing this, I can get exp chains #3 and that usually amounts to 400 - 500 exp

              1 Mob: 100 exp
              2 Mob: 120 exp
              3 Mob: 120 exp
              4 Mob: 120 exp

              Note: Those numbers are just rounded down, as in that's the minimum amount of exp you will get if you chain evens and I didn't really add in the exp chain bonus to it so you can expect some more exp.

              The only disadvantage to this is actually finding Even to Tough mobs. What I basically did was go fight in Qufim for Worms and Crabs, but please note that the Tough crabs are a little bit harder. Also when fighting worms, please stay just in range of them, otherwise they will cast Stonega and that's no fun for our shadows.

              Well, just doing the above was a great way to boost my morale as a NIN ^^ I mean fighting mandys....man my morale just plummetted to I don't know where lol

              Well, I have another questions again ^^ If you don't mind me asking ^^

              #1) Currently I'm using 2 Fukruo ( +1 STR, +1 DEX ), but I hit 29 last night and I'm going to hopefully be getting lvl 30 tonight. I was wondering about that Katana that lowers spell interruptions. Is it worth getting (I think the name is Nikkariaoe)? I've heard arguments from both sides, but I would like some more in depth explanation....perhaps from Kiyosuki please? Your really great at explaining this stuff ^^

              #2) Is there any more equipment upgrades that I need to worry about after lvl 30? My Current armor is as followed

              Weapons: 2 Fukuro
              Ranged: Chakram
              Head: Emp Hairpin
              Neck: Spiked Necklace
              Earrings: 2 Dodge Earrings
              Body: Federation ( +3 to evasion )
              Hands: Federation Tekko
              Rings: 2 Reflex Rings
              Back: Nomad Mantle
              Waist: Warrior's Belt
              Legs: Kingdom Trousers
              Feet: Federation Kyahh ( +4 to attack and ranged attack )

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              • #37
                bottom line, the jungles are just a nightmare for nin, you can avoid them heh.

                Battalia down gobs are like 25ish i think, and you can fight sahagin's in the seconds jungle which arent as bad.
                Arien
                75 Nin

                Lemonade[HNM]
                Alchemy:68.0.
                Relic Obtained: Koga Boots.

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                • #38
                  you can try killing goblins near the outpost in yuntunga. i forget which one its called but its the rng goblin, the one like goblin ambushers. easy kill and theres about 5-6 spawns in that area. you can take it to 30-31 maybe.

                  imo, once u get to 32 dont bother with gc. gc is the lamest place ever. ppl are so selfish there, rather than dying when they link bats or beetles, they rather train everything to zone and leave 6 bats/beetles waiting to aggro everyone -already- in a battle. personally, i prefer east altepa? i forget which one has the telepoint... but just outside the entrance where the nation guard stands. beetles in the facinity last till 34, nice easy kills. again, i suggest duo tank with 2 utsusemi users. nin at this lvl does decent dmg relative to other jobs so having to tanks wont be a waste.

                  Oh and I got a really big wake up call.
                  Utsu - 6k
                  Blind - 8k
                  Slow - 8k

                  Wow, 22k a level ^^ I think I'm going to have to farm a whole whole lot
                  it only gets worse so be ready ^^
                  Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
                  ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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                  • #39
                    22k, pfft i spend 150k+ a level.
                    Arien
                    75 Nin

                    Lemonade[HNM]
                    Alchemy:68.0.
                    Relic Obtained: Koga Boots.

                    Comment


                    • #40
                      I use wayyyyy more then a stack of shiehei at level 25.

                      I still havent gone back to leveling nin, but now i have to with my rng at level 50.

                      I can get any gear i want, but for the jungle i'm goign with this set up.


