I've seen this kind of statement in several difference places:
To me, it seems to make little sense to use INT as some sort of shield against magic attack. In S-E's own literature, MND is listed as an aide to magic defense, while nothing said about INT is along those lines (IIRC).
Looking physical melee damage, STR isn't compared against STR for damage--it's STR vs. VIT. Accuracy wise, it's (sort of) DEX vs. AGI. Seems like it would be more analogous if it's INT vs. MND instead of INT vs. INT.
I'm very curious as to why INT is so widely cited as defense against nukes.
"Elemental Magic potency/effectiveness is based in part on the difference between the caster's INT and the target's INT."
Maybe not stated in exactly the same way, but all imply that, more or less. (Check out Wiki's entry on Magic Damage, for example.)To me, it seems to make little sense to use INT as some sort of shield against magic attack. In S-E's own literature, MND is listed as an aide to magic defense, while nothing said about INT is along those lines (IIRC).
Looking physical melee damage, STR isn't compared against STR for damage--it's STR vs. VIT. Accuracy wise, it's (sort of) DEX vs. AGI. Seems like it would be more analogous if it's INT vs. MND instead of INT vs. INT.
I'm very curious as to why INT is so widely cited as defense against nukes.


I know that's probably not the answer you're looking for, but...well, you can see for yourself. Get a BLM buddy to find a mob close to his own level and use a nuke that's not soft capped for damage. Burn the mob, and try again. I've also tested this in Ballista. There's no mistake, INT is checked against INT for black magic, and MND against MND for white magic.

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