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Which would be a better choice... DRG/WAR or DRG/MNK?

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  • Which would be a better choice... DRG/WAR or DRG/MNK?

    I can't decide which would be better but i want a strong melee all around.

  • #2
    Hmm.. well its up to you because if you want more power pick War but if you want less power but more HP and more aiming ( forgot the name of it :sweat: ) then pick a monk
    Blm.75 - Whm.56 - Mnk.58 - Rdm.48 - Nin.37 - War.37 - Drk.37

    Merits - 98
    Goldsmith - 85.2

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    • #3
      I'd go with monk for more hp, chakra, and other stuff.
      The strength isn't really that different so that part doesn't matter.
      And WAR doesn't really have anything that would benifit a dragoon.
      You could also go with red mage, just so you could have black magic and white magic which would be beneficial.
      Or you could just go with one type of mage BLM or WHM.

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      • #4
        WAR sub = more STR
        MNK sub = more DEX

        Application-wise, subbing WAR is a more prudent way to go, especially when you're leveling from 5-15, because Taunt is almost a necessity...the last thing you want to happen is for your Dragon to catch an aggro and die because you couldn't draw attention back on you (though, this can also be accomplished to a lesser extent with sub WHM and Curing yourself). In addition, higher level abilities, like Beserk, will be staples in PTs where, 9 times out of ten, you'll be cast as a "three-quarter tank plus dragon". Another Reason WAR sub is good is the fact that you'll be using —¼Žè‘„ polarm weapons (the only situation where you won't use these is when you're either skill upping others or your PT is so desperate for a certain renkei type they ask you too, regardless, if you're subbing WAR, you're alterior skills should be sufficient) You'll use Double/Thunder/Raiden Thrust WSs a lot since they all either lead into or result in increased level Renkei Damage.

        Subbing MNK might work better at higher levels, since the HP bonuses will kick in later, but it doesn't lend itself well in ways of overall damage, only in overall quickness (accuracy/evasion). Evasion/Concentrate are helpful , but not until DRG main levels 30/50 respectively, similar to WAR, but there's nothing inbetween but raw stats to pull you along. Counter and Accumulate will be the only things to help. Also, Chakra is a lv35 ability, so until they raise the cap to lv70, you'll never see a MNK sub use it...

        Note:
        When using DRG, always try to have a 2-Hr cache backed up so in case your Dragon dies (or you die), you won't have to wait a whole 2 hours to call him back.

        Kynósoura :: 新しい犬星 :: The unfiltered meanderings of djplaeskool

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        • #5
          drg/war kicked my ass in damage ><

          then again, he was elvaan and my 2hs skill was 20 below cap, but still :mad:
          DRK75 / THF37 / WAR37 / RDM60 / BLM31 / PLD11

          ohnoez

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          • #6
            Ty for the info i am going to go with DRG/WAR. i see alot more bonuses with him than a monk sub.

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            • #7
              What about the pros/cons of a DRG/THF?

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              • #8
                level For a dragoon/thief Elvaan.
                65 1219 0 70 57 64 51 44 58 58

                Jeebus the dragoon is strong.
                It's like the paladin of strength.
                And I did the stat calculator on dragoon/war 74 strength .
                If there was pvp dragoon would own anything.
                no wonder it's so popular :dead:.

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                • #9
                  I

                  I will cheack dragoon/monk/darknight
                  i defet the black dragoon

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                  • #10
                    Originally posted by DJplaeskool
                    (though, this can also be accomplished to a lesser extent with sub WHM and Curing yourself)
                    Well in that case how about a DRG/PLD? Strength and defense plus cure spells to draw aggro back away from wyvern. Can you cast buffing/healing spells on the wyvern?

                    Ille deus Morpheus non est Morpheus de Matrice, sed Morpheus, deus somni et mutantis!

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                    • #11
                      sub pld for curing is one of the worst idea. Paladin already has low MP. as a sub, it even has less.

                      You can't cure the dragon, or buff it up.

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                      • #12
                        Not curing for the sake of curing, just for the sake of drawing aggro ... as a sort of pseudo-taunt. Low MP is of course an issue, but by the time you run out of MP you should be close to (if not ready to pull off) renkei, so then there's no excuse not to sit and rest it back ... :sweat: I think ...

                        Ille deus Morpheus non est Morpheus de Matrice, sed Morpheus, deus somni et mutantis!

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                        • #13
                          lol, actually be what you want though, but for my opinion, Dragoonn/Warrior = one mean attacker. You have almost same attack power as dark knight(maybe same if including wyvern's damage).

                          As lv30/15 dragoon/warrior, you will have this nice and nifty ability, Berserk. Really a damage dealer once activate. Increase Accuracy passive, think of attacking damage like dark knight with higher accuracy, and don't miss as often(I'm not dumping dark knight here, Awn).

                          Not to mention the last and most important ability for subbing warrior, Taunt. You get higher chance of getting into PT with warrior sub too.

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                          • #14
                            Im going Dragoon/Red mage. Red mage cant get that high lvl and red mage is sweet as an early lvl. Plus i want to cast magic too so thats what im gonna do.

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                            • #15
                              but red mages learn magic later than black and white, so you aren't going to have too many spells, as a sub job...

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