                      Lvl-25 mithra ninja/warrior

                      Weapons: +1 lvl 24 katanas (i'll use the silence katans to solo worms once i hit 27)
                      Head: hairpin
                      Ranged: tag. gun+1
                      Body: Now this is what i debated over for a while, and i've made my choice, chain mail+1
                      Hands: federation tekko
                      Legs: again alot of debate and i have decided, Chain mail+1
                      Feet: winged boots
                      back: nomads+1
                      Rings: Reflex+1
                      earrings: Shield x2

                      I could easily have 6 more evasion from federation body gear, and kingdom trousers, BUT!! I was there in one party with that gear, with capped evasion, and didnt evade very many hits, in fact i parried more hits then i evaded..

                      the mandys werent hitting that hard, i could tank effectively, but with this gear i'll have more actual DEF then 90% of the tanks, b/u tanks in the jungle, and thats as a ninja (i know this wont happen later, and i still have the federation body and king trousers, so i was thinking of setting a macro maybe for when my shaodws down to throw in the def gear.

                      my BLM has me equip macro crazy, i even put one on all my macro slots for my federation aketon


                      EDIT: alot of talk about food, and alot of jack-o-lantern fans

                      as a mithra ninja, my str is inportant to me, i cant afford to boost it in any of my slots due to agi/evasion gear. I think navarian is a much better food

                      it gives HP(20), str(3), agi(1), evasion(+5), attack (+10%), and the only negative is -1 INT

                      5 evasion isnt as good as 10, but its well worth what you get in attack and str, and not losing any chr (witch i do think is inportant seeing as how those actions that give hate, are the ways i keep hate the best.

                      but its at the cost of alot of accuracy, so if your whiffing, jacks r great.
                      Why be like someone famous when you can be like me.

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                      • #41
                        you know, thats what i thought too. lacking in str? build str after you build evasion right? didnt work out too well for me. through my 40s i was using a all evasion/str set up and i found out it was a waste of space.

                        i basically couldnt hit the broad side of a barn. i hit pretty well for a taru, 25-30s on each hand for that level. i dont recall my exact numbers but my extra str was +24 after food, which was greater than the hume warrior i had in my set pt at the time. which didnt really matter since even tho the hume had slightly lower str, most of his equip slots were dedicated to dex/acc equipment. so with the sheer number of misses you almost could have mistaken me for your little brother trying to play baseball for the first time. (if u have one of those that is :p )

                        imo, being accurate (landing your atks) and shifty (dodging) is more beneficial to a nin. once you get haste + DW IV + Ninja Chainmail DW bonus (later the DW++ earring) youll be swinging and landing a lot more hits, sheer dmg per hit becomes marginal. as of now, whenever i triple/quad atk then go into my next round of attacks, it -looks- almost 1 fluid motion. very little pause btwn rounds of atk. this is all before DW IV too.
                        Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
                        ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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                        • #42
                          Thanks for the response.

                          TheGod, I really suggest you try soloing the worms from 25 - 27, otherwise after 27 they just aren't that worth it anymore ( most are decent so you can't exp chain on them ). Also I find if I just run up close to them, they usually don't casts spells.

                          BTW, when did I ever say I only use a single stack of shihei?

                          Oh and I have another question. Lately I've been raising my Throwing mainly because someone told me NIN has A+ in Throwing. Now I know shurikens (sp?) are expensive, but do you think it's viable for me to use them at my level (29)? or should I just stick with a Chakram until some level where it's actually more efficient to use the shurikens?

                          BTW, gil isn't that much of an issue for me ^^ I have various ways to farm.

                          Well I use the Jack-O-Lanterns because...
                          1) I have way the hell too much on my mules and now is a good time to get rid of them
                          2) I'm a elvaan and well I like the +10 to accuracy as well

                          Oh and yeah I think it's East Altepa Dessert, but I'm seriously considering soloing in a few places.......I'll post more on that later ^^ The only reason is because.........it really really sucks when you get into a PT and your wasting all your NIN tools on a PT that really really bites, if I had time I would farm my own PT but between work and college........well just have to manage it from there. Oh and one more thing, GC is actually good if you are fighting at the 1st Banishing Gate ^^ The only thing is that you need a BLM that can cast Escape if things get messy and having a BRD is good since they have Light Based Sleep, which works well on the Dark based mobs. Another thing is.....well basically noone trains to the 1st banishing gate ^^ At least not for me so far.

                          BTW, any advice on the lvl 30 katana that gives -25% to spell casting interuptions? Like should I buy that katana and then switch it in whenever I am spell casting? Oh, and how much longer will my gear be viable?

                          Thanks for all the great advice!

