Its a great skill, yet does anyone know why most of the time it takes about 10 sec to get started once called upon? And it lasts 30 sec or 1 min? Also does that timer start once you call it or once the first punch stats? Been a monk for a while and was just wondering about this for the longest time.
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Once u choose da attack it instantally attacks the enemy continuously for all whole woppin' 30 secs, itz prolly one of teh best Two Hour specials I'v ever seen.
The down side iz that u have to wait 2 hours inorder to use it again, so use it wisly bro.
-peace out-Banned.
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I know what you mean by waiting for a bit before the monk actually gets to werkin' the mob... I think it's cause you dont start wailing until when you would normally land your attack in a fight (like weapon delay maybe?)
I dunno, I could easily be wrong.Alright.... who farted?
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Obsydian: 47 THF/ 31 MNK/ 24 WAR/ 19 RNG/ 10 SAM/ 8 NIN
Anomalie: 24 GFR
Saetynn: 17 GFR
Jelloshot: 10 GFR
RSE - 4/4
NM Record (raredrop/enc):
Spiny Spipi - 2/3
Leaping Lizzy - 1/2
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Hundred Fists, the 2 hour ability for monks, basically drops your attack delay to 0 for all attacks launched while under its influence. This means that yes, you have to wait to finish your last set of attacks before the rapid-fire attack effect will kick in. Smart MNKs time their use of Hundred Fists to be moments before their next set of attacks to get maximum effect.
Icemage
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only the smart ones...Alright.... who farted?
___________________________
Obsydian: 47 THF/ 31 MNK/ 24 WAR/ 19 RNG/ 10 SAM/ 8 NIN
Anomalie: 24 GFR
Saetynn: 17 GFR
Jelloshot: 10 GFR
RSE - 4/4
NM Record (raredrop/enc):
Spiny Spipi - 2/3
Leaping Lizzy - 1/2
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