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                          • #43
                            I soled my ranger from 27-30 on worms in qufim, i can mash through them so fast, that the lwr exp per kill isnt an issue, taking 0 damage is how i'd like to solo if thats possible at all (witch in my rangers case i only took damage when i was too lazy to back up and run in over and over.

                            My nin can do the same, i hit pretty well with rng subbed using ranged accuracy rings.

                            shurikens are viable, i saw two stacks up when i used em from 18-20, havent seen another stack up since, they drop from yag heralds, and it takes a while to build up a stack of 99.

                            I just ditched the entire shuriken idea, because there arnt any on the Ah so forget em.


                            On the subject of evasion/str set ups, i do not enter str in any slot agi or evasion could go, so i have 0 str gear, the only piece i even slightly thought about was my savage gaitors instead of my winged boots, 30 hp 3 str and 3 chr would help me keep hate.

                            I love my def set up, only because it makes a huge difference i notice, unlike the +6 evasion i lost because of the gain of like 9-10 def i barely notice a difference when i switch out for the evasion gear.

                            i completely stopped using raiton and hyoton(sp) because blind is all i need, and i hit decently enough, and with all my dex it seems like i get tons of criticals.

                            i cant wait for level 30 for two of those new +3 accuracy rings, then i can use navarian from then on.

                            Oh and not to mention my character in chainmail with winged boots looks way better then the blad federation gear...lol

                            I only wish my winged boots had a green tint to match my federation aketon, 8i macro that baby in w/e i can...the only gear in the game that looks better IMO is the kirin's osode, and thats the orage scarf that makes it look so bad arse.
                            Why be like someone famous when you can be like me.

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                            • #44
                              The purpose of Shuriken is that they have very high damage, and very low startup delay. Relying on a Chakram or a slow returning throwing weapon won't be very effective because it takes too long to start up and the damage when it does hit isn't noticable really.

                              Shuriken are very useful in the early levels. Its 45 and up when they start to become more of a liability in battle because they're accuracy, even when capped is somewhat unreliable, and your dual wield starts becoming much faster. In the time it takes to throw one shuriken that hits only once, and doesn't have a great chance of hitting, you can throw two rounds of DWIII melee hits probably, for 2/3/4 hits each or throw an enfeeble even, all things that probably will hit or take effect. Add this to the fact that the best Shuriken later on (IE ones that make it meaningful to throw) are INSANELY expensive and do not tend to come in bulk.

                              Yes, we technically have the greatest throwing rank in the game but its somewhat of an eternal pain that SE seems to have also intentionally made Shuriken insanely expensive and hard to craft later, and kept they're maximum damage potential (more reliable accuracy, Throw WS) down to a minimal because Ninja is already a potentially exceedingly powerful class while still missing a great deal of its completed spells..

                              There are people who attempt to see if they can become a throw specialist, usually late in the levels (like 70 and on, but a bit earlier sometimes. Depends on funding.) They use Nin/Rng, or they go all out on Ranged accuracy equipment for total ranged gearing (something you can't really do as a tank, thus another reason why Shuriken don't tend to be good for tanking Ninja later on) And go through the trouble of raising the rather high cradting levels necessary to make the good shuriken, and LOTS of them. Because at the rate you'd be throwing them, you'd need a lot.

                              Even a Ninja spamming Elemental Ninjutsu non stop as Nin/Blm or whatever is still cheaper than a throw Ninja.

                              Before 40 though, it makes a great crutch to make up for your slow dw at these levels. Its good to keep it up to specs for various purposes too. In these earlier levels they're much more accurate than later, and regular or Juji Shuriken pale in price to the later ones..


                              ^. You have now seen everything..

                              Name: Kiyotaru.
                              Ethinticity: Windurstian.
                              Home: Norg
                              Main job: Ninja/Warrior (Current level's 50-60)
                              Server:Ragnarok.

                              Linkshells: Come and go.

                              Comment


                              • #45
                                TheGod, oh? I didn't know it was still viable to solo in Qufim to 30. I'll try that out ^^ Seems I get nothing but bad PTs and I don't want to waste my Shihei on them, so going to go solo for as long as I can ^^

                                Kiyosuki, thanks. I was thinking about using the Shurikens when I had some crazy DRK going out all with Souleater and LastResort....etc or when someone else does something insane. Thanks again for the replys

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